5 #include "display_list/dl_sampling_options.h"
6 #include "display_list/dl_tile_mode.h"
7 #include "display_list/dl_vertices.h"
8 #include "display_list/effects/dl_mask_filter.h"
11 #include "flutter/display_list/dl_blend_mode.h"
12 #include "flutter/display_list/dl_builder.h"
13 #include "flutter/display_list/dl_color.h"
14 #include "flutter/display_list/dl_paint.h"
15 #include "flutter/testing/testing.h"
25 std::shared_ptr<DlVertices> MakeVertices(
27 std::vector<DlPoint> vertices,
28 std::vector<uint16_t> indices,
29 std::vector<DlPoint> texture_coordinates,
30 std::vector<DlColor> colors) {
31 DlVertices::Builder::Flags flags(
32 {{texture_coordinates.size() > 0, colors.size() > 0}});
33 DlVertices::Builder builder(mode, vertices.size(), flags, indices.size());
34 if (colors.size() > 0) {
35 builder.store_colors(colors.data());
37 if (texture_coordinates.size() > 0) {
38 builder.store_texture_coordinates(texture_coordinates.data());
40 if (indices.size() > 0) {
41 builder.store_indices(indices.data());
43 builder.store_vertices(vertices.data());
44 return builder.build();
50 DisplayListBuilder builder;
54 auto size = image->impeller_texture()->GetSize();
57 DlColorSource::MakeImage(image, DlTileMode::kClamp, DlTileMode::kClamp));
59 std::vector<DlPoint> vertex_coordinates = {
64 auto vertices = MakeVertices(DlVertexMode::kTriangleStrip, vertex_coordinates,
67 builder.DrawVertices(vertices, DlBlendMode::kSrcOver, paint);
68 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
73 DisplayListBuilder builder;
77 auto size = image->impeller_texture()->GetSize();
79 DlMatrix matrix = DlMatrix::MakeTranslation({100, 100});
81 DlColorSource::MakeImage(image, DlTileMode::kClamp, DlTileMode::kClamp,
82 DlImageSampling::kLinear, &matrix));
84 std::vector<DlPoint> positions = {
90 MakeVertices(DlVertexMode::kTriangleStrip, positions, {0, 1, 2}, {}, {});
92 builder.DrawVertices(vertices, DlBlendMode::kSrcOver, paint);
93 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
98 DisplayListBuilder builder;
102 auto size = image->impeller_texture()->GetSize();
104 paint.setColorSource(
105 DlColorSource::MakeImage(image, DlTileMode::kClamp, DlTileMode::kClamp));
107 std::vector<DlPoint> positions = {
112 std::vector<DlColor> colors = {
113 DlColor::kRed().withAlpha(128), DlColor::kBlue().withAlpha(128),
114 DlColor::kGreen().withAlpha(128), DlColor::kRed().withAlpha(128),
115 DlColor::kBlue().withAlpha(128), DlColor::kGreen().withAlpha(128),
119 MakeVertices(DlVertexMode::kTriangles, positions, {}, {}, colors);
121 builder.DrawVertices(vertices, DlBlendMode::kDstOver, paint);
122 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
126 DisplayListBuilder builder;
130 auto size = image->impeller_texture()->GetSize();
132 paint.setColorSource(
133 DlColorSource::MakeImage(image, DlTileMode::kClamp, DlTileMode::kClamp));
135 std::vector<DlPoint> positions = {
140 std::vector<DlColor> colors = {
141 DlColor::kRed().modulateOpacity(0.5),
142 DlColor::kBlue().modulateOpacity(0.5),
143 DlColor::kGreen().modulateOpacity(0.5),
144 DlColor::kRed().modulateOpacity(0.5),
145 DlColor::kBlue().modulateOpacity(0.5),
146 DlColor::kGreen().modulateOpacity(0.5),
150 MakeVertices(DlVertexMode::kTriangles, positions, {}, {}, colors);
152 builder.DrawVertices(vertices, DlBlendMode::kColorBurn, paint);
153 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
158 constexpr
Scalar hexagon_radius = 125;
159 auto hex_start =
Point(200.0, -hexagon_radius + 200.0);
160 auto center_to_flat = 1.73 / 2 * hexagon_radius;
163 std::vector<DlPoint> vertices = {
164 DlPoint(hex_start.x, hex_start.y),
165 DlPoint(hex_start.x + center_to_flat, hex_start.y + 0.5 * hexagon_radius),
166 DlPoint(hex_start.x + center_to_flat, hex_start.y + 1.5 * hexagon_radius),
167 DlPoint(hex_start.x + center_to_flat, hex_start.y + 1.5 * hexagon_radius),
