#include <memory>
#include "impeller/renderer/backend/vulkan/context_vk.h"
#include "impeller/renderer/backend/vulkan/descriptor_pool_vk.h"
#include "impeller/renderer/backend/vulkan/gpu_tracer_vk.h"
#include "impeller/renderer/backend/vulkan/texture_source_vk.h"
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Classes | |
class | impeller::TrackedObjectsVK |
A per-frame object used to track resource lifetimes and allocate command buffers and descriptor sets. More... | |
Namespaces | |
impeller | |