Flutter Impeller
texture_wrapper_mtl.mm
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
6 
7 #include <Metal/Metal.h>
8 
11 
12 namespace impeller {
13 
14 std::shared_ptr<Texture> WrapTextureMTL(TextureDescriptor desc,
15  const void* mtl_texture,
16  std::function<void()> deletion_proc) {
17  auto texture = (__bridge id<MTLTexture>)mtl_texture;
18  desc.format = FromMTLPixelFormat(texture.pixelFormat);
19  return TextureMTL::Wrapper(desc, texture, std::move(deletion_proc));
20 }
21 
22 } // namespace impeller
static std::shared_ptr< TextureMTL > Wrapper(TextureDescriptor desc, id< MTLTexture > texture, std::function< void()> deletion_proc=nullptr)
Definition: texture_mtl.mm:42
constexpr PixelFormat FromMTLPixelFormat(MTLPixelFormat format)
Definition: formats_mtl.h:22
std::shared_ptr< Texture > WrapTextureMTL(TextureDescriptor desc, const void *mtl_texture, std::function< void()> deletion_proc=nullptr)
A lightweight object that describes the attributes of a texture that can then used an allocator to cr...