Flutter Impeller
impeller::ClipContents Class Reference

#include <clip_contents.h>

Public Member Functions

 ClipContents (Rect coverage_rect, bool is_axis_aligned_rect)
 
 ~ClipContents ()
 
void SetGeometry (GeometryResult geometry)
 Set the pre-tessellated clip geometry. More...
 
void SetClipOperation (Entity::ClipOperation clip_op)
 
ClipCoverage GetClipCoverage (const std::optional< Rect > &current_clip_coverage) const
 Given the current pass space bounding rectangle of the clip buffer, return the expected clip coverage after this draw call. This should only be implemented for contents that may write to the clip buffer. More...
 
bool Render (const ContentContext &renderer, RenderPass &pass, uint32_t clip_depth) const
 

Detailed Description

Definition at line 29 of file clip_contents.h.

Constructor & Destructor Documentation

◆ ClipContents()

impeller::ClipContents::ClipContents ( Rect  coverage_rect,
bool  is_axis_aligned_rect 
)

Definition at line 31 of file clip_contents.cc.

32  : coverage_rect_(coverage_rect),
33  is_axis_aligned_rect_(is_axis_aligned_rect) {}

◆ ~ClipContents()

impeller::ClipContents::~ClipContents ( )
default

Member Function Documentation

◆ GetClipCoverage()

ClipCoverage impeller::ClipContents::GetClipCoverage ( const std::optional< Rect > &  current_clip_coverage) const

Given the current pass space bounding rectangle of the clip buffer, return the expected clip coverage after this draw call. This should only be implemented for contents that may write to the clip buffer.

During rendering, coverage coordinates count pixels from the top left corner of the framebuffer.

Definition at line 45 of file clip_contents.cc.

46  {
47  if (!current_clip_coverage.has_value()) {
48  return ClipCoverage{.coverage = std::nullopt};
49  }
50  switch (clip_op_) {
52  // This can be optimized further by considering cases when the bounds of
53  // the current stencil will shrink.
54  return {
55  .is_difference_or_non_square = true, //
56  .coverage = current_clip_coverage //
57  };
59  if (coverage_rect_.IsEmpty() || !current_clip_coverage.has_value()) {
60  return ClipCoverage{.coverage = std::nullopt};
61  }
62  return {
63  .is_difference_or_non_square = !is_axis_aligned_rect_, //
64  .coverage = current_clip_coverage->Intersection(coverage_rect_), //
65  };
66  }
67  FML_UNREACHABLE();
68 }
constexpr bool IsEmpty() const
Returns true if either of the width or height are 0, negative, or NaN.
Definition: rect.h:297

References impeller::ClipCoverage::coverage, impeller::TRect< T >::IsEmpty(), impeller::Entity::kDifference, and impeller::Entity::kIntersect.

Referenced by impeller::EntityPassClipStack::RecordClip().

◆ Render()

bool impeller::ClipContents::Render ( const ContentContext renderer,
RenderPass pass,
uint32_t  clip_depth 
) const

Stencil preparation draw.

Write depth.

Definition at line 70 of file clip_contents.cc.

72  {
73  if (!clip_geometry_.vertex_buffer) {
74  return true;
75  }
76 
78 
79  VS::FrameInfo info;
80  info.depth = GetShaderClipDepth(clip_depth);
81  info.mvp = clip_geometry_.transform;
82 
83  auto options = OptionsFromPass(pass);
84  options.blend_mode = BlendMode::kDst;
85  options.primitive_type = clip_geometry_.type;
86 
87  pass.SetVertexBuffer(clip_geometry_.vertex_buffer);
88 
89  // kNormal and kPreventOverdraw geometries can do a difference clip by writing
90  // depth directly without stencil-and-cover.
91  if ((clip_geometry_.mode == GeometryResult::Mode::kNormal ||
92  clip_geometry_.mode == GeometryResult::Mode::kPreventOverdraw) &&
94  options.depth_write_enabled = true;
95  pass.SetPipeline(renderer.GetClipPipeline(options));
96 
97  VS::BindFrameInfo(pass,
98  renderer.GetTransientsDataBuffer().EmplaceUniform(info));
99 
100  return pass.Draw().ok();
101  }
102 
103  /// Stencil preparation draw.
104 
105  pass.SetStencilReference(0);
106 
107  options.depth_write_enabled = false;
108  switch (clip_geometry_.mode) {
110  pass.SetCommandLabel("Clip stencil preparation (NonZero)");
111  options.stencil_mode =
113  break;
115  pass.SetCommandLabel("Clip stencil preparation (EvenOdd)");
116  options.stencil_mode =
118  break;
121  pass.SetCommandLabel("Clip stencil preparation (Increment)");
122  options.stencil_mode =
124  break;
125  }
126  pass.SetPipeline(renderer.GetClipPipeline(options));
127 
128  VS::BindFrameInfo(pass,
129  renderer.GetTransientsDataBuffer().EmplaceUniform(info));
130 
131  if (!pass.Draw().ok()) {
132  return false;
133  }
134 
135  /// Write depth.
136 
137  options.depth_write_enabled = true;
138  options.primitive_type = PrimitiveType::kTriangleStrip;
139  Rect cover_area;
140  switch (clip_op_) {
142  pass.SetCommandLabel("Intersect Clip");
143  options.stencil_mode =
145  cover_area = Rect::MakeSize(pass.GetRenderTargetSize());
146  break;
148  pass.SetCommandLabel("Difference Clip");
150  cover_area = coverage_rect_;
151  break;
152  }
153  auto points = cover_area.GetPoints();
154  pass.SetVertexBuffer(
155  CreateVertexBuffer(points, renderer.GetTransientsDataBuffer()));
156 
157  pass.SetPipeline(renderer.GetClipPipeline(options));
158 
159  info.mvp = pass.GetOrthographicTransform();
160  VS::BindFrameInfo(pass,
161  renderer.GetTransientsDataBuffer().EmplaceUniform(info));
162 
163  return pass.Draw().ok();
164 }
static Scalar GetShaderClipDepth(uint32_t clip_depth)
TRect< Scalar > Rect
Definition: rect.h:788
VertexBuffer CreateVertexBuffer(std::array< VertexType, size > input, HostBuffer &data_host_buffer)
Create an index-less vertex buffer from a fixed size array.
LinePipeline::VertexShader VS
ContentContextOptions OptionsFromPass(const RenderPass &pass)
Definition: contents.cc:19
PrimitiveType type
Definition: geometry.h:37
@ kNormal
The geometry has no overlapping triangles.
VertexBuffer vertex_buffer
Definition: geometry.h:38
constexpr static TRect MakeSize(const TSize< U > &size)
Definition: rect.h:150
std::vector< Point > points

References impeller::CreateVertexBuffer(), impeller::RenderPass::Draw(), impeller::HostBuffer::EmplaceUniform(), impeller::ContentContext::GetClipPipeline(), impeller::RenderPass::GetOrthographicTransform(), impeller::TRect< T >::GetPoints(), impeller::RenderPass::GetRenderTargetSize(), impeller::GetShaderClipDepth(), impeller::ContentContext::GetTransientsDataBuffer(), impeller::ContentContextOptions::kCoverCompare, impeller::ContentContextOptions::kCoverCompareInverted, impeller::Entity::kDifference, impeller::kDst, impeller::GeometryResult::kEvenOdd, impeller::Entity::kIntersect, impeller::GeometryResult::kNonZero, impeller::GeometryResult::kNormal, impeller::GeometryResult::kPreventOverdraw, impeller::ContentContextOptions::kStencilEvenOddFill, impeller::ContentContextOptions::kStencilIncrementAll, impeller::ContentContextOptions::kStencilNonZeroFill, impeller::kTriangleStrip, impeller::TRect< Scalar >::MakeSize(), impeller::GeometryResult::mode, impeller::OptionsFromPass(), points, impeller::RenderPass::SetCommandLabel(), impeller::RenderPass::SetPipeline(), impeller::RenderPass::SetStencilReference(), impeller::RenderPass::SetVertexBuffer(), impeller::GeometryResult::transform, impeller::GeometryResult::type, and impeller::GeometryResult::vertex_buffer.

Referenced by impeller::Canvas::ClipGeometry().

◆ SetClipOperation()

void impeller::ClipContents::SetClipOperation ( Entity::ClipOperation  clip_op)

Definition at line 41 of file clip_contents.cc.

41  {
42  clip_op_ = clip_op;
43 }

Referenced by impeller::Canvas::ClipGeometry().

◆ SetGeometry()

void impeller::ClipContents::SetGeometry ( GeometryResult  geometry)

Set the pre-tessellated clip geometry.

Definition at line 37 of file clip_contents.cc.

37  {
38  clip_geometry_ = std::move(clip_geometry);
39 }

Referenced by impeller::Canvas::ClipGeometry().


The documentation for this class was generated from the following files: