Flutter Impeller
impeller::TextureGLES Class Referencefinal

#include <texture_gles.h>

Inheritance diagram for impeller::TextureGLES:
impeller::Texture impeller::BackendCast< TextureGLES, Texture >

Public Types

enum class  Type {
  kTexture ,
  kTextureMultisampled ,
  kRenderBuffer ,
  kRenderBufferMultisampled
}
 
enum class  AttachmentType {
  kColor0 ,
  kDepth ,
  kStencil
}
 

Public Member Functions

 TextureGLES (std::shared_ptr< ReactorGLES > reactor, TextureDescriptor desc, bool threadsafe=false)
 
 ~TextureGLES () override
 
bool IsValid () const override
 
std::optional< GLuint > GetGLHandle () const
 
bool Bind () const
 
bool GenerateMipmap ()
 
bool SetAsFramebufferAttachment (GLenum target, AttachmentType attachment_type) const
 
Type GetType () const
 
bool IsWrapped () const
 
void Leak ()
 Reset the internal texture state so that the reactor will not free the associated handle. More...
 
std::optional< GLuint > GetFBO () const
 
void MarkContentsInitialized ()
 Indicates that all texture storage has already been allocated and contents initialized. More...
 
void MarkSliceInitialized (size_t slice) const
 Indicates that a specific texture slice has been initialized. More...
 
bool IsSliceInitialized (size_t slice) const
 
void SetFence (HandleGLES fence)
 Attach a sync fence to this texture that will be waited on before encoding a rendering operation that references it. More...
 
void SetCachedFBO (HandleGLES fbo)
 
const HandleGLESGetCachedFBO () const
 Retrieve the cached FBO object, or a dead handle if there is no object. More...
 
std::optional< HandleGLESGetSyncFence () const
 
Type ComputeTypeForBinding (GLenum target) const
 
- Public Member Functions inherited from impeller::Texture
virtual ~Texture ()
 
bool SetContents (const uint8_t *contents, size_t length, size_t slice=0, bool is_opaque=false)
 
bool SetContents (std::shared_ptr< const fml::Mapping > mapping, size_t slice=0, bool is_opaque=false)
 
bool IsOpaque () const
 
size_t GetMipCount () const
 
const TextureDescriptorGetTextureDescriptor () const
 
void SetCoordinateSystem (TextureCoordinateSystem coordinate_system)
 
TextureCoordinateSystem GetCoordinateSystem () const
 
bool NeedsMipmapGeneration () const
 

Static Public Member Functions

static std::shared_ptr< TextureGLESWrapFBO (std::shared_ptr< ReactorGLES > reactor, TextureDescriptor desc, GLuint fbo)
 Create a texture by wrapping an external framebuffer object whose lifecycle is owned by the caller. More...
 
static std::shared_ptr< TextureGLESWrapTexture (std::shared_ptr< ReactorGLES > reactor, TextureDescriptor desc, HandleGLES external_handle)
 Create a texture by wrapping an external OpenGL texture handle. Ownership of the texture handle is assumed by the reactor. More...
 
static std::shared_ptr< TextureGLESCreatePlaceholder (std::shared_ptr< ReactorGLES > reactor, TextureDescriptor desc)
 Create a "texture" that is never expected to be bound/unbound explicitly or initialized in any way. It only exists to setup a render pass description. More...
 
- Static Public Member Functions inherited from impeller::BackendCast< TextureGLES, Texture >
static TextureGLESCast (Texture &base)
 
static const TextureGLESCast (const Texture &base)
 
static TextureGLESCast (Texture *base)
 
static const TextureGLESCast (const Texture *base)
 

Additional Inherited Members

- Protected Member Functions inherited from impeller::Texture
 Texture (TextureDescriptor desc)
 
- Protected Attributes inherited from impeller::Texture
bool mipmap_generated_ = false
 

Detailed Description

Definition at line 18 of file texture_gles.h.

