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Classes | |
| struct | impeller::TextureDescriptor |
| A lightweight object that describes the attributes of a texture that can then used an allocator to create that texture. More... | |
Namespaces | |
| impeller | |
Enumerations | |
| enum class | impeller::CompressionType { impeller::kLossless , impeller::kLossy } |
| Additional compression to apply to a texture. This value is ignored on platforms which do not support it. More... | |
Functions | |
| constexpr const char * | impeller::CompressionTypeToString (CompressionType type) |
| std::string | impeller::TextureDescriptorToString (const TextureDescriptor &desc) |