Flutter Impeller
texture_util.h
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef FLUTTER_IMPELLER_RENDERER_TEXTURE_UTIL_H_
6 #define FLUTTER_IMPELLER_RENDERER_TEXTURE_UTIL_H_
7 
8 #include "flutter/fml/status.h"
12 
13 namespace impeller {
14 
15 std::shared_ptr<Texture> CreateTexture(
16  const TextureDescriptor& texture_descriptor,
17  const std::vector<uint8_t>& data,
18  const std::shared_ptr<impeller::Context>& context,
19  std::string_view debug_label);
20 
21 /// Adds a blit command to the render pass.
22 [[nodiscard]] fml::Status AddMipmapGeneration(
23  const std::shared_ptr<CommandBuffer>& command_buffer,
24  const std::shared_ptr<Context>& context,
25  const std::shared_ptr<Texture>& texture);
26 
27 } // namespace impeller
28 
29 #endif // FLUTTER_IMPELLER_RENDERER_TEXTURE_UTIL_H_
fml::Status AddMipmapGeneration(const std::shared_ptr< CommandBuffer > &command_buffer, const std::shared_ptr< Context > &context, const std::shared_ptr< Texture > &texture)
Adds a blit command to the render pass.
Definition: texture_util.cc:37
std::shared_ptr< Texture > CreateTexture(const TextureDescriptor &texture_descriptor, const std::vector< uint8_t > &data, const std::shared_ptr< impeller::Context > &context, std::string_view debug_label)
Definition: texture_util.cc:11
std::shared_ptr< const fml::Mapping > data
Definition: texture_gles.cc:68