Flutter Linux Embedder
fl_texture_registrar.cc File Reference

Go to the source code of this file.

Functions

 G_DECLARE_FINAL_TYPE (FlTextureRegistrarImpl, fl_texture_registrar_impl, FL, TEXTURE_REGISTRAR_IMPL, GObject) struct _FlTextureRegistrarImpl
 
static void fl_texture_registrar_impl_iface_init (FlTextureRegistrarInterface *iface)
 
 G_DEFINE_TYPE_WITH_CODE (FlTextureRegistrarImpl, fl_texture_registrar_impl, G_TYPE_OBJECT, G_IMPLEMENT_INTERFACE(fl_texture_registrar_get_type(), fl_texture_registrar_impl_iface_init)) static void fl_texture_registrar_default_init(FlTextureRegistrarInterface *iface)
 
static void engine_weak_notify_cb (gpointer user_data, GObject *where_the_object_was)
 
static void fl_texture_registrar_impl_dispose (GObject *object)
 
static void fl_texture_registrar_impl_class_init (FlTextureRegistrarImplClass *klass)
 
static gboolean register_texture (FlTextureRegistrar *registrar, FlTexture *texture)
 
static FlTexture * lookup_texture (FlTextureRegistrar *registrar, int64_t texture_id)
 
static gboolean mark_texture_frame_available (FlTextureRegistrar *registrar, FlTexture *texture)
 
static gboolean unregister_texture (FlTextureRegistrar *registrar, FlTexture *texture)
 
static void fl_texture_registrar_impl_init (FlTextureRegistrarImpl *self)
 
G_MODULE_EXPORT gboolean fl_texture_registrar_register_texture (FlTextureRegistrar *self, FlTexture *texture)
 
FlTexture * fl_texture_registrar_lookup_texture (FlTextureRegistrar *self, int64_t texture_id)
 
G_MODULE_EXPORT gboolean fl_texture_registrar_mark_texture_frame_available (FlTextureRegistrar *self, FlTexture *texture)
 
G_MODULE_EXPORT gboolean fl_texture_registrar_unregister_texture (FlTextureRegistrar *self, FlTexture *texture)
 
FlTextureRegistrar * fl_texture_registrar_new (FlEngine *engine)
 

Function Documentation

◆ engine_weak_notify_cb()

static void engine_weak_notify_cb ( gpointer  user_data,
GObject *  where_the_object_was 
)
static

Definition at line 57 of file fl_texture_registrar.cc.

58  {
59  FlTextureRegistrarImpl* self = FL_TEXTURE_REGISTRAR_IMPL(user_data);
60  self->engine = nullptr;
61 
62  // Unregister any textures.
63  g_mutex_lock(&self->textures_mutex);
64  g_autoptr(GHashTable) textures = self->textures;
65  self->textures = g_hash_table_new_full(g_direct_hash, g_direct_equal, nullptr,
66  g_object_unref);
67  g_hash_table_remove_all(textures);
68  g_mutex_unlock(&self->textures_mutex);
69 }

References user_data.

Referenced by fl_texture_registrar_impl_dispose(), and fl_texture_registrar_new().

◆ fl_texture_registrar_impl_class_init()

static void fl_texture_registrar_impl_class_init ( FlTextureRegistrarImplClass *  klass)
static

Definition at line 87 of file fl_texture_registrar.cc.

88  {
89  G_OBJECT_CLASS(klass)->dispose = fl_texture_registrar_impl_dispose;
90 }

References fl_texture_registrar_impl_dispose().

◆ fl_texture_registrar_impl_dispose()

static void fl_texture_registrar_impl_dispose ( GObject *  object)
static

Definition at line 71 of file fl_texture_registrar.cc.

71  {
72  FlTextureRegistrarImpl* self = FL_TEXTURE_REGISTRAR_IMPL(object);
73 
74  g_mutex_lock(&self->textures_mutex);
75  g_clear_pointer(&self->textures, g_hash_table_unref);
76  g_mutex_unlock(&self->textures_mutex);
77 
78  if (self->engine != nullptr) {
79  g_object_weak_unref(G_OBJECT(self->engine), engine_weak_notify_cb, self);
80  self->engine = nullptr;
81  }
82  g_mutex_clear(&self->textures_mutex);
83 
84  G_OBJECT_CLASS(fl_texture_registrar_impl_parent_class)->dispose(object);
85 }

References engine_weak_notify_cb().