168 DlPoint(hex_start.x, hex_start.y + 2 * hexagon_radius),
169 DlPoint(hex_start.x, hex_start.y + 2 * hexagon_radius),
170 DlPoint(hex_start.x - center_to_flat, hex_start.y + 1.5 * hexagon_radius),
171 DlPoint(hex_start.x - center_to_flat, hex_start.y + 1.5 * hexagon_radius),
172 DlPoint(hex_start.x - center_to_flat, hex_start.y + 0.5 * hexagon_radius)
175 auto paint = flutter::DlPaint(flutter::DlColor::kDarkGrey());
176 auto dl_vertices = flutter::DlVertices::Make(
177 flutter::DlVertexMode::kTriangleFan, vertices.size(), vertices.data(),
179 flutter::DisplayListBuilder builder;
180 builder.DrawVertices(dl_vertices, flutter::DlBlendMode::kSrcOver, paint);
181 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
187 std::vector<DlPoint> positions = {
192 std::vector<flutter::DlColor> colors = {flutter::DlColor::kWhite(),
193 flutter::DlColor::kGreen(),
194 flutter::DlColor::kWhite()};
196 auto vertices = flutter::DlVertices::Make(
197 flutter::DlVertexMode::kTriangles, 3, positions.data(),
198 nullptr, colors.data());
200 flutter::DisplayListBuilder builder;
201 flutter::DlPaint paint;
203 paint.setColor(flutter::DlColor::kRed().modulateOpacity(0.5));
204 builder.Scale(-1, -1);
205 builder.DrawVertices(vertices, flutter::DlBlendMode::kSrcOver, paint);
207 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
211 std::vector<DlPoint> positions = {
217 auto vertices = flutter::DlVertices::Make(
218 flutter::DlVertexMode::kTriangles, 3, positions.data(),
221 std::vector<flutter::DlColor> colors = {flutter::DlColor::kBlue(),
222 flutter::DlColor::kRed()};
223 const float stops[2] = {0.0, 1.0};
225 auto linear = flutter::DlColorSource::MakeLinear(
226 {100.0, 100.0}, {300.0, 300.0}, 2, colors.data(), stops,
227 flutter::DlTileMode::kRepeat);
229 flutter::DisplayListBuilder builder;
230 flutter::DlPaint paint;
232 paint.setColorSource(linear);
233 builder.DrawVertices(vertices, flutter::DlBlendMode::kSrcOver, paint);
235 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
239 std::vector<DlPoint> positions = {
244 std::vector<DlPoint> texture_coordinates = {
250 auto vertices = flutter::DlVertices::Make(
251 flutter::DlVertexMode::kTriangles, 3, positions.data(),
252 texture_coordinates.data(),
nullptr);
254 std::vector<flutter::DlColor> colors = {flutter::DlColor::kBlue(),
255 flutter::DlColor::kRed()};
256 const float stops[2] = {0.0, 1.0};
258 auto linear = flutter::DlColorSource::MakeLinear(
259 {100.0, 100.0}, {300.0, 300.0}, 2, colors.data(), stops,
260 flutter::DlTileMode::kRepeat);
262 flutter::DisplayListBuilder builder;
263 flutter::DlPaint paint;
265 paint.setColorSource(linear);
266 builder.DrawVertices(vertices, flutter::DlBlendMode::kSrcOver, paint);
268 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
272 auto texture = CreateTextureForFixture(
"embarcadero.jpg");
274 std::vector<DlPoint> positions = {
279 std::vector<DlPoint> texture_coordinates = {
285 auto vertices = flutter::DlVertices::Make(
286 flutter::DlVertexMode::kTriangles, 3, positions.data(),
287 texture_coordinates.data(),
nullptr);
289 flutter::DisplayListBuilder builder;
290 flutter::DlPaint paint;
292 auto image_source = flutter::DlColorSource::MakeImage(
293 dl_image, flutter::DlTileMode::kRepeat, flutter::DlTileMode::kRepeat);
295 paint.setColorSource(image_source);
296 builder.DrawVertices(vertices, flutter::DlBlendMode::kSrcOver, paint);
298 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
302 DrawVerticesImageSourceWithTextureCoordinatesAndColorBlending) {
303 auto texture = CreateTextureForFixture(
"embarcadero.jpg");
305 std::vector<DlPoint> positions = {
310 std::vector<flutter::DlColor> colors = {flutter::DlColor::kWhite(),
311 flutter::DlColor::kGreen(),
312 flutter::DlColor::kWhite()};
313 std::vector<DlPoint> texture_coordinates = {
