Flutter Impeller
impeller::TextureGLES Class Referencefinal

#include <texture_gles.h>

Inheritance diagram for impeller::TextureGLES:
impeller::Texture impeller::BackendCast< TextureGLES, Texture >

Public Types

enum class  Type {
  kTexture ,
  kTextureMultisampled ,
  kRenderBuffer ,
  kRenderBufferMultisampled
}
 
enum class  AttachmentType {
  kColor0 ,
  kDepth ,
  kStencil
}
 

Public Member Functions

 TextureGLES (std::shared_ptr< ReactorGLES > reactor, TextureDescriptor desc)
 
 ~TextureGLES () override
 
bool IsValid () const override
 
std::optional< GLuint > GetGLHandle () const
 
bool Bind () const
 
bool GenerateMipmap ()
 
bool SetAsFramebufferAttachment (GLenum target, AttachmentType attachment_type) const
 
Type GetType () const
 
bool IsWrapped () const
 
void Leak ()
 Reset the internal texture state so that the reactor will not free the associated handle. More...
 
std::optional< GLuint > GetFBO () const
 
void MarkContentsInitialized ()
 Indicates that all texture storage has already been allocated and contents initialized. More...
 
void MarkSliceInitialized (size_t slice) const
 Indicates that a specific texture slice has been initialized. More...
 
bool IsSliceInitialized (size_t slice) const
 
void SetFence (HandleGLES fence)
 Attach a sync fence to this texture that will be waited on before encoding a rendering operation that references it. More...
 
void SetCachedFBO (HandleGLES fbo)
 
const HandleGLESGetCachedFBO () const
 Retrieve the cached FBO object, or a dead handle if there is no object. More...
 
std::optional< HandleGLESGetSyncFence () const
 
Type ComputeTypeForBinding (GLenum target) const
 
- Public Member Functions inherited from impeller::Texture
virtual ~Texture ()
 
bool SetContents (const uint8_t *contents, size_t length, size_t slice=0, bool is_opaque=false)
 
bool SetContents (std::shared_ptr< const fml::Mapping > mapping, size_t slice=0, bool is_opaque=false)
 
bool IsOpaque () const
 
size_t GetMipCount () const
 
const TextureDescriptorGetTextureDescriptor () const
 
void SetCoordinateSystem (TextureCoordinateSystem coordinate_system)
 
TextureCoordinateSystem GetCoordinateSystem () const
 
bool NeedsMipmapGeneration () const
 

Static Public Member Functions

static std::shared_ptr< TextureGLESWrapFBO (std::shared_ptr< ReactorGLES > reactor, TextureDescriptor desc, GLuint fbo)
 Create a texture by wrapping an external framebuffer object whose lifecycle is owned by the caller. More...
 
static std::shared_ptr< TextureGLESWrapTexture (std::shared_ptr< ReactorGLES > reactor, TextureDescriptor desc, HandleGLES external_handle)
 Create a texture by wrapping an external OpenGL texture handle. Ownership of the texture handle is assumed by the reactor. More...
 
static std::shared_ptr< TextureGLESCreatePlaceholder (std::shared_ptr< ReactorGLES > reactor, TextureDescriptor desc)
 Create a "texture" that is never expected to be bound/unbound explicitly or initialized in any way. It only exists to setup a render pass description. More...
 
- Static Public Member Functions inherited from impeller::BackendCast< TextureGLES, Texture >
static TextureGLESCast (Texture &base)
 
static const TextureGLESCast (const Texture &base)
 
static TextureGLESCast (Texture *base)
 
static const TextureGLESCast (const Texture *base)
 

Additional Inherited Members

- Protected Member Functions inherited from impeller::Texture
 Texture (TextureDescriptor desc)
 
- Protected Attributes inherited from impeller::Texture
bool mipmap_generated_ = false
 

Detailed Description

Definition at line 18 of file texture_gles.h.

Member Enumeration Documentation

◆ AttachmentType

Enumerator
kColor0 
kDepth 
kStencil 

Definition at line 92 of file texture_gles.h.

92  {
93  kColor0,
94  kDepth,
95  kStencil,
96  };

◆ Type

Enumerator
kTexture 
kTextureMultisampled 
kRenderBuffer 
kRenderBufferMultisampled 

Definition at line 21 of file texture_gles.h.

21  {
22  kTexture,
23  kTextureMultisampled,
25  kRenderBufferMultisampled,
26  };

Constructor & Destructor Documentation

◆ TextureGLES()

impeller::TextureGLES::TextureGLES ( std::shared_ptr< ReactorGLES reactor,
TextureDescriptor  desc 
)

Definition at line 185 of file texture_gles.cc.

187  : TextureGLES(std::move(reactor), //
188  desc, //
189  std::nullopt, //
190  std::nullopt //
191  ) {}
TextureGLES(std::shared_ptr< ReactorGLES > reactor, TextureDescriptor desc)

Referenced by WrapFBO(), and WrapTexture().

