#include "impeller/renderer/backend/metal/allocator_mtl.h"#include "flutter/fml/build_config.h"#include "flutter/fml/logging.h"#include "fml/trace_event.h"#include "impeller/base/allocation_size.h"#include "impeller/base/validation.h"#include "impeller/core/formats.h"#include "impeller/renderer/backend/metal/device_buffer_mtl.h"#include "impeller/renderer/backend/metal/formats_mtl.h"#include "impeller/renderer/backend/metal/texture_mtl.h"Go to the source code of this file.
Namespaces | |
| impeller | |
Functions | |
| static bool | impeller::DeviceSupportsDeviceTransientTargets (id< MTLDevice > device) |
| ISize | impeller::DeviceMaxTextureSizeSupported (id< MTLDevice > device) |
| static bool | impeller::SupportsLossyTextureCompression (id< MTLDevice > device) |
| static MTLResourceOptions | impeller::ToMTLResourceOptions (StorageMode type, bool supports_memoryless_targets, bool supports_uma) |
| static MTLStorageMode | impeller::ToMTLStorageMode (StorageMode mode, bool supports_memoryless_targets, bool supports_uma) |