Flutter Impeller
screenshotter.h
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// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef FLUTTER_IMPELLER_GOLDEN_TESTS_SCREENSHOTTER_H_
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#define FLUTTER_IMPELLER_GOLDEN_TESTS_SCREENSHOTTER_H_
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#include "
flutter/impeller/golden_tests/screenshot.h
"
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#include "
flutter/impeller/playground/playground_impl.h
"
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#include "
impeller/display_list/aiks_context.h
"
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namespace
impeller
{
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namespace
testing {
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/// Converts `Picture`s and `DisplayList`s to `MetalScreenshot`s with the
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/// playground backend.
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class
Screenshotter
{
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public
:
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virtual
~Screenshotter
() =
default
;
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virtual
std::unique_ptr<Screenshot>
MakeScreenshot
(
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AiksContext
& aiks_context,
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const
std::shared_ptr<Texture> texture) = 0;
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virtual
PlaygroundImpl
&
GetPlayground
() = 0;
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};
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}
// namespace testing
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}
// namespace impeller
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#endif
// FLUTTER_IMPELLER_GOLDEN_TESTS_SCREENSHOTTER_H_
aiks_context.h
impeller::AiksContext
Definition:
aiks_context.h:19
impeller::PlaygroundImpl
Definition:
playground_impl.h:18
impeller::testing::Screenshotter
Definition:
screenshotter.h:17
impeller::testing::Screenshotter::GetPlayground
virtual PlaygroundImpl & GetPlayground()=0
impeller::testing::Screenshotter::~Screenshotter
virtual ~Screenshotter()=default
impeller::testing::Screenshotter::MakeScreenshot
virtual std::unique_ptr< Screenshot > MakeScreenshot(AiksContext &aiks_context, const std::shared_ptr< Texture > texture)=0
impeller
Definition:
allocation.cc:12
playground_impl.h
screenshot.h
impeller
golden_tests
screenshotter.h
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