Referenced by fl_texture_registrar_impl_class_init().

◆ fl_texture_registrar_impl_iface_init()

static void fl_texture_registrar_impl_iface_init ( FlTextureRegistrarInterface *  iface)
static

Definition at line 166 of file fl_texture_registrar.cc.

167  {
168  iface->register_texture = register_texture;
169  iface->lookup_texture = lookup_texture;
170  iface->mark_texture_frame_available = mark_texture_frame_available;
171  iface->unregister_texture = unregister_texture;
172 }

References lookup_texture(), mark_texture_frame_available(), register_texture(), and unregister_texture().

◆ fl_texture_registrar_impl_init()

static void fl_texture_registrar_impl_init ( FlTextureRegistrarImpl *  self)
static

Definition at line 174 of file fl_texture_registrar.cc.

174  {
175  self->next_id = 1;
176  self->textures = g_hash_table_new_full(g_direct_hash, g_direct_equal, nullptr,
177  g_object_unref);
178  // Initialize the mutex for textures.
179  g_mutex_init(&self->textures_mutex);
180 }

◆ fl_texture_registrar_lookup_texture()

FlTexture* fl_texture_registrar_lookup_texture ( FlTextureRegistrar *  registrar,
int64_t  texture_id 
)

fl_texture_registrar_lookup_texture: @registrar: an #FlTextureRegistrar. @texture_id: ID of texture.

Looks for the texture with the given ID.

Returns: an #FlTexture or NULL if no texture with this ID.

Definition at line 191 of file fl_texture_registrar.cc.

192  {
193  g_return_val_if_fail(FL_IS_TEXTURE_REGISTRAR(self), NULL);
194 
195  return FL_TEXTURE_REGISTRAR_GET_IFACE(self)->lookup_texture(self, texture_id);
196 }

References texture_id.

Referenced by fl_engine_gl_external_texture_frame_callback(), and TEST().

◆ fl_texture_registrar_mark_texture_frame_available()

G_MODULE_EXPORT gboolean fl_texture_registrar_mark_texture_frame_available ( FlTextureRegistrar *  registrar,
FlTexture *  texture 
)

fl_texture_registrar_mark_texture_frame_available: @registrar: an #FlTextureRegistrar. @texture: the texture that has a frame available.

Notifies the flutter engine that the texture object has updated and needs to be rerendered.

Returns: TRUE on success.

Definition at line 198 of file fl_texture_registrar.cc.

200  {
201  g_return_val_if_fail(FL_IS_TEXTURE_REGISTRAR(self), FALSE);
202 
203  return FL_TEXTURE_REGISTRAR_GET_IFACE(self)->mark_texture_frame_available(
204  self, texture);
205 }

Referenced by TEST().

◆ fl_texture_registrar_new()

FlTextureRegistrar* fl_texture_registrar_new ( FlEngine *  engine)

fl_texture_registrar_new: @engine: an #FlEngine.

Creates a new #FlTextureRegistrar.

Returns: a new #FlTextureRegistrar.

Definition at line 216 of file fl_texture_registrar.cc.

216  {
217  FlTextureRegistrarImpl* self = FL_TEXTURE_REGISTRAR_IMPL(
218  g_object_new(fl_texture_registrar_impl_get_type(), nullptr));
219 
220  // Added to stop compiler complaining about an unused function.
221  FL_IS_TEXTURE_REGISTRAR_IMPL(self);
222 
223  self->engine = engine;
224  g_object_weak_ref(G_OBJECT(engine), engine_weak_notify_cb, self);
225 
226  return FL_TEXTURE_REGISTRAR(self);
227 }

References engine, and engine_weak_notify_cb().

Referenced by fl_engine_init(), and TEST().

◆ fl_texture_registrar_register_texture()

G_MODULE_EXPORT gboolean fl_texture_registrar_register_texture ( FlTextureRegistrar *  registrar,
FlTexture *  texture 
)

FlTextureRegistrar:

#FlTextureRegistrar is used when registering textures.

Flutter Framework accesses your texture by the related unique texture ID. To draw your texture in Dart, you should add Texture widget in your widget tree with the same texture ID. Use platform channels to send this unique texture ID to the Dart side. fl_texture_registrar_register_texture: @registrar: an #FlTextureRegistrar. @texture: an #FlTexture for registration.

Registers a texture.

Returns: TRUE on success.

Definition at line 182 of file fl_texture_registrar.cc.

