#include "impeller/renderer/backend/metal/texture_mtl.h"
#include <memory>
#include "impeller/base/strings.h"
#include "impeller/base/validation.h"
#include "impeller/core/formats.h"
#include "impeller/core/texture_descriptor.h"
Go to the source code of this file.
Namespaces | |
impeller | |
Functions | |
std::shared_ptr< Texture > | impeller::WrapperMTL (TextureDescriptor desc, const void *mtl_texture, std::function< void()> deletion_proc) |