319 auto vertices = flutter::DlVertices::Make(
320 flutter::DlVertexMode::kTriangles, 3, positions.data(),
321 texture_coordinates.data(), colors.data());
323 flutter::DisplayListBuilder builder;
324 flutter::DlPaint paint;
326 auto image_source = flutter::DlColorSource::MakeImage(
327 dl_image, flutter::DlTileMode::kRepeat, flutter::DlTileMode::kRepeat);
329 paint.setColorSource(image_source);
330 builder.DrawVertices(vertices, flutter::DlBlendMode::kModulate, paint);
332 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
336 std::vector<DlPoint> positions = {
342 std::vector<uint16_t> indices = {0, 1, 2, 0, 2, 3};
344 auto vertices = flutter::DlVertices::Make(
345 flutter::DlVertexMode::kTriangles, positions.size(), positions.data(),
346 nullptr,
nullptr, indices.size(),
349 flutter::DisplayListBuilder builder;
350 flutter::DlPaint paint;
352 paint.setColor(flutter::DlColor::kRed());
353 builder.DrawVertices(vertices, flutter::DlBlendMode::kSrcOver, paint);
355 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
359 std::vector<DlPoint> positions = {
365 auto color = flutter::DlColor::kBlue().withAlpha(0x99);
366 std::vector<uint16_t> indices = {0, 1, 2, 0, 2, 3};
367 std::vector<flutter::DlColor> colors = {color, color, color, color};
369 auto vertices = flutter::DlVertices::Make(
370 flutter::DlVertexMode::kTriangles, positions.size(), positions.data(),
371 nullptr, colors.data(), indices.size(),
374 flutter::DisplayListBuilder builder;
375 flutter::DlPaint paint;
376 paint.setBlendMode(flutter::DlBlendMode::kSrcOver);
377 paint.setColor(flutter::DlColor::kRed());
379 builder.DrawRect(DlRect::MakeLTRB(0, 0, 400, 400), paint);
380 builder.DrawVertices(vertices, flutter::DlBlendMode::kDst, paint);
382 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
386 std::vector<DlPoint> positions = {
392 std::vector<uint16_t> indices = {0, 1, 2, 0, 2, 3, 99, 100, 101};
394 auto vertices = flutter::DlVertices::Make(
395 flutter::DlVertexMode::kTriangles, positions.size(), positions.data(),
396 nullptr,
nullptr, indices.size(),
399 EXPECT_EQ(vertices->GetBounds(), DlRect::MakeLTRB(100, 100, 300, 500));
401 flutter::DisplayListBuilder builder;
402 flutter::DlPaint paint;
403 paint.setBlendMode(flutter::DlBlendMode::kSrcOver);
404 paint.setColor(flutter::DlColor::kRed());
406 builder.DrawRect(DlRect::MakeLTRB(0, 0, 400, 400), paint);
407 builder.DrawVertices(vertices, flutter::DlBlendMode::kSrc, paint);
410 std::shared_ptr<Texture> image =
418 std::vector<DlPoint> positions_lt = {
425 auto vertices_lt = flutter::DlVertices::Make(
426 flutter::DlVertexMode::kTriangleStrip, positions_lt.size(),
428 positions_lt.data(),
nullptr,
432 std::vector<DlPoint> positions_rt = {
439 auto vertices_rt = flutter::DlVertices::Make(
440 flutter::DlVertexMode::kTriangleStrip, positions_rt.size(),
442 positions_rt.data(),
nullptr,
446 std::vector<DlPoint> positions_lb = {
453 auto vertices_lb = flutter::DlVertices::Make(
454 flutter::DlVertexMode::kTriangleStrip, positions_lb.size(),
456 positions_lb.data(),
nullptr,
460 std::vector<DlPoint> positions_rb = {
467 auto vertices_rb = flutter::DlVertices::Make(
468 flutter::DlVertexMode::kTriangleStrip, positions_rb.size(),
470 positions_rb.data(),
nullptr,
474 flutter::DisplayListBuilder builder;
475 flutter::DlPaint paint;
476 flutter::DlPaint rect_paint;
477 rect_paint.setColor(DlColor::kBlue());
479 auto runtime_stages =
480 OpenAssetAsRuntimeStage(
"runtime_stage_simple.frag.iplr");
484 ASSERT_TRUE(runtime_stage);
486 auto runtime_effect = DlRuntimeEffect::MakeImpeller(runtime_stage);
487 auto uniform_data = std::make_shared<std::vector<uint8_t>>();
488 auto color_source = flutter::DlColorSource::MakeRuntimeEffect(
489 runtime_effect, {}, uniform_data);
491 paint.setColorSource(color_source);
493 builder.Scale(GetContentScale().
