Flutter Impeller
playground_impl_gles.h
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef FLUTTER_IMPELLER_PLAYGROUND_BACKEND_GLES_PLAYGROUND_IMPL_GLES_H_
6 #define FLUTTER_IMPELLER_PLAYGROUND_BACKEND_GLES_PLAYGROUND_IMPL_GLES_H_
7 
9 
10 namespace impeller {
11 
12 class PlaygroundImplGLES final : public PlaygroundImpl {
13  public:
14  explicit PlaygroundImplGLES(PlaygroundSwitches switches);
15 
17 
18  fml::Status SetCapabilities(
19  const std::shared_ptr<Capabilities>& capabilities) override;
20 
21  private:
22  class ReactorWorker;
23 
24  static void DestroyWindowHandle(WindowHandle handle);
25  using UniqueHandle = std::unique_ptr<void, decltype(&DestroyWindowHandle)>;
26  UniqueHandle handle_;
27  std::shared_ptr<ReactorWorker> worker_;
28  const bool use_angle_;
29  void* angle_glesv2_;
30 
31  // |PlaygroundImpl|
32  std::shared_ptr<Context> GetContext() const override;
33 
34  // |PlaygroundImpl|
35  WindowHandle GetWindowHandle() const override;
36 
37  // |PlaygroundImpl|
38  std::unique_ptr<Surface> AcquireSurfaceFrame(
39  std::shared_ptr<Context> context) override;
40 
41  // |PlaygroundImpl|
42  Playground::GLProcAddressResolver CreateGLProcAddressResolver()
43  const override;
44 
45  PlaygroundImplGLES(const PlaygroundImplGLES&) = delete;
46 
47  PlaygroundImplGLES& operator=(const PlaygroundImplGLES&) = delete;
48 };
49 
50 } // namespace impeller
51 
52 #endif // FLUTTER_IMPELLER_PLAYGROUND_BACKEND_GLES_PLAYGROUND_IMPL_GLES_H_
std::function< void *(const char *proc_name)> GLProcAddressResolver
Definition: playground.h:118
PlaygroundImplGLES(PlaygroundSwitches switches)
fml::Status SetCapabilities(const std::shared_ptr< Capabilities > &capabilities) override