#include <deque>#include "flutter/fml/unique_fd.h"#include "impeller/base/thread.h"#include "impeller/renderer/backend/vulkan/android/ahb_texture_source_vk.h"Go to the source code of this file.
Classes | |
| class | impeller::AHBTexturePoolVK |
| Maintains a bounded pool of hardware buffer backed texture sources that can be used as swapchain images. More... | |
| struct | impeller::AHBTexturePoolVK::PoolEntry |
Namespaces | |
| impeller | |