Member Enumeration Documentation

◆ AttachmentType

Enumerator
kColor0 
kDepth 
kStencil 

Definition at line 94 of file texture_gles.h.

94  {
95  kColor0,
96  kDepth,
97  kStencil,
98  };

◆ Type

Enumerator
kTexture 
kTextureMultisampled 
kRenderBuffer 
kRenderBufferMultisampled 

Definition at line 21 of file texture_gles.h.

21  {
22  kTexture,
23  kTextureMultisampled,
25  kRenderBufferMultisampled,
26  };

Constructor & Destructor Documentation

◆ TextureGLES()

impeller::TextureGLES::TextureGLES ( std::shared_ptr< ReactorGLES reactor,
TextureDescriptor  desc,
bool  threadsafe = false 
)

Definition at line 185 of file texture_gles.cc.

188  : TextureGLES(std::move(reactor), //
189  desc, //
190  threadsafe, //
191  std::nullopt, //
192  std::nullopt //
193  ) {}
TextureGLES(std::shared_ptr< ReactorGLES > reactor, TextureDescriptor desc, bool threadsafe=false)

Referenced by WrapFBO(), and WrapTexture().

◆ ~TextureGLES()

impeller::TextureGLES::~TextureGLES ( )
override

Definition at line 231 of file texture_gles.cc.

231  {
232  reactor_->CollectHandle(handle_);
233  if (!cached_fbo_.IsDead()) {
234  reactor_->CollectHandle(cached_fbo_);
235  }
236 }
constexpr bool IsDead() const
Determines if the handle is dead.
Definition: handle_gles.h:53

References impeller::HandleGLES::IsDead().

Member Function Documentation

◆ Bind()

bool impeller::TextureGLES::Bind ( ) const

Definition at line 515 of file texture_gles.cc.

515  {
516  auto handle = GetGLHandle();
517  if (!handle.has_value()) {
518  return false;
519  }
520  const auto& gl = reactor_->GetProcTable();
521 
522  if (fence_.has_value()) {
523  std::optional<GLsync> fence = reactor_->GetGLFence(fence_.value());
524  if (fence.has_value()) {
525  gl.WaitSync(fence.value(), 0, GL_TIMEOUT_IGNORED);
526  }
527  reactor_->CollectHandle(fence_.value());
528  fence_ = std::nullopt;
529  }
530 
531  switch (type_) {
532  case Type::kTexture:
534  const auto target = ToTextureTarget(GetTextureDescriptor().type);
535  if (!target.has_value()) {
536  VALIDATION_LOG << "Could not bind texture of this type.";
537  return false;
538  }
539  gl.BindTexture(target.value(), handle.value());
540  } break;
541  case Type::kRenderBuffer:
543  gl.BindRenderbuffer(GL_RENDERBUFFER, handle.value());
544  break;
545  }
546  InitializeContentsIfNecessary();
547  return true;
548 }
std::optional< GLuint > GetGLHandle() const
const TextureDescriptor & GetTextureDescriptor() const
Definition: texture.cc:57
constexpr std::optional< GLenum > ToTextureTarget(TextureType type)
Definition: formats_gles.h:185
GLenum type
Definition: texture_gles.cc:67
#define VALIDATION_LOG
Definition: validation.h:91

References GetGLHandle(), impeller::Texture::GetTextureDescriptor(), kRenderBuffer, kRenderBufferMultisampled, kTexture, kTextureMultisampled, impeller::ToTextureTarget(), type, and VALIDATION_LOG.

Referenced by GenerateMipmap().

◆ ComputeTypeForBinding()

TextureGLES::Type impeller::TextureGLES::ComputeTypeForBinding ( GLenum  target) const

Definition at line 409 of file texture_gles.cc.

409  {
410  // When binding to a GL_READ_FRAMEBUFFER, any multisampled
411  // textures must be bound as single sampled.
412  if (target == GL_READ_FRAMEBUFFER && type_ == Type::kTextureMultisampled) {
413  return Type::kTexture;
414  }
415  return type_;
416 }

References kTexture, and kTextureMultisampled.

Referenced by SetAsFramebufferAttachment().

◆ CreatePlaceholder()

std::shared_ptr< TextureGLES > impeller::TextureGLES::CreatePlaceholder ( std::shared_ptr< ReactorGLES reactor,
TextureDescriptor  desc 
)
static

Create a "texture" that is never expected to be bound/unbound explicitly or initialized in any way. It only exists to setup a render pass description.

Parameters
[in]reactorThe reactor
[in]descThe description
Returns
If a texture placeholder could be created.

Definition at line 179 of file texture_gles.cc.

181  {
182  return TextureGLES::WrapFBO(std::move(reactor), desc, 0u);
183 }
static std::shared_ptr< TextureGLES > WrapFBO(std::shared_ptr< ReactorGLES > reactor, TextureDescriptor desc, GLuint fbo)
Create a texture by wrapping an external framebuffer object whose lifecycle is owned by the caller.

References WrapFBO().

Referenced by impeller::SurfaceGLES::WrapFBO().

◆ GenerateMipmap()

bool impeller::TextureGLES::GenerateMipmap ( )

Definition at line 564 of file texture_gles.cc.

564  {
565  if (!IsValid()) {
566  return false;
567  }
568 
569  auto type = GetTextureDescriptor().type;
570  switch (type) {
572  break;
574  VALIDATION_LOG << "Generating mipmaps for multisample textures is not "
575  "supported in the GLES backend.";
576  return false;
578  break;
580  break;
581  }
582 
583  if (!Bind()) {
584  return false;
585  }
586 
587  auto handle = GetGLHandle();
588  if (!handle.has_value()) {
589  return false;
590  }
591 
592  const auto& gl = reactor_->GetProcTable();
593  gl.GenerateMipmap(ToTextureType(type));
594  mipmap_generated_ = true;
595  return true;
596 }
bool IsValid() const override
bool mipmap_generated_
Definition: texture.h:79
constexpr GLenum ToTextureType(TextureType type)
Definition: formats_gles.h:171

References Bind(), GetGLHandle(), impeller::Texture::GetTextureDescriptor(), IsValid(), impeller::kTexture2D, impeller::kTexture2DMultisample, impeller::kTextureCube, impeller::kTextureExternalOES, impeller::Texture::mipmap_generated_, impeller::ToTextureType(), impeller::TextureDescriptor::type, type, and VALIDATION_LOG.

◆ GetCachedFBO()

const HandleGLES & impeller::TextureGLES::GetCachedFBO ( ) const

Retrieve the cached FBO object, or a dead handle if there is no object.

Definition at line 692 of file texture_gles.cc.

692  {
693  return cached_fbo_;
694 }

Referenced by impeller::EncodeCommandsInReactor().

◆ GetFBO()

std::optional< GLuint > impeller::TextureGLES::GetFBO ( ) const

Definition at line 674 of file texture_gles.cc.

674  {
675  return wrapped_fbo_;
676 }

Referenced by impeller::EncodeCommandsInReactor().

◆ GetGLHandle()

std::optional< GLuint > impeller::TextureGLES::GetGLHandle ( ) const

Definition at line 508 of file texture_gles.cc.

508  {
509  if (!IsValid()) {
510  return std::nullopt;
511  }
512  return reactor_->GetGLHandle(handle_);
513 }

References IsValid().

Referenced by Bind(), impeller::ConfigureFBO(), impeller::BlitCopyBufferToTextureCommandGLES::Encode(), GenerateMipmap(), impeller::interop::ImpellerTextureGetOpenGLHandle(), and SetAsFramebufferAttachment().