x, GetContentScale().y);
495 builder.DrawRect(DlRect::MakeLTRB(0, 0, 100, 100), rect_paint);
496 builder.DrawVertices(vertices_lt, flutter::DlBlendMode::kSrcOver, paint);
497 builder.DrawVertices(vertices_rt, flutter::DlBlendMode::kSrcOver, paint);
498 builder.DrawVertices(vertices_lb, flutter::DlBlendMode::kSrcOver, paint);
499 builder.DrawVertices(vertices_rb, flutter::DlBlendMode::kSrcOver, paint);
502 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
508 DrawVerticesTextureCoordinatesWithFragmentShaderNonZeroOrigin) {
509 std::vector<DlPoint> positions_lt = {
516 auto vertices = flutter::DlVertices::Make(
517 flutter::DlVertexMode::kTriangleStrip, positions_lt.size(),
519 positions_lt.data(),
nullptr,
523 flutter::DisplayListBuilder builder;
524 flutter::DlPaint paint;
525 flutter::DlPaint rect_paint;
526 rect_paint.setColor(DlColor::kBlue());
528 auto runtime_stages =
529 OpenAssetAsRuntimeStage(
"runtime_stage_position.frag.iplr");
533 ASSERT_TRUE(runtime_stage);
535 auto runtime_effect = DlRuntimeEffect::MakeImpeller(runtime_stage);
536 auto rect_data = std::vector<Rect>{
Rect::MakeLTRB(200, 200, 250, 250)};
538 auto uniform_data = std::make_shared<std::vector<uint8_t>>();
539 uniform_data->resize(rect_data.size() *
sizeof(
Rect));
540 memcpy(uniform_data->data(), rect_data.data(), uniform_data->size());
542 auto color_source = flutter::DlColorSource::MakeRuntimeEffect(
543 runtime_effect, {}, uniform_data);
545 paint.setColorSource(color_source);
547 builder.Scale(GetContentScale().
x, GetContentScale().y);
548 builder.DrawRect(DlRect::MakeLTRB(200, 200, 250, 250), rect_paint);
549 builder.DrawVertices(vertices, flutter::DlBlendMode::kSrcOver, paint);
551 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
556 DisplayListBuilder builder;
558 paint.setMaskFilter(DlBlurMaskFilter::Make(DlBlurStyle::kNormal, 10));
560 std::vector<DlPoint> vertex_coordinates = {
565 auto vertices = MakeVertices(DlVertexMode::kTriangleStrip, vertex_coordinates,
568 builder.DrawVertices(vertices, DlBlendMode::kSrcOver, paint);
569 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
static sk_sp< DlImageImpeller > Make(std::shared_ptr< Texture > texture, OwningContext owning_context=OwningContext::kIO)
TEST_P(AiksTest, DrawAtlasNoColor)
std::shared_ptr< Texture > DisplayListToTexture(const sk_sp< flutter::DisplayList > &display_list, ISize size, AiksContext &context, bool reset_host_buffer, bool generate_mips)
Render the provided display list to a texture with the given size.
constexpr RuntimeStageBackend PlaygroundBackendToRuntimeStageBackend(PlaygroundBackend backend)
constexpr static TRect MakeLTRB(Type left, Type top, Type right, Type bottom)