Flutter Impeller
radial_gradient_contents.h
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef FLUTTER_IMPELLER_ENTITY_CONTENTS_RADIAL_GRADIENT_CONTENTS_H_
6 #define FLUTTER_IMPELLER_ENTITY_CONTENTS_RADIAL_GRADIENT_CONTENTS_H_
7 
8 #include <vector>
9 
11 #include "impeller/entity/entity.h"
14 
15 namespace impeller {
16 
18  public:
19  explicit RadialGradientContents(const Geometry* geometry);
20 
22 
23  const Geometry* GetGeometry() const override;
24 
25  // |Contents|
26  bool IsOpaque(const Matrix& transform) const override;
27 
28  // |Contents|
29  bool Render(const ContentContext& renderer,
30  const Entity& entity,
31  RenderPass& pass) const override;
32 
33  // |Contents|
34  [[nodiscard]] bool ApplyColorFilter(
35  const ColorFilterProc& color_filter_proc) override;
36 
37  void SetCenterAndRadius(Point center, Scalar radius);
38 
39  void SetColors(std::vector<Color> colors);
40 
41  void SetStops(std::vector<Scalar> stops);
42 
43  const std::vector<Color>& GetColors() const;
44 
45  const std::vector<Scalar>& GetStops() const;
46 
47  void SetTileMode(Entity::TileMode tile_mode);
48 
49  private:
50  bool RenderTexture(const ContentContext& renderer,
51  const Entity& entity,
52  RenderPass& pass) const;
53 
54  bool RenderSSBO(const ContentContext& renderer,
55  const Entity& entity,
56  RenderPass& pass) const;
57 
58  bool RenderUniform(const ContentContext& renderer,
59  const Entity& entity,
60  RenderPass& pass) const;
61 
62  const Geometry* geometry_ = nullptr;
63  Point center_;
64  Scalar radius_;
65  std::vector<Color> colors_;
66  std::vector<Scalar> stops_;
67  Entity::TileMode tile_mode_;
68  Color decal_border_color_ = Color::BlackTransparent();
69 
71 
72  RadialGradientContents& operator=(const RadialGradientContents&) = delete;
73 };
74 
75 } // namespace impeller
76 
77 #endif // FLUTTER_IMPELLER_ENTITY_CONTENTS_RADIAL_GRADIENT_CONTENTS_H_
std::function< Color(Color)> ColorFilterProc
Definition: contents.h:35
bool IsOpaque(const Matrix &transform) const override
Whether this Contents only emits opaque source colors from the fragment stage. This value does not ac...
void SetTileMode(Entity::TileMode tile_mode)
bool Render(const ContentContext &renderer, const Entity &entity, RenderPass &pass) const override
void SetCenterAndRadius(Point center, Scalar radius)
const Geometry * GetGeometry() const override
Get the geometry that this contents will use to render.
RadialGradientContents(const Geometry *geometry)
void SetStops(std::vector< Scalar > stops)
bool ApplyColorFilter(const ColorFilterProc &color_filter_proc) override
If possible, applies a color filter to this contents inputs on the CPU.
void SetColors(std::vector< Color > colors)
const std::vector< Scalar > & GetStops() const
const std::vector< Color > & GetColors() const
Render passes encode render commands directed as one specific render target into an underlying comman...
Definition: render_pass.h:30
float Scalar
Definition: scalar.h:19
static constexpr Color BlackTransparent()
Definition: color.h:270
A 4x4 matrix using column-major storage.
Definition: matrix.h:37