184  {
185  g_return_val_if_fail(FL_IS_TEXTURE_REGISTRAR(self), FALSE);
186  g_return_val_if_fail(FL_IS_TEXTURE(texture), FALSE);
187 
188  return FL_TEXTURE_REGISTRAR_GET_IFACE(self)->register_texture(self, texture);
189 }

Referenced by add_mock_texture_to_registrar(), and TEST().

◆ fl_texture_registrar_unregister_texture()

G_MODULE_EXPORT gboolean fl_texture_registrar_unregister_texture ( FlTextureRegistrar *  registrar,
FlTexture *  texture 
)

fl_texture_registrar_unregister_texture: @registrar: an #FlTextureRegistrar. @texture: the texture being unregistered.

Unregisters an existing texture object.

Returns: TRUE on success.

Definition at line 207 of file fl_texture_registrar.cc.

209  {
210  g_return_val_if_fail(FL_IS_TEXTURE_REGISTRAR(self), FALSE);
211 
212  return FL_TEXTURE_REGISTRAR_GET_IFACE(self)->unregister_texture(self,
213  texture);
214 }

Referenced by TEST().

◆ G_DECLARE_FINAL_TYPE()

G_DECLARE_FINAL_TYPE ( FlTextureRegistrarImpl  ,
fl_texture_registrar_impl  ,
FL  ,
TEXTURE_REGISTRAR_IMPL  ,
GObject   
)

Definition at line 16 of file fl_texture_registrar.cc.

22  {
23  GObject parent_instance;
24 
25  // Weak reference to the engine this texture registrar is created for.
26  FlEngine* engine;
27 
28  // ID to assign to the next new texture.
29  int64_t next_id;
30 
31  // Internal record for registered textures.
32  //
33  // It is a map from Flutter texture ID to #FlTexture instance created by
34  // plugins. The keys are directly stored int64s. The values are stored
35  // pointer to #FlTexture. This table is freed by the responder.
36  GHashTable* textures;
37 
38  // The mutex guard to make `textures` thread-safe.
39  GMutex textures_mutex;
40 };

References engine.

◆ G_DEFINE_TYPE_WITH_CODE()

G_DEFINE_TYPE_WITH_CODE ( FlTextureRegistrarImpl  ,
fl_texture_registrar_impl  ,
G_TYPE_OBJECT  ,
G_IMPLEMENT_INTERFACE(fl_texture_registrar_get_type(), fl_texture_registrar_impl_iface_init  
)

Definition at line 47 of file fl_texture_registrar.cc.

55  {}

◆ lookup_texture()

static FlTexture* lookup_texture ( FlTextureRegistrar *  registrar,
int64_t  texture_id 
)
static

Definition at line 123 of file fl_texture_registrar.cc.

124  {
125  FlTextureRegistrarImpl* self = FL_TEXTURE_REGISTRAR_IMPL(registrar);
126  g_mutex_lock(&self->textures_mutex);
127  FlTexture* texture = reinterpret_cast<FlTexture*>(
128  g_hash_table_lookup(self->textures, GINT_TO_POINTER(texture_id)));
129  g_mutex_unlock(&self->textures_mutex);
130  return texture;
131 }

References texture_id.

Referenced by fl_texture_registrar_impl_iface_init().

◆ mark_texture_frame_available()

static gboolean mark_texture_frame_available ( FlTextureRegistrar *  registrar,
FlTexture *  texture 
)
static

Definition at line 133 of file fl_texture_registrar.cc.

134  {
135  FlTextureRegistrarImpl* self = FL_TEXTURE_REGISTRAR_IMPL(registrar);
136 
137  if (self->engine == nullptr) {
138  return FALSE;
139  }
140 
141  return fl_engine_mark_texture_frame_available(self->engine,
142  fl_texture_get_id(texture));
143 }

References fl_engine_mark_texture_frame_available(), and fl_texture_get_id().

Referenced by fl_texture_registrar_impl_iface_init(), and G_DECLARE_INTERFACE().

◆ register_texture()

static gboolean register_texture ( FlTextureRegistrar *  registrar,
FlTexture *  texture 
)
static

Definition at line 92 of file fl_texture_registrar.cc.

93  {
94  FlTextureRegistrarImpl* self = FL_TEXTURE_REGISTRAR_IMPL(registrar);
95 
96  if (FL_IS_TEXTURE_GL(texture) || FL_IS_PIXEL_BUFFER_TEXTURE(texture)) {
97  if (self->engine == nullptr) {
98  return FALSE;
99  }
100 
101  // We ideally would use numeric IDs, but for backwards compatibility with
102  // existing code use the address of the texture. Once all code uses
103  // fl_texture_get_id we can re-enable this method. See
104  // https://github.com/flutter/flutter/issues/124009 int64_t id =
105  // self->next_id++;
106  int64_t id = reinterpret_cast<int64_t>(texture);
107  if (fl_engine_register_external_texture(self->engine, id)) {
108  fl_texture_set_id(texture, id);
109  g_mutex_lock(&self->textures_mutex);
110  g_hash_table_insert(self->textures, GINT_TO_POINTER(id),
111  g_object_ref(texture));
112  g_mutex_unlock(&self->textures_mutex);
113  return TRUE;
114  } else {
115  return FALSE;
116  }
117  } else {
118  // We currently only support #FlTextureGL and #FlPixelBufferTexture.
119  return FALSE;
120  }
121 }

References fl_engine_register_external_texture(), fl_texture_set_id(), and TRUE.

Referenced by fl_texture_registrar_impl_iface_init(), and G_DECLARE_INTERFACE().

◆ unregister_texture()

static gboolean unregister_texture ( FlTextureRegistrar *  registrar,
FlTexture *  texture 
)
static

Definition at line 145 of file fl_texture_registrar.cc.

146  {
147  FlTextureRegistrarImpl* self = FL_TEXTURE_REGISTRAR_IMPL(registrar);
148 
149  if (self->engine == nullptr) {
150  return FALSE;
151  }
152 
154  self->engine, fl_texture_get_id(texture));
155 
156  g_mutex_lock(&self->textures_mutex);
157  if (!g_hash_table_remove(self->textures,
158  GINT_TO_POINTER(fl_texture_get_id(texture)))) {
159  g_warning("Unregistering a non-existent texture %p", texture);
160  }
161  g_mutex_unlock(&self->textures_mutex);
162 
163  return result;
164 }

References fl_engine_unregister_external_texture(), fl_texture_get_id(), and result.

Referenced by fl_texture_registrar_impl_iface_init(), and G_DECLARE_INTERFACE().

fl_engine_mark_texture_frame_available
gboolean fl_engine_mark_texture_frame_available(FlEngine *self, int64_t texture_id)
Definition: fl_engine.cc:873
user_data
FlKeyEvent uint64_t FlKeyResponderAsyncCallback gpointer user_data
Definition: fl_key_channel_responder.cc:121
mark_texture_frame_available
static gboolean mark_texture_frame_available(FlTextureRegistrar *registrar, FlTexture *texture)
Definition: fl_texture_registrar.cc:133
unregister_texture
static gboolean unregister_texture(FlTextureRegistrar *registrar, FlTexture *texture)
Definition: fl_texture_registrar.cc:145
fl_texture_set_id
void fl_texture_set_id(FlTexture *self, int64_t id)
Definition: fl_texture.cc:15
TRUE
return TRUE
Definition: fl_pixel_buffer_texture_test.cc:53
fl_texture_get_id
G_MODULE_EXPORT int64_t fl_texture_get_id(FlTexture *self)
Definition: fl_texture.cc:20
lookup_texture
static FlTexture * lookup_texture(FlTextureRegistrar *registrar, int64_t texture_id)
Definition: fl_texture_registrar.cc:123
engine_weak_notify_cb
static void engine_weak_notify_cb(gpointer user_data, GObject *where_the_object_was)
Definition: fl_texture_registrar.cc:57
result
GAsyncResult * result
Definition: fl_text_input_plugin.cc:106
register_texture
static gboolean register_texture(FlTextureRegistrar *registrar, FlTexture *texture)
Definition: fl_texture_registrar.cc:92
fl_texture_registrar_impl_dispose
static void fl_texture_registrar_impl_dispose(GObject *object)
Definition: fl_texture_registrar.cc:71
fl_engine_register_external_texture
gboolean fl_engine_register_external_texture(FlEngine *self, int64_t texture_id)
Definition: fl_engine.cc:880
engine
FlEngine * engine
Definition: fl_view_accessible.cc:26
fl_engine_unregister_external_texture
gboolean fl_engine_unregister_external_texture(FlEngine *self, int64_t texture_id)
Definition: fl_engine.cc:887
texture_id
int64_t texture_id
Definition: texture_registrar_unittests.cc:24