Flutter Impeller
texture_util.h File Reference
#include "flutter/fml/status.h"
#include "impeller/core/texture.h"
#include "impeller/renderer/command_buffer.h"
#include "impeller/renderer/context.h"

Go to the source code of this file.

Namespaces

 impeller
 

Functions

std::shared_ptr< Texture > impeller::CreateTexture (const TextureDescriptor &texture_descriptor, const std::vector< uint8_t > &data, const std::shared_ptr< impeller::Context > &context, std::string_view debug_label)
 
fml::Status impeller::AddMipmapGeneration (const std::shared_ptr< CommandBuffer > &command_buffer, const std::shared_ptr< Context > &context, const std::shared_ptr< Texture > &texture)
 Adds a blit command to the render pass. More...