#include "impeller/renderer/backend/vulkan/command_pool_vk.h"
#include <memory>
#include <optional>
#include <utility>
#include "impeller/renderer/backend/vulkan/context_vk.h"
#include "impeller/renderer/backend/vulkan/resource_manager_vk.h"
#include "impeller/renderer/backend/vulkan/vk.h"
#include "vulkan/vulkan_enums.hpp"
#include "vulkan/vulkan_handles.hpp"
#include "vulkan/vulkan_structs.hpp"
Go to the source code of this file.
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static std::unordered_map< uint64_t, std::unordered_map< std::thread::id, std::weak_ptr< CommandPoolVK > > > g_all_pools_map | impeller::IPLR_GUARDED_BY (g_all_pools_map_mutex) |
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