◆ GetSyncFence()

std::optional< HandleGLES > impeller::TextureGLES::GetSyncFence ( ) const

Definition at line 684 of file texture_gles.cc.

684  {
685  return fence_;
686 }

◆ GetType()

TextureGLES::Type impeller::TextureGLES::GetType ( ) const

Definition at line 598 of file texture_gles.cc.

598  {
599  return type_;
600 }

Referenced by impeller::BlitCopyBufferToTextureCommandGLES::Encode().

◆ IsSliceInitialized()

bool impeller::TextureGLES::IsSliceInitialized ( size_t  slice) const

Definition at line 560 of file texture_gles.cc.

560  {
561  return slices_initialized_[slice];
562 }

Referenced by impeller::BlitCopyBufferToTextureCommandGLES::Encode().

◆ IsValid()

bool impeller::TextureGLES::IsValid ( ) const
overridevirtual

Implements impeller::Texture.

Definition at line 243 of file texture_gles.cc.

243  {
244  return is_valid_;
245 }

Referenced by GenerateMipmap(), GetGLHandle(), and SetAsFramebufferAttachment().

◆ IsWrapped()

bool impeller::TextureGLES::IsWrapped ( ) const

Definition at line 670 of file texture_gles.cc.

670  {
671  return is_wrapped_;
672 }

Referenced by impeller::ConfigureFBO(), impeller::BlitCopyBufferToTextureCommandGLES::Encode(), and impeller::EncodeCommandsInReactor().

◆ Leak()

void impeller::TextureGLES::Leak ( )

Reset the internal texture state so that the reactor will not free the associated handle.

Definition at line 238 of file texture_gles.cc.

238  {
239  handle_ = HandleGLES::DeadHandle();
240 }
static HandleGLES DeadHandle()
Creates a dead handle.
Definition: handle_gles.h:44

References impeller::HandleGLES::DeadHandle().

◆ MarkContentsInitialized()

void impeller::TextureGLES::MarkContentsInitialized ( )

Indicates that all texture storage has already been allocated and contents initialized.

This is similar to calling MarkSliceInitialized with all slices.

See also
MarkSliceInitialized.

Definition at line 550 of file texture_gles.cc.

550  {
551  for (size_t i = 0; i < slices_initialized_.size(); i++) {
552  slices_initialized_[i] = true;
553  }
554 }

◆ MarkSliceInitialized()

void impeller::TextureGLES::MarkSliceInitialized ( size_t  slice) const

Indicates that a specific texture slice has been initialized.

Parameters
[in]sliceThe slice to mark as being initialized.

Definition at line 556 of file texture_gles.cc.

556  {
557  slices_initialized_[slice] = true;
558 }

Referenced by impeller::BlitCopyBufferToTextureCommandGLES::Encode().

◆ SetAsFramebufferAttachment()

bool impeller::TextureGLES::SetAsFramebufferAttachment ( GLenum  target,
AttachmentType  attachment_type 
) const

Definition at line 613 of file texture_gles.cc.

615  {
616  if (!IsValid()) {
617  return false;
618  }
619  InitializeContentsIfNecessary();
620  auto handle = GetGLHandle();
621  if (!handle.has_value()) {
622  return false;
623  }
624  const auto& gl = reactor_->GetProcTable();
625 
626  switch (ComputeTypeForBinding(target)) {
627  case Type::kTexture:
628  gl.FramebufferTexture2D(target, // target
629  ToAttachmentType(attachment_type), // attachment
630  GL_TEXTURE_2D, // textarget
631  handle.value(), // texture
632  0 // level
633  );
634  break;
636  gl.FramebufferTexture2DMultisampleEXT(
637  target, // target
638  ToAttachmentType(attachment_type), // attachment
639  GL_TEXTURE_2D, // textarget
640  handle.value(), // texture
641  0, // level
642  4 // samples
643  );
644  break;
645  case Type::kRenderBuffer:
647  gl.FramebufferRenderbuffer(
648  target, // target
649  ToAttachmentType(attachment_type), // attachment
650  GL_RENDERBUFFER, // render-buffer target
651  handle.value() // render-buffer
652  );
653  break;
654  }
655 
656  return true;
657 }
Type ComputeTypeForBinding(GLenum target) const
static GLenum ToAttachmentType(TextureGLES::AttachmentType point)

References ComputeTypeForBinding(), GetGLHandle(), IsValid(), kRenderBuffer, kRenderBufferMultisampled, kTexture, kTextureMultisampled, and impeller::ToAttachmentType().

