Flutter Impeller
impeller::AHBTextureSourceVK Class Referencefinal

A texture source that wraps an instance of AHardwareBuffer. More...

#include <ahb_texture_source_vk.h>

Inheritance diagram for impeller::AHBTextureSourceVK:
impeller::TextureSourceVK

Public Member Functions

 AHBTextureSourceVK (const std::shared_ptr< Context > &context, struct AHardwareBuffer *hardware_buffer, const AHardwareBuffer_Desc &hardware_buffer_desc)
 
 AHBTextureSourceVK (const std::shared_ptr< Context > &context, std::unique_ptr< android::HardwareBuffer > backing_store, bool is_swapchain_image)
 
 ~AHBTextureSourceVK () override
 
vk::Image GetImage () const override
 Get the image handle for this texture source. More...
 
vk::ImageView GetImageView () const override
 Retrieve the image view used for sampling/blitting/compute with this texture source. More...
 
vk::ImageView GetRenderTargetView () const override
 Retrieve the image view used for render target attachments with this texture source. More...
 
bool IsValid () const
 
bool IsSwapchainImage () const override
 Determines if swapchain image. That is, an image used as the root render target. More...
 
std::shared_ptr< YUVConversionVKGetYUVConversion () const override
 When sampling from textures whose formats are not known to Vulkan, a custom conversion is necessary to setup custom samplers. This accessor provides this conversion if one is present. Most texture source have none. More...
 
const android::HardwareBufferGetBackingStore () const
 
- Public Member Functions inherited from impeller::TextureSourceVK
virtual ~TextureSourceVK ()
 
const TextureDescriptorGetTextureDescriptor () const
 Gets the texture descriptor for this image source. More...
 
fml::Status SetLayout (const BarrierVK &barrier) const
 Encodes the layout transition barrier to barrier.cmd_buffer for the image. More...
 
vk::ImageLayout SetLayoutWithoutEncoding (vk::ImageLayout layout) const
 Store the layout of the image. More...
 
vk::ImageLayout GetLayout () const
 Get the last layout assigned to the TextureSourceVK. More...
 
void SetCachedFrameData (const FramebufferAndRenderPass &data, SampleCount sample_count)
 
const FramebufferAndRenderPassGetCachedFrameData (SampleCount sample_count) const
 

Additional Inherited Members

- Protected Member Functions inherited from impeller::TextureSourceVK
 TextureSourceVK (TextureDescriptor desc)
 
- Protected Attributes inherited from impeller::TextureSourceVK
const TextureDescriptor desc_
 

Detailed Description

A texture source that wraps an instance of AHardwareBuffer.

        The formats and conversions supported by Android Hardware
        Buffers are a superset of those supported by Impeller (and
        Vulkan for that matter). Impeller and Vulkan descriptors
        obtained from the these texture sources are advisory and it
        usually isn't possible to create copies of images and image
        views held in these texture sources using the inferred
        descriptors. The objects are meant to be used directly (either
        as render targets or sources for sampling), not copied.

Definition at line 32 of file ahb_texture_source_vk.h.

Constructor & Destructor Documentation

◆ AHBTextureSourceVK() [1/2]

impeller::AHBTextureSourceVK::AHBTextureSourceVK ( const std::shared_ptr< Context > &  context,
struct AHardwareBuffer *  hardware_buffer,
const AHardwareBuffer_Desc &  hardware_buffer_desc 
)

Definition at line 309 of file ahb_texture_source_vk.cc.

313  : TextureSourceVK(ToTextureDescriptor(ahb_desc)) {
314  if (!p_context) {
315  return;
316  }
317 
318  const auto& context = ContextVK::Cast(*p_context);
319  const auto& device = context.GetDevice();
320  const auto& physical_device = context.GetPhysicalDevice();
321 
322  AHBProperties ahb_props;
323 
324  if (device.getAndroidHardwareBufferPropertiesANDROID(ahb, &ahb_props.get()) !=
325  vk::Result::eSuccess) {
326  VALIDATION_LOG << "Could not determine properties of the Android hardware "
327  "buffer.";
328  return;
329  }
330 
331  const auto& ahb_format =
332  ahb_props.get<vk::AndroidHardwareBufferFormatPropertiesANDROID>();
333 
334  // Create an image to refer to our external image.
335  auto image =
336  CreateVKImageWrapperForAndroidHarwareBuffer(device, ahb_props, ahb_desc);
337  if (!image) {
338  return;
339  }
340 
341  // Create a device memory allocation to refer to our external image.
342  auto device_memory = ImportVKDeviceMemoryFromAndroidHarwareBuffer(
343  device, physical_device, image.get(), ahb, ahb_props);
344  if (!device_memory) {
345  return;
346  }
347 
348  // Bind the image to the image memory.
349  if (auto result = device.bindImageMemory(image.get(), device_memory.get(), 0);
350  result != vk::Result::eSuccess) {
351  VALIDATION_LOG << "Could not bind external device memory to image : "
352  << vk::to_string(result);
353  return;
354  }
355 
356  // Figure out how to perform YUV conversions.
357  needs_yuv_conversion_ = ahb_format.format == vk::Format::eUndefined ||
358  RequiresYCBCRConversion(ahb_format.format);
359  std::shared_ptr<YUVConversionVK> yuv_conversion;
360  if (needs_yuv_conversion_) {
361  yuv_conversion = CreateYUVConversion(context, ahb_props);
362  if (!yuv_conversion || !yuv_conversion->IsValid()) {
363  return;
364  }
365  }
366 
367  // Create image view for the newly created image.
368  auto image_view = CreateVKImageView(device, //
369  image.get(), //
370  yuv_conversion, //
371  ahb_props, //
372  ahb_desc //
373  );
374  if (!image_view) {
375  return;
376  }
377 
378  device_memory_ = std::move(device_memory);
379  image_ = std::move(image);
380  yuv_conversion_ = std::move(yuv_conversion);
381  image_view_ = std::move(image_view);
382 
383 #ifdef IMPELLER_DEBUG
384  context.SetDebugName(device_memory_.get(), "AHB Device Memory");
385  context.SetDebugName(image_.get(), "AHB Image");
386  if (yuv_conversion_) {
387  context.SetDebugName(yuv_conversion_->GetConversion(),
388  "AHB YUV Conversion");
389  }
390  context.SetDebugName(image_view_.get(), "AHB ImageView");
391 #endif // IMPELLER_DEBUG
392 
393  is_valid_ = true;
394 }
static ContextVK & Cast(Context &base)
Definition: backend_cast.h:13
TextureSourceVK(TextureDescriptor desc)
#define VALIDATION_LOG
Definition: validation.h:91

