#include <texture.h>
Public Member Functions | |
constexpr bool | operator== (const GLTexture &other) const |
constexpr bool | operator!= (const GLTexture &other) const |
Public Attributes | |
GLuint | texture_name |
|
inlineconstexpr |
|
inlineconstexpr |
GLuint impeller::GLTexture::texture_name |
Definition at line 15 of file texture.h.
Referenced by impeller::GLTextureTraits::Free(), and operator==().