Referenced by impeller::ConfigureFBO(), and impeller::EncodeCommandsInReactor().

◆ SetCachedFBO()

void impeller::TextureGLES::SetCachedFBO ( HandleGLES  fbo)

Store the FBO object for recycling in the 2D renderer.

The color0 texture used by the 2D renderer will use this texture object to store the associated FBO the first time it is used.

Definition at line 688 of file texture_gles.cc.

688  {
689  cached_fbo_ = fbo;
690 }

Referenced by impeller::EncodeCommandsInReactor().

◆ SetFence()

void impeller::TextureGLES::SetFence ( HandleGLES  fence)

Attach a sync fence to this texture that will be waited on before encoding a rendering operation that references it.

Parameters
[in]fenceA handle to a sync fence.

Definition at line 678 of file texture_gles.cc.

678  {
679  FML_DCHECK(!fence_.has_value());
680  fence_ = fence;
681 }

◆ WrapFBO()

std::shared_ptr< TextureGLES > impeller::TextureGLES::WrapFBO ( std::shared_ptr< ReactorGLES reactor,
TextureDescriptor  desc,
GLuint  fbo 
)
static

Create a texture by wrapping an external framebuffer object whose lifecycle is owned by the caller.

This is useful for creating a render target for the default window managed framebuffer.

Parameters
[in]reactorThe reactor
[in]descThe description
[in]fboThe fbo
Returns
If a texture representation of the framebuffer could be created.

Definition at line 147 of file texture_gles.cc.

150  {
151  auto texture = std::shared_ptr<TextureGLES>(
152  new TextureGLES(std::move(reactor), desc, false, fbo, std::nullopt));
153  if (!texture->IsValid()) {
154  return nullptr;
155  }
156  return texture;
157 }

References TextureGLES().

Referenced by CreatePlaceholder(), and impeller::SurfaceGLES::WrapFBO().

◆ WrapTexture()

std::shared_ptr< TextureGLES > impeller::TextureGLES::WrapTexture ( std::shared_ptr< ReactorGLES reactor,
TextureDescriptor  desc,
HandleGLES  external_handle 
)
static

Create a texture by wrapping an external OpenGL texture handle. Ownership of the texture handle is assumed by the reactor.

Parameters
[in]reactorThe reactor
[in]descThe description
[in]external_handleThe external handle
Returns
If a texture representation of the framebuffer could be created.

Definition at line 159 of file texture_gles.cc.

162  {
163  if (external_handle.IsDead()) {
164  VALIDATION_LOG << "Cannot wrap a dead handle.";
165  return nullptr;
166  }
167  if (external_handle.GetType() != HandleType::kTexture) {
168  VALIDATION_LOG << "Cannot wrap a non-texture handle.";
169  return nullptr;
170  }
171  auto texture = std::shared_ptr<TextureGLES>(new TextureGLES(
172  std::move(reactor), desc, false, std::nullopt, external_handle));
173  if (!texture->IsValid()) {
174  return nullptr;
175  }
176  return texture;
177 }

References impeller::HandleGLES::GetType(), impeller::HandleGLES::IsDead(), impeller::kTexture, TextureGLES(), and VALIDATION_LOG.

Referenced by impeller::interop::ImpellerTextureCreateWithOpenGLTextureHandleNew().


The documentation for this class was generated from the following files: