Flutter Impeller
impeller::PlaygroundImplGLES Class Referencefinal

#include <playground_impl_gles.h>

Inheritance diagram for impeller::PlaygroundImplGLES:
impeller::PlaygroundImpl

Classes

class  ReactorWorker
 

Public Member Functions

 PlaygroundImplGLES (PlaygroundSwitches switches)
 
 ~PlaygroundImplGLES ()
 
fml::Status SetCapabilities (const std::shared_ptr< Capabilities > &capabilities) override
 
- Public Member Functions inherited from impeller::PlaygroundImpl
virtual ~PlaygroundImpl ()
 
Vector2 GetContentScale () const
 
virtual Playground::VKProcAddressResolver CreateVKProcAddressResolver () const
 
virtual void SetGPUDisabled (bool disabled) const
 

Additional Inherited Members

- Public Types inherited from impeller::PlaygroundImpl
using WindowHandle = void *
 
- Static Public Member Functions inherited from impeller::PlaygroundImpl
static std::unique_ptr< PlaygroundImplCreate (PlaygroundBackend backend, PlaygroundSwitches switches)
 
- Protected Member Functions inherited from impeller::PlaygroundImpl
 PlaygroundImpl (PlaygroundSwitches switches)
 
- Protected Attributes inherited from impeller::PlaygroundImpl
const PlaygroundSwitches switches_
 

Detailed Description

Definition at line 12 of file playground_impl_gles.h.

Constructor & Destructor Documentation

◆ PlaygroundImplGLES()

impeller::PlaygroundImplGLES::PlaygroundImplGLES ( PlaygroundSwitches  switches)
explicit

Definition at line 64 of file playground_impl_gles.cc.

65  : PlaygroundImpl(switches),
66  handle_(nullptr, &DestroyWindowHandle),
67  worker_(std::shared_ptr<ReactorWorker>(new ReactorWorker())),
68  use_angle_(switches.use_angle) {
69  if (use_angle_) {
70 #if IMPELLER_PLAYGROUND_SUPPORTS_ANGLE
71  angle_glesv2_ = dlopen("libGLESv2.dylib", RTLD_LAZY);
72 #endif
73  FML_CHECK(angle_glesv2_ != nullptr);
74  }
75 
76  ::glfwDefaultWindowHints();
77 
78 #if FML_OS_MACOSX
79  FML_CHECK(use_angle_) << "Must use Angle on macOS for OpenGL ES.";
80  ::glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_EGL_CONTEXT_API);
81 #endif // FML_OS_MACOSX
82  ::glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API);
83  ::glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
84  ::glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
85  ::glfwWindowHint(GLFW_RED_BITS, 8);
86  ::glfwWindowHint(GLFW_GREEN_BITS, 8);
87  ::glfwWindowHint(GLFW_BLUE_BITS, 8);
88  ::glfwWindowHint(GLFW_ALPHA_BITS, 8);
89  ::glfwWindowHint(GLFW_DEPTH_BITS, 32); // 32 bit depth buffer
90  ::glfwWindowHint(GLFW_STENCIL_BITS, 8); // 8 bit stencil buffer
91  ::glfwWindowHint(GLFW_SAMPLES, 4); // 4xMSAA
92 
93  ::glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
94 
95  auto window = ::glfwCreateWindow(1, 1, "Test", nullptr, nullptr);
96 
97  ::glfwMakeContextCurrent(window);
98  worker_->SetReactionsAllowedOnCurrentThread(true);
99 
100  handle_.reset(window);
101 }
PlaygroundImpl(PlaygroundSwitches switches)

◆ ~PlaygroundImplGLES()

impeller::PlaygroundImplGLES::~PlaygroundImplGLES ( )
default

Member Function Documentation

◆ SetCapabilities()

fml::Status impeller::PlaygroundImplGLES::SetCapabilities ( const std::shared_ptr< Capabilities > &  capabilities)
overridevirtual

Implements impeller::PlaygroundImpl.

Definition at line 196 of file playground_impl_gles.cc.

197  {
198  return fml::Status(
199  fml::StatusCode::kUnimplemented,
200  "PlaygroundImplGLES doesn't support setting the capabilities.");
201 }

The documentation for this class was generated from the following files: