#include <cstddef>#include <cstdint>#include <optional>#include <string>#include <vector>Go to the source code of this file.
Classes | |
| struct | impeller::RuntimeUniformDimensions |
| struct | impeller::RuntimeUniformDescription |
Namespaces | |
| impeller | |
Enumerations | |
| enum class | impeller::RuntimeStageBackend { impeller::kSkSL , impeller::kMetal , impeller::kOpenGLES , impeller::kOpenGLES3 , impeller::kVulkan } |
| enum | impeller::RuntimeUniformType { impeller::kFloat , impeller::kSampledImage , impeller::kStruct } |
| enum class | impeller::RuntimeShaderStage { impeller::kVertex , impeller::kFragment , impeller::kCompute } |