#include <entity_playground.h>
Public Types | |
| using | EntityPlaygroundCallback = std::function< bool(ContentContext &context, RenderPass &pass)> |
Public Types inherited from impeller::Playground | |
| using | SinglePassCallback = std::function< bool(RenderPass &pass)> |
| using | RenderCallback = std::function< bool(RenderTarget &render_target)> |
| using | GLProcAddressResolver = std::function< void *(const char *proc_name)> |
| using | VKProcAddressResolver = std::function< void *(void *instance, const char *proc_name)> |
Public Member Functions | |
| EntityPlayground () | |
| ~EntityPlayground () | |
| void | SetTypographerContext (std::shared_ptr< TypographerContext > typographer_context) |
| std::shared_ptr< TypographerContext > | GetTypographerContext () const |
| bool | OpenPlaygroundHere (Entity entity) |
| bool | OpenPlaygroundHere (EntityPlaygroundCallback callback) |
| std::shared_ptr< ContentContext > | GetContentContext () const |
Public Member Functions inherited from impeller::PlaygroundTest | |
| PlaygroundTest () | |
| virtual | ~PlaygroundTest () |
| void | SetUp () override |
| void | TearDown () override |
| PlaygroundBackend | GetBackend () const |
| std::unique_ptr< fml::Mapping > | OpenAssetAsMapping (std::string asset_name) const override |
| RuntimeStage::Map | OpenAssetAsRuntimeStage (const char *asset_name) const |
| std::string | GetWindowTitle () const override |
Public Member Functions inherited from impeller::Playground | |
| Playground (PlaygroundSwitches switches) | |
| virtual | ~Playground () |
| void | SetupContext (PlaygroundBackend backend, const PlaygroundSwitches &switches) |
| void | SetupWindow () |
| void | TeardownWindow () |
| bool | IsPlaygroundEnabled () const |
| Point | GetCursorPosition () const |
| ISize | GetWindowSize () const |
| Point | GetContentScale () const |
| Scalar | GetSecondsElapsed () const |
| Get the amount of time elapsed from the start of the playground's execution. More... | |
| std::shared_ptr< Context > | GetContext () const |
| std::shared_ptr< Context > | MakeContext () const |
| bool | OpenPlaygroundHere (const RenderCallback &render_callback) |
| bool | OpenPlaygroundHere (SinglePassCallback pass_callback) |
| std::shared_ptr< Texture > | CreateTextureForFixture (const char *fixture_name, bool enable_mipmapping=false) const |
| std::shared_ptr< Texture > | CreateTextureCubeForFixture (std::array< const char *, 6 > fixture_names) const |
| fml::Status | SetCapabilities (const std::shared_ptr< Capabilities > &capabilities) |
| bool | WillRenderSomething () const |
Returns true if OpenPlaygroundHere will actually render anything. More... | |
| GLProcAddressResolver | CreateGLProcAddressResolver () const |
| VKProcAddressResolver | CreateVKProcAddressResolver () const |
| void | SetGPUDisabled (bool disabled) const |
| Mark the GPU as unavilable. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from impeller::Playground | |
| static bool | ShouldOpenNewPlaygrounds () |
| static std::shared_ptr< CompressedImage > | LoadFixtureImageCompressed (std::shared_ptr< fml::Mapping > mapping) |
| static std::optional< DecompressedImage > | DecodeImageRGBA (const std::shared_ptr< CompressedImage > &compressed) |
| static std::shared_ptr< Texture > | CreateTextureForMapping (const std::shared_ptr< Context > &context, std::shared_ptr< fml::Mapping > mapping, bool enable_mipmapping=false) |
| static bool | SupportsBackend (PlaygroundBackend backend) |
Protected Member Functions inherited from impeller::Playground | |
| void | SetWindowSize (ISize size) |
Protected Attributes inherited from impeller::Playground | |
| const PlaygroundSwitches | switches_ |
Definition at line 16 of file entity_playground.h.
| using impeller::EntityPlayground::EntityPlaygroundCallback = std::function<bool(ContentContext& context, RenderPass& pass)> |
Definition at line 18 of file entity_playground.h.
| impeller::EntityPlayground::EntityPlayground | ( | ) |
Definition at line 13 of file entity_playground.cc.
|
default |
| std::shared_ptr< ContentContext > impeller::EntityPlayground::GetContentContext | ( | ) | const |
Definition at line 28 of file entity_playground.cc.
References impeller::Playground::GetContext().
Referenced by impeller::testing::BlendFilterContentsTest::MakeTexture(), impeller::testing::GaussianBlurFilterContentsTest::MakeTexture(), impeller::testing::MatrixFilterContentsTest::MakeTexture(), and OpenPlaygroundHere().
| std::shared_ptr< TypographerContext > impeller::EntityPlayground::GetTypographerContext | ( | ) | const |
Definition at line 23 of file entity_playground.cc.
| bool impeller::EntityPlayground::OpenPlaygroundHere | ( | Entity | entity | ) |
Definition at line 32 of file entity_playground.cc.
References impeller::PlaygroundSwitches::enable_playground, GetContentContext(), impeller::Playground::OpenPlaygroundHere(), impeller::Entity::Render(), and impeller::Playground::switches_.
| bool impeller::EntityPlayground::OpenPlaygroundHere | ( | EntityPlaygroundCallback | callback | ) |
Definition at line 51 of file entity_playground.cc.
References impeller::PlaygroundSwitches::enable_playground, impeller::Playground::GetContext(), impeller::ContentContext::GetRenderTargetCache(), impeller::ContentContext::GetTransientsBuffer(), impeller::ContentContext::IsValid(), impeller::Playground::OpenPlaygroundHere(), impeller::HostBuffer::Reset(), and impeller::Playground::switches_.
| void impeller::EntityPlayground::SetTypographerContext | ( | std::shared_ptr< TypographerContext > | typographer_context | ) |
Definition at line 18 of file entity_playground.cc.