ChannelBuffers class Null safety
The buffering and dispatch mechanism for messages sent by plugins on the engine side to their corresponding plugin code on the framework side.
Messages for a channel are stored until a listener is provided for that channel, using setListener. Only one listener may be configured per channel.
Buffer capacity and overflow
Each channel has a finite buffer capacity and messages will be deleted in a first-in-first-out (FIFO) manner if the capacity is exceeded.
By default buffers store one message per channel, and when a message overflows, in debug mode, a message is printed to the console. The message looks like the following:
A message on the com.example channel was discarded before it could be handled. This happens when a plugin sends messages to the framework side before the framework has had an opportunity to register a listener. See the ChannelBuffers API documentation for details on how to configure the channel to expect more messages, or to expect messages to get discarded: https://api.flutter.dev/flutter/dart-ui/ChannelBuffers-class.html
There are tradeoffs associated with any size. The correct size should be chosen for the semantics of the channel. To change the size a plugin can send a message using the control channel, as described below.
Size 0 is appropriate for channels where channels sent before the engine and framework are ready should be ignored. For example, a plugin that notifies the framework any time a radiation sensor detects an ionization event might set its size to zero since past ionization events are typically not interesting, only instantaneous readings are worth tracking.
Size 1 is appropriate for level-triggered plugins. For example, a plugin that notifies the framework of the current value of a pressure sensor might leave its size at one (the default), while sending messages continually; once the framework side of the plugin registers with the channel, it will immediately receive the most up to date value and earlier messages will have been discarded.
Sizes greater than one are appropriate for plugins where every message is important. For example, a plugin that itself registers with another system that has been buffering events, and immediately forwards all the previously-buffered events, would likely wish to avoid having any messages dropped on the floor. In such situations, it is important to select a size that will avoid overflows. It is also important to consider the potential for the framework side to never fully initialize (e.g. if the user starts the application, but terminates it soon afterwards, leaving time for the platform side of a plugin to run but not the framework side).
The control channel
A plugin can configure its channel's buffers by sending messages to the
dev.flutter/channel-buffers (see kControlChannelName).
There are two messages that can be sent to this control channel, to adjust the buffer size and to disable the overflow warnings. See handleMessage for details on these messages.
- Create a buffer pool for platform messages.
String name, bool allowed) → void
- Toggles whether the channel should show warning messages when discarding messages due to overflow.
String name) → void
- Clears the listener for the specified channel.
String name, DrainChannelCallback callback) → Future< void>
- Remove and process all stored messages for a given channel.
ByteData data) → void
- Handle a control message.
Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
String name, ByteData? data, PlatformMessageResponseCallback callback) → void
Adds a message (
data) to the named channel buffer (
String name, int newSize) → void
- Changes the capacity of the queue associated with the given channel.
String name, ChannelCallback callback) → void
- Sets the listener for the specified channel.
) → String
A string representation of this object.