◆ ~TextureGLES()

impeller::TextureGLES::~TextureGLES ( )
override

Definition at line 226 of file texture_gles.cc.

226  {
227  reactor_->CollectHandle(handle_);
228  if (!cached_fbo_.IsDead()) {
229  reactor_->CollectHandle(cached_fbo_);
230  }
231 }
constexpr bool IsDead() const
Determines if the handle is dead.
Definition: handle_gles.h:53

References impeller::HandleGLES::IsDead().

Member Function Documentation

◆ Bind()

bool impeller::TextureGLES::Bind ( ) const

Definition at line 511 of file texture_gles.cc.

511  {
512  auto handle = GetGLHandle();
513  if (!handle.has_value()) {
514  return false;
515  }
516  const auto& gl = reactor_->GetProcTable();
517 
518  if (fence_.has_value()) {
519  std::optional<GLsync> fence = reactor_->GetGLFence(fence_.value());
520  if (fence.has_value()) {
521  gl.WaitSync(fence.value(), 0, GL_TIMEOUT_IGNORED);
522  }
523  reactor_->CollectHandle(fence_.value());
524  fence_ = std::nullopt;
525  }
526 
527  switch (type_) {
528  case Type::kTexture:
530  const auto target = ToTextureTarget(GetTextureDescriptor().type);
531  if (!target.has_value()) {
532  VALIDATION_LOG << "Could not bind texture of this type.";
533  return false;
534  }
535  gl.BindTexture(target.value(), handle.value());
536  } break;
537  case Type::kRenderBuffer:
539  gl.BindRenderbuffer(GL_RENDERBUFFER, handle.value());
540  break;
541  }
542  InitializeContentsIfNecessary();
543  return true;
544 }
std::optional< GLuint > GetGLHandle() const
const TextureDescriptor & GetTextureDescriptor() const
Definition: texture.cc:57
constexpr std::optional< GLenum > ToTextureTarget(TextureType type)
Definition: formats_gles.h:185
GLenum type
Definition: texture_gles.cc:67
#define VALIDATION_LOG
Definition: validation.h:91

References GetGLHandle(), impeller::Texture::GetTextureDescriptor(), kRenderBuffer, kRenderBufferMultisampled, kTexture, kTextureMultisampled, impeller::ToTextureTarget(), type, and VALIDATION_LOG.

Referenced by GenerateMipmap().

◆ ComputeTypeForBinding()

TextureGLES::Type impeller::TextureGLES::ComputeTypeForBinding ( GLenum  target) const

Definition at line 405 of file texture_gles.cc.

405  {
406  // When binding to a GL_READ_FRAMEBUFFER, any multisampled
407  // textures must be bound as single sampled.
408  if (target == GL_READ_FRAMEBUFFER && type_ == Type::kTextureMultisampled) {
409  return Type::kTexture;
410  }
411  return type_;
412 }

References kTexture, and kTextureMultisampled.

Referenced by SetAsFramebufferAttachment().

◆ CreatePlaceholder()

std::shared_ptr< TextureGLES > impeller::TextureGLES::CreatePlaceholder ( std::shared_ptr< ReactorGLES reactor,
TextureDescriptor  desc 
)
static

Create a "texture" that is never expected to be bound/unbound explicitly or initialized in any way. It only exists to setup a render pass description.

Parameters
[in]reactorThe reactor
[in]descThe description
Returns
If a texture placeholder could be created.

Definition at line 179 of file texture_gles.cc.

181  {
182  return TextureGLES::WrapFBO(std::move(reactor), desc, 0u);
183 }
static std::shared_ptr< TextureGLES > WrapFBO(std::shared_ptr< ReactorGLES > reactor, TextureDescriptor desc, GLuint fbo)
Create a texture by wrapping an external framebuffer object whose lifecycle is owned by the caller.

References WrapFBO().

Referenced by impeller::SurfaceGLES::WrapFBO().

◆ GenerateMipmap()

bool impeller::TextureGLES::GenerateMipmap ( )

Definition at line 560 of file texture_gles.cc.

560  {
561  if (!IsValid()) {
562  return false;
563  }
564 
565  auto type = GetTextureDescriptor().type;
566  switch (type) {
568  break;
570  VALIDATION_LOG << "Generating mipmaps for multisample textures is not "
571  "supported in the GLES backend.";
572  return false;
574  break;
576  break;
577  }
578 
579  if (!Bind()) {
580  return false;
581  }
582 
583  auto handle = GetGLHandle();
584  if (!handle.has_value()) {
585  return false;
586  }
587 
588  const auto& gl = reactor_->GetProcTable();
589  gl.GenerateMipmap(ToTextureType(type));
590  mipmap_generated_ = true;
591  return true;
592 }
bool IsValid() const override
bool mipmap_generated_
Definition: texture.h:79
constexpr GLenum ToTextureType(TextureType type)
Definition: formats_gles.h:171

References Bind(), GetGLHandle(), impeller::Texture::GetTextureDescriptor(), IsValid(), impeller::kTexture2D, impeller::kTexture2DMultisample, impeller::kTextureCube, impeller::kTextureExternalOES, impeller::Texture::mipmap_generated_, impeller::ToTextureType(), impeller::TextureDescriptor::type, type, and VALIDATION_LOG.

