#include <memory>
#include "impeller/core/formats.h"
#include "impeller/geometry/rect.h"
#include "impeller/geometry/size.h"
#include "impeller/renderer/context.h"
#include "impeller/renderer/surface.h"
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Classes | |
class | impeller::SwapchainTransientsMTL |
A cache for the onscreen texture attachments used in surface_mtl. More... | |
Namespaces | |
impeller | |