References impeller::BackendCast< ContextVK, Context >::Cast(), and VALIDATION_LOG.

◆ AHBTextureSourceVK() [2/2]

impeller::AHBTextureSourceVK::AHBTextureSourceVK ( const std::shared_ptr< Context > &  context,
std::unique_ptr< android::HardwareBuffer backing_store,
bool  is_swapchain_image 
)

Definition at line 396 of file ahb_texture_source_vk.cc.

400  : AHBTextureSourceVK(context,
401  backing_store->GetHandle(),
402  backing_store->GetAndroidDescriptor()) {
403  backing_store_ = std::move(backing_store);
404  is_swapchain_image_ = is_swapchain_image;
405 }
AHBTextureSourceVK(const std::shared_ptr< Context > &context, struct AHardwareBuffer *hardware_buffer, const AHardwareBuffer_Desc &hardware_buffer_desc)

◆ ~AHBTextureSourceVK()

impeller::AHBTextureSourceVK::~AHBTextureSourceVK ( )
overridedefault

Member Function Documentation

◆ GetBackingStore()

const android::HardwareBuffer * impeller::AHBTextureSourceVK::GetBackingStore ( ) const

Definition at line 439 of file ahb_texture_source_vk.cc.

439  {
440  return backing_store_.get();
441 }

Referenced by impeller::glvk::CreateEGLImageFromAHBTexture().

◆ GetImage()

vk::Image impeller::AHBTextureSourceVK::GetImage ( ) const
overridevirtual

Get the image handle for this texture source.

Returns
The image.

Implements impeller::TextureSourceVK.

Definition at line 415 of file ahb_texture_source_vk.cc.

415  {
416  return image_.get();
417 }

◆ GetImageView()

vk::ImageView impeller::AHBTextureSourceVK::GetImageView ( ) const
overridevirtual

Retrieve the image view used for sampling/blitting/compute with this texture source.

Returns
The image view.

Implements impeller::TextureSourceVK.

Definition at line 420 of file ahb_texture_source_vk.cc.

420  {
421  return image_view_.get();
422 }

◆ GetRenderTargetView()

vk::ImageView impeller::AHBTextureSourceVK::GetRenderTargetView ( ) const
overridevirtual

Retrieve the image view used for render target attachments with this texture source.

ImageViews used as render target attachments cannot have any mip levels. In cases where we want to generate mipmaps with the result of this texture, we need to create multiple image views.

Returns
The render target view.

Implements impeller::TextureSourceVK.

Definition at line 425 of file ahb_texture_source_vk.cc.

425  {
426  return image_view_.get();
427 }

◆ GetYUVConversion()

std::shared_ptr< YUVConversionVK > impeller::AHBTextureSourceVK::GetYUVConversion ( ) const
overridevirtual

When sampling from textures whose formats are not known to Vulkan, a custom conversion is necessary to setup custom samplers. This accessor provides this conversion if one is present. Most texture source have none.

Returns
The sampler conversion.

Reimplemented from impeller::TextureSourceVK.

Definition at line 435 of file ahb_texture_source_vk.cc.

435  {
436  return needs_yuv_conversion_ ? yuv_conversion_ : nullptr;
437 }

Referenced by impeller::android::testing::TEST().

◆ IsSwapchainImage()

bool impeller::AHBTextureSourceVK::IsSwapchainImage ( ) const
overridevirtual

Determines if swapchain image. That is, an image used as the root render target.

Returns
Whether or not this is a swapchain image.

Implements impeller::TextureSourceVK.

Definition at line 430 of file ahb_texture_source_vk.cc.

430  {
431  return is_swapchain_image_;
432 }

◆ IsValid()

bool impeller::AHBTextureSourceVK::IsValid ( ) const

Definition at line 410 of file ahb_texture_source_vk.cc.

410  {
411  return is_valid_;
412 }

Referenced by impeller::android::testing::TEST().


The documentation for this class was generated from the following files: