#include <memory>
#include "flutter/display_list/dl_op_receiver.h"
#include "flutter/display_list/geometry/dl_geometry_types.h"
#include "flutter/display_list/geometry/dl_path.h"
#include "flutter/display_list/utils/dl_receiver_utils.h"
#include "fml/logging.h"
#include "impeller/display_list/aiks_context.h"
#include "impeller/display_list/canvas.h"
#include "impeller/display_list/paint.h"
#include "impeller/entity/contents/content_context.h"
#include "impeller/geometry/rect.h"
Go to the source code of this file.
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std::shared_ptr< Texture > | impeller::DisplayListToTexture (const sk_sp< flutter::DisplayList > &display_list, ISize size, AiksContext &context, bool reset_host_buffer=true, bool generate_mips=false) |
| Render the provided display list to a texture with the given size. More...
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bool | impeller::RenderToTarget (ContentContext &context, RenderTarget render_target, const sk_sp< flutter::DisplayList > &display_list, Rect cull_rect, bool reset_host_buffer, bool is_onscreen=true) |
| Render the provided display list to the render target. More...
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