#include <context_vk.h>
Public Member Functions | |
IdleWaiterVK (std::weak_ptr< DeviceHolderVK > device_holder) | |
void | WaitIdle () const override |
![]() | |
virtual | ~IdleWaiter ()=default |
Definition at line 46 of file context_vk.h.
|
inlineexplicit |
Definition at line 48 of file context_vk.h.
|
inlineoverridevirtual |
Wait for the GPU tasks to finish. This is a noop on some platforms, it's important for Vulkan.
Implements impeller::IdleWaiter.
Definition at line 51 of file context_vk.h.