Flutter Impeller
impeller::ComputePipelineBuilder< ComputeShader_ > Struct Template Reference

An optional (but highly recommended) utility for creating pipelines from reflected shader information. More...

#include <compute_pipeline_builder.h>

Public Types

using ComputeShader = ComputeShader_
 

Static Public Member Functions

static std::optional< ComputePipelineDescriptorMakeDefaultPipelineDescriptor (const Context &context)
 Create a default pipeline descriptor using the combination reflected shader information. The descriptor can be configured further before a pipeline state object is created using it. More...
 
static bool InitializePipelineDescriptorDefaults (const Context &context, ComputePipelineDescriptor &desc)
 

Detailed Description

template<class ComputeShader_>
struct impeller::ComputePipelineBuilder< ComputeShader_ >

An optional (but highly recommended) utility for creating pipelines from reflected shader information.

Template Parameters
Compute_ShaderThe reflected compute shader information. Found in a generated header file called <shader_name>.comp.h.

Definition at line 26 of file compute_pipeline_builder.h.

Member Typedef Documentation

◆ ComputeShader

template<class ComputeShader_ >
using impeller::ComputePipelineBuilder< ComputeShader_ >::ComputeShader = ComputeShader_

Definition at line 28 of file compute_pipeline_builder.h.

Member Function Documentation

◆ InitializePipelineDescriptorDefaults()

template<class ComputeShader_ >
static bool impeller::ComputePipelineBuilder< ComputeShader_ >::InitializePipelineDescriptorDefaults ( const Context context,
ComputePipelineDescriptor desc 
)
inlinestatic

Definition at line 50 of file compute_pipeline_builder.h.

52  {
53  // Setup debug instrumentation.
54  desc.SetLabel(std::format("{} Pipeline", ComputeShader::kLabel));
55 
56  // Resolve pipeline entrypoints.
57  {
58  auto compute_function = context.GetShaderLibrary()->GetFunction(
59  ComputeShader::kEntrypointName, ShaderStage::kCompute);
60 
61  if (!compute_function) {
62  VALIDATION_LOG << "Could not resolve compute pipeline entrypoint '"
63  << ComputeShader::kEntrypointName
64  << "' for pipeline named '" << ComputeShader::kLabel
65  << "'.";
66  return false;
67  }
68 
69  if (!desc.RegisterDescriptorSetLayouts(
70  ComputeShader::kDescriptorSetLayouts)) {
71  VALIDATION_LOG << "Could not configure compute descriptor set layout "
72  "for pipeline named '"
73  << ComputeShader::kLabel << "'.";
74  return false;
75  }
76 
77  desc.SetStageEntrypoint(std::move(compute_function));
78  }
79  return true;
80  }
#define VALIDATION_LOG
Definition: validation.h:91

References impeller::Context::GetShaderLibrary(), impeller::kCompute, impeller::ComputePipelineDescriptor::RegisterDescriptorSetLayouts(), impeller::ComputePipelineDescriptor::SetLabel(), impeller::ComputePipelineDescriptor::SetStageEntrypoint(), and VALIDATION_LOG.

Referenced by impeller::ComputePipelineBuilder< ComputeShader_ >::MakeDefaultPipelineDescriptor().

◆ MakeDefaultPipelineDescriptor()

template<class ComputeShader_ >
static std::optional<ComputePipelineDescriptor> impeller::ComputePipelineBuilder< ComputeShader_ >::MakeDefaultPipelineDescriptor ( const Context context)
inlinestatic

Create a default pipeline descriptor using the combination reflected shader information. The descriptor can be configured further before a pipeline state object is created using it.

Parameters
[in]contextThe context
Returns
If the combination of reflected shader information is compatible and the requisite functions can be found in the context, a pipeline descriptor.

Definition at line 41 of file compute_pipeline_builder.h.

42  {
43  ComputePipelineDescriptor desc;
44  if (InitializePipelineDescriptorDefaults(context, desc)) {
45  return {std::move(desc)};
46  }
47  return std::nullopt;
48  }
static bool InitializePipelineDescriptorDefaults(const Context &context, ComputePipelineDescriptor &desc)

References impeller::ComputePipelineBuilder< ComputeShader_ >::InitializePipelineDescriptorDefaults().


The documentation for this struct was generated from the following file: