5 #ifndef FLUTTER_IMPELLER_ENTITY_GEOMETRY_VERTICES_GEOMETRY_H_
6 #define FLUTTER_IMPELLER_ENTITY_GEOMETRY_VERTICES_GEOMETRY_H_
16 Rect texture_coverage,
Render passes encode render commands directed as one specific render target into an underlying comman...
A geometry that is created from a vertices object.
virtual std::optional< Rect > GetTextureCoordinateCoverage() const =0
virtual bool HasVertexColors() const =0
virtual bool HasTextureCoordinates() const =0
virtual GeometryResult GetPositionUVColorBuffer(Rect texture_coverage, Matrix effect_transform, const ContentContext &renderer, const Entity &entity, RenderPass &pass) const =0
A 4x4 matrix using column-major storage.