#include "impeller/entity/contents/solid_rsuperellipse_blur_contents.h"
#include <optional>
#include "impeller/entity/contents/content_context.h"
#include "impeller/entity/entity.h"
#include "impeller/geometry/color.h"
#include "impeller/geometry/constants.h"
#include "impeller/geometry/round_superellipse_param.h"
#include "impeller/renderer/render_pass.h"
#include "impeller/renderer/vertex_buffer_builder.h"
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