#include "impeller/renderer/backend/metal/surface_mtl.h"#include "flutter/fml/trace_event.h"#include "flutter/impeller/renderer/command_buffer.h"#include "impeller/base/validation.h"#include "impeller/core/formats.h"#include "impeller/core/texture_descriptor.h"#include "impeller/renderer/backend/metal/context_mtl.h"#include "impeller/renderer/backend/metal/formats_mtl.h"#include "impeller/renderer/backend/metal/swapchain_transients_mtl.h"#include "impeller/renderer/backend/metal/texture_mtl.h"#include "impeller/renderer/render_target.h"Go to the source code of this file.
Classes | |
| protocol | <FlutterMetalDrawable> |
Namespaces | |
| impeller | |
Functions | |
| static std::optional< RenderTarget > | impeller::WrapTextureWithRenderTarget (const std::shared_ptr< SwapchainTransientsMTL > &transients, id< MTLTexture > texture, bool requires_blit, std::optional< IRect > clip_rect) |