#include "impeller/toolkit/interop/backend/vulkan/context_vk.h"
#include "flutter/fml/paths.h"
#include "impeller/entity/vk/entity_shaders_vk.h"
#include "impeller/entity/vk/framebuffer_blend_shaders_vk.h"
#include "impeller/entity/vk/modern_shaders_vk.h"
#include "impeller/renderer/backend/vulkan/context_vk.h"
#include "impeller/renderer/vk/compute_shaders_vk.h"
Go to the source code of this file.
Namespaces | |
impeller | |
impeller::interop | |
Functions | |
static std::vector< std::shared_ptr< fml::Mapping > > | impeller::interop::CreateShaderLibraryMappings () |
VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL | impeller::interop::ContextVKGetInstanceProcAddress (VkInstance instance, const char *proc_name) |
Variables | |
thread_local std::function< PFN_vkVoidFunction(VkInstance instance, const char *proc_name)> | impeller::interop::sContextVKProcAddressCallback |