#include <texture.h>
Public Member Functions | |
| constexpr bool | operator== (const GLTexture &other) const =default |
Public Attributes | |
| GLuint | texture_name |
|
constexprdefault |
| GLuint impeller::GLTexture::texture_name |
Definition at line 15 of file texture.h.
Referenced by impeller::GLTextureTraits::Free().