impeller::Context::BackendType GetBackendType() const
const std::shared_ptr< impeller::Texture > & GetTexture() const
Texture(const Texture &)=delete
Texture & operator=(const Texture &)=delete
sk_sp< DlImageImpeller > MakeImage() const
bool SetContents(const uint8_t *contents, uint64_t length)
Texture(const Context &context, const TextureDescriptor &descriptor)
A lightweight object that describes the attributes of a texture that can then used an allocator to cr...