#include <optional>#include "flutter/fml/logging.h"#include "impeller/core/formats.h"#include "impeller/core/shader_types.h"#include "impeller/renderer/backend/gles/gles.h"Go to the source code of this file.
Namespaces | |
| impeller | |
Functions | |
| constexpr GLenum | impeller::ToMode (PrimitiveType primitive_type) |
| constexpr GLenum | impeller::ToIndexType (IndexType type) |
| constexpr GLenum | impeller::ToStencilOp (StencilOperation op) |
| constexpr GLenum | impeller::ToCompareFunction (CompareFunction func) |
| constexpr GLenum | impeller::ToBlendFactor (BlendFactor factor) |
| constexpr GLenum | impeller::ToBlendOperation (BlendOperation op) |
| constexpr std::optional< GLenum > | impeller::ToVertexAttribType (ShaderType type) |
| constexpr GLenum | impeller::ToTextureType (TextureType type) |
| constexpr std::optional< GLenum > | impeller::ToTextureTarget (TextureType type) |
| std::string | impeller::DebugToFramebufferError (int status) |