#include "impeller/renderer/backend/metal/texture_wrapper_mtl.h"#include <Metal/Metal.h>#include "impeller/renderer/backend/metal/formats_mtl.h"#include "impeller/renderer/backend/metal/texture_mtl.h"Go to the source code of this file.
Namespaces | |
| impeller | |
Functions | |
| std::shared_ptr< Texture > | impeller::WrapTextureMTL (TextureDescriptor desc, const void *mtl_texture, std::function< void()> deletion_proc=nullptr) |