Flutter Impeller
playground_impl.h
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef FLUTTER_IMPELLER_PLAYGROUND_PLAYGROUND_IMPL_H_
6 #define FLUTTER_IMPELLER_PLAYGROUND_PLAYGROUND_IMPL_H_
7 
8 #include <functional>
9 #include <memory>
10 
15 
16 namespace impeller {
17 
19  public:
20  static std::unique_ptr<PlaygroundImpl> Create(PlaygroundBackend backend,
21  PlaygroundSwitches switches);
22 
23  virtual ~PlaygroundImpl();
24 
25  using WindowHandle = void*;
26 
27  virtual WindowHandle GetWindowHandle() const = 0;
28 
29  virtual std::shared_ptr<Context> GetContext() const = 0;
30 
31  virtual std::unique_ptr<Surface> AcquireSurfaceFrame(
32  std::shared_ptr<Context> context) = 0;
33 
34  Vector2 GetContentScale() const;
35 
36  virtual fml::Status SetCapabilities(
37  const std::shared_ptr<Capabilities>& capabilities) = 0;
38 
40 
42 
43  virtual void SetGPUDisabled(bool disabled) const {}
44 
45  protected:
47 
48  explicit PlaygroundImpl(PlaygroundSwitches switches);
49 
50  private:
51  PlaygroundImpl(const PlaygroundImpl&) = delete;
52 
53  PlaygroundImpl& operator=(const PlaygroundImpl&) = delete;
54 };
55 
56 } // namespace impeller
57 
58 #endif // FLUTTER_IMPELLER_PLAYGROUND_PLAYGROUND_IMPL_H_
std::function< void *(void *instance, const char *proc_name)> VKProcAddressResolver
Definition: playground.h:122
std::function< void *(const char *proc_name)> GLProcAddressResolver
Definition: playground.h:118
PlaygroundImpl(PlaygroundSwitches switches)
virtual std::unique_ptr< Surface > AcquireSurfaceFrame(std::shared_ptr< Context > context)=0
Vector2 GetContentScale() const
virtual std::shared_ptr< Context > GetContext() const =0
virtual WindowHandle GetWindowHandle() const =0
virtual void SetGPUDisabled(bool disabled) const
static std::unique_ptr< PlaygroundImpl > Create(PlaygroundBackend backend, PlaygroundSwitches switches)
virtual Playground::GLProcAddressResolver CreateGLProcAddressResolver() const
const PlaygroundSwitches switches_
virtual Playground::VKProcAddressResolver CreateVKProcAddressResolver() const
virtual fml::Status SetCapabilities(const std::shared_ptr< Capabilities > &capabilities)=0
PlaygroundBackend
Definition: playground.h:27