Flutter Impeller
impeller::TextureGLES Class Referencefinal

#include <texture_gles.h>

Inheritance diagram for impeller::TextureGLES:
impeller::Texture impeller::BackendCast< TextureGLES, Texture >

Public Types

enum class  Type {
  kTexture ,
  kTextureMultisampled ,
  kRenderBuffer ,
  kRenderBufferMultisampled
}
 
enum class  AttachmentType {
  kColor0 ,
  kDepth ,
  kStencil
}
 

Public Member Functions

 TextureGLES (std::shared_ptr< ReactorGLES > reactor, TextureDescriptor desc, bool threadsafe=false)
 
 ~TextureGLES () override
 
bool IsValid () const override
 
std::optional< GLuint > GetGLHandle () const
 
bool Bind () const
 
bool GenerateMipmap ()
 
bool SetAsFramebufferAttachment (GLenum target, AttachmentType attachment_type) const
 
Type GetType () const
 
bool IsWrapped () const
 
void Leak ()
 Reset the internal texture state so that the reactor will not free the associated handle. More...
 
std::optional< GLuint > GetFBO () const
 
void MarkContentsInitialized ()
 Indicates that all texture storage has already been allocated and contents initialized. More...
 
void MarkSliceInitialized (size_t slice) const
 Indicates that a specific texture slice has been initialized. More...
 
bool IsSliceInitialized (size_t slice) const
 
void SetFence (HandleGLES fence)
 Attach a sync fence to this texture that will be waited on before encoding a rendering operation that references it. More...
 
void SetCachedFBO (HandleGLES fbo)
 
const HandleGLESGetCachedFBO () const
 Retrieve the cached FBO object, or a dead handle if there is no object. More...
 
std::optional< HandleGLESGetSyncFence () const
 
Type ComputeTypeForBinding (GLenum target) const
 
- Public Member Functions inherited from impeller::Texture
virtual ~Texture ()
 
bool SetContents (const uint8_t *contents, size_t length, size_t slice=0, bool is_opaque=false)
 
bool SetContents (std::shared_ptr< const fml::Mapping > mapping, size_t slice=0, bool is_opaque=false)
 
bool IsOpaque () const
 
size_t GetMipCount () const
 
const TextureDescriptorGetTextureDescriptor () const
 
void SetCoordinateSystem (TextureCoordinateSystem coordinate_system)
 
TextureCoordinateSystem GetCoordinateSystem () const
 
bool NeedsMipmapGeneration () const
 

Static Public Member Functions

static std::shared_ptr< TextureGLESWrapFBO (std::shared_ptr< ReactorGLES > reactor, TextureDescriptor desc, GLuint fbo)
 Create a texture by wrapping an external framebuffer object whose lifecycle is owned by the caller. More...
 
static std::shared_ptr< TextureGLESWrapTexture (std::shared_ptr< ReactorGLES > reactor, TextureDescriptor desc, HandleGLES external_handle)
 Create a texture by wrapping an external OpenGL texture handle. Ownership of the texture handle is assumed by the reactor. More...
 
static std::shared_ptr< TextureGLESCreatePlaceholder (std::shared_ptr< ReactorGLES > reactor, TextureDescriptor desc)
 Create a "texture" that is never expected to be bound/unbound explicitly or initialized in any way. It only exists to setup a render pass description. More...
 
- Static Public Member Functions inherited from impeller::BackendCast< TextureGLES, Texture >
static TextureGLESCast (Texture &base)
 
static const TextureGLESCast (const Texture &base)
 
static TextureGLESCast (Texture *base)
 
static const TextureGLESCast (const Texture *base)
 

Additional Inherited Members

- Protected Member Functions inherited from impeller::Texture
 Texture (TextureDescriptor desc)
 
- Protected Attributes inherited from impeller::Texture
bool mipmap_generated_ = false
 

Detailed Description

Definition at line 18 of file texture_gles.h.

Member Enumeration Documentation

◆ AttachmentType

Enumerator
kColor0 
kDepth 
kStencil 

Definition at line 94 of file texture_gles.h.

94  {
95  kColor0,
96  kDepth,
97  kStencil,
98  };

◆ Type

Enumerator
kTexture 
kTextureMultisampled 
kRenderBuffer 
kRenderBufferMultisampled 

Definition at line 21 of file texture_gles.h.

21  {
22  kTexture,
23  kTextureMultisampled,
25  kRenderBufferMultisampled,
26  };

Constructor & Destructor Documentation

◆ TextureGLES()

impeller::TextureGLES::TextureGLES ( std::shared_ptr< ReactorGLES reactor,
TextureDescriptor  desc,
bool  threadsafe = false 
)

Definition at line 191 of file texture_gles.cc.

194  : TextureGLES(std::move(reactor), //
195  desc, //
196  threadsafe, //
197  std::nullopt, //
198  std::nullopt //
199  ) {}
TextureGLES(std::shared_ptr< ReactorGLES > reactor, TextureDescriptor desc, bool threadsafe=false)

Referenced by WrapFBO(), and WrapTexture().

◆ ~TextureGLES()

impeller::TextureGLES::~TextureGLES ( )
override

Definition at line 237 of file texture_gles.cc.

237  {
238  reactor_->CollectHandle(handle_);
239  if (!cached_fbo_.IsDead()) {
240  reactor_->CollectHandle(cached_fbo_);
241  }
242 }
constexpr bool IsDead() const
Determines if the handle is dead.
Definition: handle_gles.h:58

References impeller::HandleGLES::IsDead().

Member Function Documentation

◆ Bind()

bool impeller::TextureGLES::Bind ( ) const

Definition at line 522 of file texture_gles.cc.

522  {
523  auto handle = GetGLHandle();
524  if (!handle.has_value()) {
525  return false;
526  }
527  const auto& gl = reactor_->GetProcTable();
528 
529  if (fence_.has_value()) {
530  std::optional<GLsync> fence = reactor_->GetGLFence(fence_.value());
531  if (fence.has_value()) {
532  gl.WaitSync(fence.value(), 0, GL_TIMEOUT_IGNORED);
533  }
534  reactor_->CollectHandle(fence_.value());
535  fence_ = std::nullopt;
536  }
537 
538  switch (type_) {
539  case Type::kTexture:
541  const auto target = ToTextureTarget(GetTextureDescriptor().type);
542  if (!target.has_value()) {
543  VALIDATION_LOG << "Could not bind texture of this type.";
544  return false;
545  }
546  gl.BindTexture(target.value(), handle.value());
547  } break;
548  case Type::kRenderBuffer:
550  gl.BindRenderbuffer(GL_RENDERBUFFER, handle.value());
551  break;
552  }
553  InitializeContentsIfNecessary();
554  return true;
555 }
std::optional< GLuint > GetGLHandle() const
const TextureDescriptor & GetTextureDescriptor() const
Definition: texture.cc:57
constexpr std::optional< GLenum > ToTextureTarget(TextureType type)
Definition: formats_gles.h:185
GLenum type
Definition: texture_gles.cc:68
#define VALIDATION_LOG
Definition: validation.h:91

References GetGLHandle(), impeller::Texture::GetTextureDescriptor(), kRenderBuffer, kRenderBufferMultisampled, kTexture, kTextureMultisampled, impeller::ToTextureTarget(), type, and VALIDATION_LOG.

Referenced by GenerateMipmap().

◆ ComputeTypeForBinding()

TextureGLES::Type impeller::TextureGLES::ComputeTypeForBinding ( GLenum  target) const

Definition at line 416 of file texture_gles.cc.

416  {
417  // When binding to a GL_READ_FRAMEBUFFER, any multisampled
418  // textures must be bound as single sampled.
419  if (target == GL_READ_FRAMEBUFFER && type_ == Type::kTextureMultisampled) {
420  return Type::kTexture;
421  }
422  return type_;
423 }

References kTexture, and kTextureMultisampled.

Referenced by SetAsFramebufferAttachment().

◆ CreatePlaceholder()

std::shared_ptr< TextureGLES > impeller::TextureGLES::CreatePlaceholder ( std::shared_ptr< ReactorGLES reactor,
TextureDescriptor  desc 
)
static

Create a "texture" that is never expected to be bound/unbound explicitly or initialized in any way. It only exists to setup a render pass description.

Parameters
[in]reactorThe reactor
[in]descThe description
Returns
If a texture placeholder could be created.

Definition at line 185 of file texture_gles.cc.

187  {
188  return TextureGLES::WrapFBO(std::move(reactor), desc, 0u);
189 }
static std::shared_ptr< TextureGLES > WrapFBO(std::shared_ptr< ReactorGLES > reactor, TextureDescriptor desc, GLuint fbo)
Create a texture by wrapping an external framebuffer object whose lifecycle is owned by the caller.

References WrapFBO().

Referenced by impeller::SurfaceGLES::WrapFBO().

◆ GenerateMipmap()

bool impeller::TextureGLES::GenerateMipmap ( )

Definition at line 571 of file texture_gles.cc.

571  {
572  if (!IsValid()) {
573  return false;
574  }
575 
576  auto type = GetTextureDescriptor().type;
577  switch (type) {
579  break;
581  VALIDATION_LOG << "Generating mipmaps for multisample textures is not "
582  "supported in the GLES backend.";
583  return false;
585  break;
587  break;
588  }
589 
590  if (!Bind()) {
591  return false;
592  }
593 
594  auto handle = GetGLHandle();
595  if (!handle.has_value()) {
596  return false;
597  }
598 
599  const auto& gl = reactor_->GetProcTable();
600  gl.GenerateMipmap(ToTextureType(type));
601  mipmap_generated_ = true;
602  return true;
603 }
bool IsValid() const override
bool mipmap_generated_
Definition: texture.h:79
constexpr GLenum ToTextureType(TextureType type)
Definition: formats_gles.h:171

References Bind(), GetGLHandle(), impeller::Texture::GetTextureDescriptor(), IsValid(), impeller::kTexture2D, impeller::kTexture2DMultisample, impeller::kTextureCube, impeller::kTextureExternalOES, impeller::Texture::mipmap_generated_, impeller::ToTextureType(), impeller::TextureDescriptor::type, type, and VALIDATION_LOG.

◆ GetCachedFBO()

const HandleGLES & impeller::TextureGLES::GetCachedFBO ( ) const

Retrieve the cached FBO object, or a dead handle if there is no object.

Definition at line 699 of file texture_gles.cc.

699  {
700  return cached_fbo_;
701 }

Referenced by impeller::EncodeCommandsInReactor().

◆ GetFBO()

std::optional< GLuint > impeller::TextureGLES::GetFBO ( ) const

Definition at line 681 of file texture_gles.cc.

681  {
682  return wrapped_fbo_;
683 }

Referenced by impeller::EncodeCommandsInReactor().

◆ GetGLHandle()

std::optional< GLuint > impeller::TextureGLES::GetGLHandle ( ) const

Definition at line 515 of file texture_gles.cc.

515  {
516  if (!IsValid()) {
517  return std::nullopt;
518  }
519  return reactor_->GetGLHandle(handle_);
520 }

References IsValid().

Referenced by Bind(), impeller::ConfigureFBO(), impeller::BlitCopyBufferToTextureCommandGLES::Encode(), GenerateMipmap(), impeller::interop::ImpellerTextureGetOpenGLHandle(), and SetAsFramebufferAttachment().

◆ GetSyncFence()

std::optional< HandleGLES > impeller::TextureGLES::GetSyncFence ( ) const

Definition at line 691 of file texture_gles.cc.

691  {
692  return fence_;
693 }

◆ GetType()

TextureGLES::Type impeller::TextureGLES::GetType ( ) const

Definition at line 605 of file texture_gles.cc.

605  {
606  return type_;
607 }

Referenced by impeller::BlitCopyBufferToTextureCommandGLES::Encode().

◆ IsSliceInitialized()

bool impeller::TextureGLES::IsSliceInitialized ( size_t  slice) const

Definition at line 567 of file texture_gles.cc.

567  {
568  return slices_initialized_[slice];
569 }

Referenced by impeller::BlitCopyBufferToTextureCommandGLES::Encode().

◆ IsValid()

bool impeller::TextureGLES::IsValid ( ) const
overridevirtual

Implements impeller::Texture.

Definition at line 249 of file texture_gles.cc.

249  {
250  return is_valid_;
251 }

Referenced by GenerateMipmap(), GetGLHandle(), and SetAsFramebufferAttachment().

◆ IsWrapped()

bool impeller::TextureGLES::IsWrapped ( ) const

Definition at line 677 of file texture_gles.cc.

677  {
678  return is_wrapped_;
679 }

Referenced by impeller::ConfigureFBO(), impeller::BlitCopyBufferToTextureCommandGLES::Encode(), and impeller::EncodeCommandsInReactor().

◆ Leak()

void impeller::TextureGLES::Leak ( )

Reset the internal texture state so that the reactor will not free the associated handle.

Definition at line 244 of file texture_gles.cc.

244  {
245  handle_ = HandleGLES::DeadHandle();
246 }
static HandleGLES DeadHandle()
Creates a dead handle.
Definition: handle_gles.h:49

References impeller::HandleGLES::DeadHandle().

◆ MarkContentsInitialized()

void impeller::TextureGLES::MarkContentsInitialized ( )

Indicates that all texture storage has already been allocated and contents initialized.

This is similar to calling MarkSliceInitialized with all slices.

See also
MarkSliceInitialized.

Definition at line 557 of file texture_gles.cc.

557  {
558  for (size_t i = 0; i < slices_initialized_.size(); i++) {
559  slices_initialized_[i] = true;
560  }
561 }

◆ MarkSliceInitialized()

void impeller::TextureGLES::MarkSliceInitialized ( size_t  slice) const

Indicates that a specific texture slice has been initialized.

Parameters
[in]sliceThe slice to mark as being initialized.

Definition at line 563 of file texture_gles.cc.

563  {
564  slices_initialized_[slice] = true;
565 }

Referenced by impeller::BlitCopyBufferToTextureCommandGLES::Encode().

◆ SetAsFramebufferAttachment()

bool impeller::TextureGLES::SetAsFramebufferAttachment ( GLenum  target,
AttachmentType  attachment_type 
) const

Definition at line 620 of file texture_gles.cc.

622  {
623  if (!IsValid()) {
624  return false;
625  }
626  InitializeContentsIfNecessary();
627  auto handle = GetGLHandle();
628  if (!handle.has_value()) {
629  return false;
630  }
631  const auto& gl = reactor_->GetProcTable();
632 
633  switch (ComputeTypeForBinding(target)) {
634  case Type::kTexture:
635  gl.FramebufferTexture2D(target, // target
636  ToAttachmentType(attachment_type), // attachment
637  GL_TEXTURE_2D, // textarget
638  handle.value(), // texture
639  0 // level
640  );
641  break;
643  gl.FramebufferTexture2DMultisampleEXT(
644  target, // target
645  ToAttachmentType(attachment_type), // attachment
646  GL_TEXTURE_2D, // textarget
647  handle.value(), // texture
648  0, // level
649  4 // samples
650  );
651  break;
652  case Type::kRenderBuffer:
654  gl.FramebufferRenderbuffer(
655  target, // target
656  ToAttachmentType(attachment_type), // attachment
657  GL_RENDERBUFFER, // render-buffer target
658  handle.value() // render-buffer
659  );
660  break;
661  }
662 
663  return true;
664 }
Type ComputeTypeForBinding(GLenum target) const
static GLenum ToAttachmentType(TextureGLES::AttachmentType point)

References ComputeTypeForBinding(), GetGLHandle(), IsValid(), kRenderBuffer, kRenderBufferMultisampled, kTexture, kTextureMultisampled, and impeller::ToAttachmentType().

Referenced by impeller::ConfigureFBO(), and impeller::EncodeCommandsInReactor().

◆ SetCachedFBO()

void impeller::TextureGLES::SetCachedFBO ( HandleGLES  fbo)

Store the FBO object for recycling in the 2D renderer.

The color0 texture used by the 2D renderer will use this texture object to store the associated FBO the first time it is used.

Definition at line 695 of file texture_gles.cc.

695  {
696  cached_fbo_ = fbo;
697 }

Referenced by impeller::EncodeCommandsInReactor().

◆ SetFence()

void impeller::TextureGLES::SetFence ( HandleGLES  fence)

Attach a sync fence to this texture that will be waited on before encoding a rendering operation that references it.

Parameters
[in]fenceA handle to a sync fence.

Definition at line 685 of file texture_gles.cc.

685  {
686  FML_DCHECK(!fence_.has_value());
687  fence_ = fence;
688 }

◆ WrapFBO()

std::shared_ptr< TextureGLES > impeller::TextureGLES::WrapFBO ( std::shared_ptr< ReactorGLES reactor,
TextureDescriptor  desc,
GLuint  fbo 
)
static

Create a texture by wrapping an external framebuffer object whose lifecycle is owned by the caller.

This is useful for creating a render target for the default window managed framebuffer.

Parameters
[in]reactorThe reactor
[in]descThe description
[in]fboThe fbo
Returns
If a texture representation of the framebuffer could be created.

Definition at line 153 of file texture_gles.cc.

156  {
157  auto texture = std::shared_ptr<TextureGLES>(
158  new TextureGLES(std::move(reactor), desc, false, fbo, std::nullopt));
159  if (!texture->IsValid()) {
160  return nullptr;
161  }
162  return texture;
163 }

References TextureGLES().

Referenced by CreatePlaceholder(), impeller::testing::TEST_P(), and impeller::SurfaceGLES::WrapFBO().

◆ WrapTexture()

std::shared_ptr< TextureGLES > impeller::TextureGLES::WrapTexture ( std::shared_ptr< ReactorGLES reactor,
TextureDescriptor  desc,
HandleGLES  external_handle 
)
static

Create a texture by wrapping an external OpenGL texture handle. Ownership of the texture handle is assumed by the reactor.

Parameters
[in]reactorThe reactor
[in]descThe description
[in]external_handleThe external handle
Returns
If a texture representation of the framebuffer could be created.

Definition at line 165 of file texture_gles.cc.

168  {
169  if (external_handle.IsDead()) {
170  VALIDATION_LOG << "Cannot wrap a dead handle.";
171  return nullptr;
172  }
173  if (external_handle.GetType() != HandleType::kTexture) {
174  VALIDATION_LOG << "Cannot wrap a non-texture handle.";
175  return nullptr;
176  }
177  auto texture = std::shared_ptr<TextureGLES>(new TextureGLES(
178  std::move(reactor), desc, false, std::nullopt, external_handle));
179  if (!texture->IsValid()) {
180  return nullptr;
181  }
182  return texture;
183 }

References impeller::HandleGLES::GetType(), impeller::HandleGLES::IsDead(), impeller::kTexture, TextureGLES(), and VALIDATION_LOG.

Referenced by impeller::interop::ImpellerTextureCreateWithOpenGLTextureHandleNew().


The documentation for this class was generated from the following files: