#include "impeller/shader_archive/shader_archive_writer.h"#include <array>#include <filesystem>#include <optional>#include "flutter/fml/build_config.h"#include "impeller/shader_archive/shader_archive_flatbuffers.h"Go to the source code of this file.
Namespaces | |
| impeller | |
Functions | |
| std::optional< ArchiveShaderType > | impeller::InferShaderTypefromFileExtension (const std::filesystem::path &path) |
| constexpr fb::Stage | impeller::ToStage (ArchiveShaderType type) |