#include "impeller/entity/contents/contents.h"
#include "impeller/entity/entity.h"
#include "impeller/entity/geometry/geometry.h"
Go to the source code of this file.
Classes | |
struct | impeller::ClipCoverage |
class | impeller::ClipContents |
Namespaces | |
impeller | |
Functions | |
bool | impeller::RenderClipRestore (const ContentContext &renderer, RenderPass &pass, uint32_t clip_depth, std::optional< Rect > restore_coverage) |
Render a restore clip. More... | |