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fl_framebuffer.h File Reference
#include <epoxy/gl.h>
#include <glib-object.h>

Go to the source code of this file.

Functions

G_BEGIN_DECLS FlFramebuffer * fl_framebuffer_new (GLint format, size_t width, size_t height, gboolean shareable)
 
gboolean fl_framebuffer_get_shareable (FlFramebuffer *framebuffer)
 
FlFramebuffer * fl_framebuffer_create_sibling (FlFramebuffer *framebuffer)
 
GLuint fl_framebuffer_get_id (FlFramebuffer *framebuffer)
 
GLuint fl_framebuffer_get_texture_id (FlFramebuffer *framebuffer)
 
size_t fl_framebuffer_get_width (FlFramebuffer *framebuffer)
 
size_t fl_framebuffer_get_height (FlFramebuffer *framebuffer)
 

Function Documentation

◆ fl_framebuffer_create_sibling()

FlFramebuffer* fl_framebuffer_create_sibling ( FlFramebuffer *  framebuffer)

fl_framebuffer_create_sibling: @framebuffer: an #FlFramebuffer.

Creates a new framebuffer with the same backing texture as the original. This uses EGLImage to share the texture and allows a framebuffer created in one OpenGL context to be used in another.

Returns: a new #FlFramebuffer.

Definition at line 120 of file fl_framebuffer.cc.

120  {
121  g_return_val_if_fail(FL_IS_FRAMEBUFFER(self), nullptr);
122  g_return_val_if_fail(self->image != nullptr, nullptr);
123 
124  FlFramebuffer* sibling =
125  FL_FRAMEBUFFER(g_object_new(fl_framebuffer_get_type(), nullptr));
126 
127  sibling->width = self->width;
128  sibling->height = self->height;
129  sibling->image = self->image;
130 
131  // Make texture from existing image.
132  glGenTextures(1, &sibling->texture_id);
133  glBindTexture(GL_TEXTURE_2D, sibling->texture_id);
134  glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, self->image);
135 
136  // Make framebuffer that uses this texture.
137  glGenFramebuffers(1, &sibling->framebuffer_id);
138  GLint saved_framebuffer_binding;
139  glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &saved_framebuffer_binding);
140  glBindFramebuffer(GL_DRAW_FRAMEBUFFER, sibling->framebuffer_id);
141  glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
142  sibling->texture_id, 0);
143  glBindFramebuffer(GL_DRAW_FRAMEBUFFER, saved_framebuffer_binding);
144 
145  return sibling;
146 }

Referenced by fl_compositor_opengl_render(), and TEST().

◆ fl_framebuffer_get_height()

size_t fl_framebuffer_get_height ( FlFramebuffer *  framebuffer)

fl_framebuffer_get_height: @framebuffer: an #FlFramebuffer.

Gets the height of the framebuffer in pixels.

Returns: height in pixels.

Definition at line 160 of file fl_framebuffer.cc.

160  {
161  return self->height;
162 }

Referenced by composite_layer(), fl_compositor_opengl_present_layers(), and fl_compositor_opengl_render().

◆ fl_framebuffer_get_id()

GLuint fl_framebuffer_get_id ( FlFramebuffer *  framebuffer)

fl_framebuffer_get_id: @framebuffer: an #FlFramebuffer.

Gets the ID for this framebuffer.

Returns: OpenGL framebuffer id or 0 if creation failed.

Definition at line 148 of file fl_framebuffer.cc.

148  {
149  return self->framebuffer_id;
150 }

Referenced by create_opengl_backing_store(), and fl_compositor_opengl_present_layers().

◆ fl_framebuffer_get_shareable()

gboolean fl_framebuffer_get_shareable ( FlFramebuffer *  framebuffer)

fl_framebuffer_get_shareable: @framebuffer: an #FlFramebuffer.

Checks if this framebuffer can be shared between contexts (using fl_framebuffer_create_sibling).

Returns: TRUE if this framebuffer can be shared.

Definition at line 115 of file fl_framebuffer.cc.

115  {
116  g_return_val_if_fail(FL_IS_FRAMEBUFFER(self), FALSE);
117  return self->image != nullptr;
118 }

Referenced by fl_compositor_opengl_render().

◆ fl_framebuffer_get_texture_id()

GLuint fl_framebuffer_get_texture_id ( FlFramebuffer *  framebuffer)

fl_framebuffer_get_texture_id: @framebuffer: an #FlFramebuffer.

Gets the ID of the texture associated with this framebuffer.

Returns: OpenGL texture id or 0 if creation failed.

Definition at line 152 of file fl_framebuffer.cc.

152  {
153  return self->texture_id;
154 }

Referenced by composite_layer(), and fl_compositor_opengl_render().

◆ fl_framebuffer_get_width()

size_t fl_framebuffer_get_width ( FlFramebuffer *  framebuffer)

fl_framebuffer_get_width: @framebuffer: an #FlFramebuffer.

Gets the width of the framebuffer in pixels.

Returns: width in pixels.

Definition at line 156 of file fl_framebuffer.cc.

156  {
157  return self->width;
158 }

Referenced by composite_layer(), fl_compositor_opengl_present_layers(), and fl_compositor_opengl_render().

◆ fl_framebuffer_new()

G_BEGIN_DECLS FlFramebuffer* fl_framebuffer_new ( GLint  format,
size_t  width,
size_t  height,
gboolean  shareable 
)

FlFramebuffer:

#FlFramebuffer creates framebuffers and their backing textures for use by the Flutter compositor. fl_framebuffer_new: @format: format, e.g. GL_RGB, GL_BGR @width: width of texture. @height: height of texture. @shareable: TRUE if this framebuffer can be shared between contexts (requires EGL).

Creates a new frame buffer. Requires a valid OpenGL context to create.

Returns: a new #FlFramebuffer.

Definition at line 69 of file fl_framebuffer.cc.

72  {
73  FlFramebuffer* self =
74  FL_FRAMEBUFFER(g_object_new(fl_framebuffer_get_type(), nullptr));
75 
76  self->width = width;
77  self->height = height;
78 
79  glGenTextures(1, &self->texture_id);
80  glGenFramebuffers(1, &self->framebuffer_id);
81 
82  glBindFramebuffer(GL_FRAMEBUFFER, self->framebuffer_id);
83 
84  glBindTexture(GL_TEXTURE_2D, self->texture_id);
85  glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
86  glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
87  glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
88  glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
89  glTexImage2D(GL_TEXTURE_2D, 0, format, width, height, 0, format,
90  GL_UNSIGNED_BYTE, NULL);
91  glBindTexture(GL_TEXTURE_2D, 0);
92 
93  if (shareable) {
94  self->image = create_egl_image(self->texture_id);
95  }
96 
97  glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
98  self->texture_id, 0);
99 
100  glGenRenderbuffers(1, &self->depth_stencil);
101  glBindRenderbuffer(GL_RENDERBUFFER, self->depth_stencil);
102  glRenderbufferStorage(GL_RENDERBUFFER, // target
103  GL_DEPTH24_STENCIL8, // internal format
104  width, // width
105  height // height
106  );
107  glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT,
108  GL_RENDERBUFFER, self->depth_stencil);
109  glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT,
110  GL_RENDERBUFFER, self->depth_stencil);
111 
112  return self;
113 }
G_BEGIN_DECLS FlOpenGLManager gboolean shareable
self height
self width
static EGLImage create_egl_image(GLuint texture_id)
uint32_t uint32_t * format

References create_egl_image(), format, height, shareable, and width.

Referenced by create_opengl_backing_store(), fl_compositor_opengl_present_layers(), and TEST().