#include "radial_gradient_contents.h"
#include "impeller/entity/contents/clip_contents.h"
#include "impeller/entity/contents/content_context.h"
#include "impeller/entity/contents/gradient_generator.h"
#include "impeller/entity/entity.h"
#include "impeller/entity/geometry/geometry.h"
#include "impeller/geometry/gradient.h"
#include "impeller/renderer/render_pass.h"
Go to the source code of this file.
Namespaces | |
impeller | |
Macros | |
#define | ARRAY_LEN(a) (sizeof(a) / sizeof(a[0])) |
#define | UNIFORM_FRAG_INFO(t) t##GradientUniformFillPipeline::FragmentShader::FragInfo |
#define | UNIFORM_COLOR_SIZE ARRAY_LEN(UNIFORM_FRAG_INFO(Radial)::colors) |
#define | UNIFORM_STOP_SIZE ARRAY_LEN(UNIFORM_FRAG_INFO(Radial)::stop_pairs) |
#define ARRAY_LEN | ( | a | ) | (sizeof(a) / sizeof(a[0])) |
Definition at line 58 of file radial_gradient_contents.cc.
#define UNIFORM_COLOR_SIZE ARRAY_LEN(UNIFORM_FRAG_INFO(Radial)::colors) |
Definition at line 61 of file radial_gradient_contents.cc.
#define UNIFORM_FRAG_INFO | ( | t | ) | t##GradientUniformFillPipeline::FragmentShader::FragInfo |
Definition at line 59 of file radial_gradient_contents.cc.
#define UNIFORM_STOP_SIZE ARRAY_LEN(UNIFORM_FRAG_INFO(Radial)::stop_pairs) |
Definition at line 62 of file radial_gradient_contents.cc.