◆ GetCachedFBO()

const HandleGLES & impeller::TextureGLES::GetCachedFBO ( ) const

Retrieve the cached FBO object, or a dead handle if there is no object.

Definition at line 688 of file texture_gles.cc.

688  {
689  return cached_fbo_;
690 }

Referenced by impeller::EncodeCommandsInReactor().

◆ GetFBO()

std::optional< GLuint > impeller::TextureGLES::GetFBO ( ) const

Definition at line 670 of file texture_gles.cc.

670  {
671  return wrapped_fbo_;
672 }

Referenced by impeller::EncodeCommandsInReactor().

◆ GetGLHandle()

std::optional< GLuint > impeller::TextureGLES::GetGLHandle ( ) const

Definition at line 504 of file texture_gles.cc.

504  {
505  if (!IsValid()) {
506  return std::nullopt;
507  }
508  return reactor_->GetGLHandle(handle_);
509 }

References IsValid().

Referenced by Bind(), impeller::ConfigureFBO(), impeller::BlitCopyBufferToTextureCommandGLES::Encode(), GenerateMipmap(), impeller::interop::ImpellerTextureGetOpenGLHandle(), and SetAsFramebufferAttachment().

◆ GetSyncFence()

std::optional< HandleGLES > impeller::TextureGLES::GetSyncFence ( ) const

Definition at line 680 of file texture_gles.cc.

680  {
681  return fence_;
682 }

◆ GetType()

TextureGLES::Type impeller::TextureGLES::GetType ( ) const

Definition at line 594 of file texture_gles.cc.

594  {
595  return type_;
596 }

Referenced by impeller::BlitCopyBufferToTextureCommandGLES::Encode().

◆ IsSliceInitialized()

bool impeller::TextureGLES::IsSliceInitialized ( size_t  slice) const

Definition at line 556 of file texture_gles.cc.

556  {
557  return slices_initialized_[slice];
558 }

Referenced by impeller::BlitCopyBufferToTextureCommandGLES::Encode().

◆ IsValid()

bool impeller::TextureGLES::IsValid ( ) const
overridevirtual

Implements impeller::Texture.

Definition at line 238 of file texture_gles.cc.

238  {
239  return is_valid_;
240 }

Referenced by GenerateMipmap(), GetGLHandle(), and SetAsFramebufferAttachment().

◆ IsWrapped()

bool impeller::TextureGLES::IsWrapped ( ) const

Definition at line 666 of file texture_gles.cc.

666  {
667  return is_wrapped_;
668 }

Referenced by impeller::ConfigureFBO(), impeller::BlitCopyBufferToTextureCommandGLES::Encode(), and impeller::EncodeCommandsInReactor().

◆ Leak()

void impeller::TextureGLES::Leak ( )

Reset the internal texture state so that the reactor will not free the associated handle.

Definition at line 233 of file texture_gles.cc.

233  {
234  handle_ = HandleGLES::DeadHandle();
235 }
static HandleGLES DeadHandle()
Creates a dead handle.
Definition: handle_gles.h:44

References impeller::HandleGLES::DeadHandle().

◆ MarkContentsInitialized()

void impeller::TextureGLES::MarkContentsInitialized ( )

Indicates that all texture storage has already been allocated and contents initialized.

This is similar to calling MarkSliceInitialized with all slices.

See also
MarkSliceInitialized.

Definition at line 546 of file texture_gles.cc.

546  {
547  for (size_t i = 0; i < slices_initialized_.size(); i++) {
548  slices_initialized_[i] = true;
549  }
550 }

◆ MarkSliceInitialized()

void impeller::TextureGLES::MarkSliceInitialized ( size_t  slice) const

Indicates that a specific texture slice has been initialized.

Parameters
[in]sliceThe slice to mark as being initialized.

Definition at line 552 of file texture_gles.cc.

552  {
553  slices_initialized_[slice] = true;
554 }

Referenced by impeller::BlitCopyBufferToTextureCommandGLES::Encode().

◆ SetAsFramebufferAttachment()

bool impeller::TextureGLES::SetAsFramebufferAttachment ( GLenum  target,
AttachmentType  attachment_type 
) const

Definition at line 609 of file texture_gles.cc.

611  {
612  if (!IsValid()) {
613  return false;
614  }
615  InitializeContentsIfNecessary();
616  auto handle = GetGLHandle();
617  if (!handle.has_value()) {
618  return false;
619  }
620  const auto& gl = reactor_->GetProcTable();
621 
622  switch (ComputeTypeForBinding(target)) {
623  case Type::kTexture:
624  gl.FramebufferTexture2D(target, // target
625  ToAttachmentType(attachment_type), // attachment
626  GL_TEXTURE_2D, // textarget
627  handle.value(), // texture
628  0 // level
629  );
630  break;
632  gl.FramebufferTexture2DMultisampleEXT(
633  target, // target
634  ToAttachmentType(attachment_type), // attachment
635  GL_TEXTURE_2D, // textarget
636  handle.value(), // texture
637  0, // level
638  4 // samples
639  );
640  break;
641  case Type::kRenderBuffer:
643  gl.FramebufferRenderbuffer(
644  target, // target
645  ToAttachmentType(attachment_type), // attachment
646  GL_RENDERBUFFER, // render-buffer target
647  handle.value() // render-buffer
648  );
649  break;
650  }
651 
652  return true;
653 }
Type ComputeTypeForBinding(GLenum target) const
static GLenum ToAttachmentType(TextureGLES::AttachmentType point)

References ComputeTypeForBinding(), GetGLHandle(), IsValid(), kRenderBuffer, kRenderBufferMultisampled, kTexture, kTextureMultisampled, and impeller::ToAttachmentType().

Referenced by impeller::ConfigureFBO(), and impeller::EncodeCommandsInReactor().

◆ SetCachedFBO()

void impeller::TextureGLES::SetCachedFBO ( HandleGLES  fbo)

Store the FBO object for recycling in the 2D renderer.

The color0 texture used by the 2D renderer will use this texture object to store the associated FBO the first time it is used.

Definition at line 684 of file texture_gles.cc.

684  {
685  cached_fbo_ = fbo;
686 }

Referenced by impeller::EncodeCommandsInReactor().

◆ SetFence()

void impeller::TextureGLES::SetFence ( HandleGLES  fence)

Attach a sync fence to this texture that will be waited on before encoding a rendering operation that references it.

Parameters
[in]fenceA handle to a sync fence.

Definition at line 674 of file texture_gles.cc.

674  {
675  FML_DCHECK(!fence_.has_value());
676  fence_ = fence;
677 }

◆ WrapFBO()

std::shared_ptr< TextureGLES > impeller::TextureGLES::WrapFBO ( std::shared_ptr< ReactorGLES reactor,
TextureDescriptor  desc,
GLuint  fbo 
)
static

Create a texture by wrapping an external framebuffer object whose lifecycle is owned by the caller.

This is useful for creating a render target for the default window managed framebuffer.

Parameters
[in]reactorThe reactor
[in]descThe description
[in]fboThe fbo
Returns
If a texture representation of the framebuffer could be created.

Definition at line 147 of file texture_gles.cc.

150  {
151  auto texture = std::shared_ptr<TextureGLES>(
152  new TextureGLES(std::move(reactor), desc, fbo, std::nullopt));
153  if (!texture->IsValid()) {
154  return nullptr;
155  }
156  return texture;
157 }

References TextureGLES().

Referenced by CreatePlaceholder(), and impeller::SurfaceGLES::WrapFBO().

◆ WrapTexture()

std::shared_ptr< TextureGLES > impeller::TextureGLES::WrapTexture ( std::shared_ptr< ReactorGLES reactor,
TextureDescriptor  desc,
HandleGLES  external_handle 
)
static

Create a texture by wrapping an external OpenGL texture handle. Ownership of the texture handle is assumed by the reactor.

Parameters
[in]reactorThe reactor
[in]descThe description
[in]external_handleThe external handle
Returns
If a texture representation of the framebuffer could be created.

Definition at line 159 of file texture_gles.cc.

162  {
163  if (external_handle.IsDead()) {
164  VALIDATION_LOG << "Cannot wrap a dead handle.";
165  return nullptr;
166  }
167  if (external_handle.GetType() != HandleType::kTexture) {
168  VALIDATION_LOG << "Cannot wrap a non-texture handle.";
169  return nullptr;
170  }
171  auto texture = std::shared_ptr<TextureGLES>(
172  new TextureGLES(std::move(reactor), desc, std::nullopt, external_handle));
173  if (!texture->IsValid()) {
174  return nullptr;
175  }
176  return texture;
177 }

References impeller::HandleGLES::GetType(), impeller::HandleGLES::IsDead(), impeller::kTexture, TextureGLES(), and VALIDATION_LOG.

Referenced by impeller::interop::ImpellerTextureCreateWithOpenGLTextureHandleNew().


The documentation for this class was generated from the following files: