#include <functional>#include <map>#include <optional>#include "flutter/fml/hash_combine.h"#include "impeller/core/allocator.h"#include "impeller/core/formats.h"#include "impeller/geometry/size.h"Go to the source code of this file.
Classes | |
| struct | impeller::RenderTargetConfig |
| class | impeller::RenderTarget |
| struct | impeller::RenderTarget::AttachmentConfig |
| struct | impeller::RenderTarget::AttachmentConfigMSAA |
| class | impeller::RenderTargetAllocator |
| a wrapper around the impeller [Allocator] instance that can be used to provide caching of allocated render target textures. More... | |
Namespaces | |
| impeller | |