Flutter Impeller
entity_playground.h
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef FLUTTER_IMPELLER_ENTITY_ENTITY_PLAYGROUND_H_
6 #define FLUTTER_IMPELLER_ENTITY_ENTITY_PLAYGROUND_H_
7 
9 
11 #include "impeller/entity/entity.h"
13 
14 namespace impeller {
15 
17  public:
19  std::function<bool(ContentContext& context, RenderPass& pass)>;
20 
22 
24 
26  std::shared_ptr<TypographerContext> typographer_context);
27 
28  std::shared_ptr<TypographerContext> GetTypographerContext() const;
29 
30  bool OpenPlaygroundHere(Entity entity);
31 
33 
34  std::shared_ptr<ContentContext> GetContentContext() const;
35 
36  private:
37  std::shared_ptr<TypographerContext> typographer_context_;
38 
39  EntityPlayground(const EntityPlayground&) = delete;
40 
41  EntityPlayground& operator=(const EntityPlayground&) = delete;
42 };
43 
44 } // namespace impeller
45 
46 #endif // FLUTTER_IMPELLER_ENTITY_ENTITY_PLAYGROUND_H_
bool OpenPlaygroundHere(Entity entity)
std::shared_ptr< ContentContext > GetContentContext() const
std::shared_ptr< TypographerContext > GetTypographerContext() const
std::function< bool(ContentContext &context, RenderPass &pass)> EntityPlaygroundCallback
void SetTypographerContext(std::shared_ptr< TypographerContext > typographer_context)
Render passes encode render commands directed as one specific render target into an underlying comman...
Definition: render_pass.h:30