10 #include "fml/trace_event.h"
32 class GenericVariants {
34 void Set(
const ContentContextOptions& options,
35 std::unique_ptr<GenericRenderPipelineHandle> pipeline) {
36 uint64_t p_key = options.ToKey();
37 for (
const auto& [key, pipeline] :
pipelines_) {
42 pipelines_.push_back(std::make_pair(p_key, std::move(pipeline)));
45 void SetDefault(
const ContentContextOptions& options,
46 std::unique_ptr<GenericRenderPipelineHandle> pipeline) {
49 Set(options, std::move(pipeline));
53 GenericRenderPipelineHandle* Get(
const ContentContextOptions& options)
const {
54 uint64_t p_key = options.ToKey();
55 for (
const auto& [key, pipeline] :
pipelines_) {
57 return pipeline.get();
63 void SetDefaultDescriptor(std::optional<PipelineDescriptor> desc) {
64 desc_ = std::move(desc);
67 size_t GetPipelineCount()
const {
return pipelines_.size(); }
69 bool IsDefault(
const ContentContextOptions& opts) {
75 std::optional<PipelineDescriptor>
desc_;
77 std::vector<std::pair<uint64_t, std::unique_ptr<GenericRenderPipelineHandle>>>
94 template <
class PipelineHandleT>
95 class Variants :
public GenericVariants {
97 ShaderStageCompatibilityChecker<
98 typename PipelineHandleT::VertexShader,
99 typename PipelineHandleT::FragmentShader>::Check(),
100 "The output slots for the fragment shader don't have matches in the "
101 "vertex shader's output slots. This will result in a linker error.");
104 Variants() =
default;
106 void Set(
const ContentContextOptions& options,
107 std::unique_ptr<PipelineHandleT> pipeline) {
108 GenericVariants::Set(options, std::move(pipeline));
111 void SetDefault(
const ContentContextOptions& options,
112 std::unique_ptr<PipelineHandleT> pipeline) {
113 GenericVariants::SetDefault(options, std::move(pipeline));
116 void CreateDefault(
const Context& context,
117 const ContentContextOptions& options,
118 const std::vector<Scalar>& constants = {}) {
119 std::optional<PipelineDescriptor> desc =
120 PipelineHandleT::Builder::MakeDefaultPipelineDescriptor(context,
122 if (!desc.has_value()) {
126 options.ApplyToPipelineDescriptor(*desc);
128 if (context.GetFlags().lazy_shader_mode) {
129 SetDefault(options,
nullptr);
131 SetDefault(options, std::make_unique<PipelineHandleT>(context,
desc_,
136 PipelineHandleT* Get(
const ContentContextOptions& options)
const {
137 return static_cast<PipelineHandleT*
>(GenericVariants::Get(options));
140 PipelineHandleT* GetDefault(
const Context& context) {
145 if (result !=
nullptr) {
149 context,
desc_,
false));
154 Variants(
const Variants&) =
delete;
156 Variants& operator=(
const Variants&) =
delete;
159 template <
class RenderPipelineHandleT>
160 RenderPipelineHandleT* CreateIfNeeded(
161 const ContentContext* context,
162 Variants<RenderPipelineHandleT>& container,
163 ContentContextOptions opts) {
164 if (!context->IsValid()) {
168 if (RenderPipelineHandleT* found = container.Get(opts)) {
172 RenderPipelineHandleT* default_handle =
173 container.GetDefault(*context->GetContext());
174 if (container.IsDefault(opts)) {
175 return default_handle;
179 FML_CHECK(default_handle !=
nullptr);
181 const std::shared_ptr<Pipeline<PipelineDescriptor>>& pipeline =
182 default_handle->WaitAndGet();
187 auto variant_future = pipeline->CreateVariant(
188 false, [&opts, variants_count = container.GetPipelineCount()](
189 PipelineDescriptor& desc) {
190 opts.ApplyToPipelineDescriptor(desc);
192 SPrintF(
"%s V#%zu", desc.GetLabel().data(), variants_count));
194 std::unique_ptr<RenderPipelineHandleT> variant =
195 std::make_unique<RenderPipelineHandleT>(std::move(variant_future));
196 container.Set(opts, std::move(variant));
197 return container.Get(opts);
200 template <
class TypedPipeline>
201 PipelineRef GetPipeline(
const ContentContext* context,
202 Variants<TypedPipeline>& container,
203 ContentContextOptions opts) {
204 TypedPipeline* pipeline = CreateIfNeeded(context, container, opts);
206 return raw_ptr<Pipeline<PipelineDescriptor>>();
208 return raw_ptr(pipeline->WaitAndGet());
302 #ifdef IMPELLER_ENABLE_OPENGLES
303 Variants<TiledTextureExternalPipeline> tiled_texture_external;
304 Variants<TextureDownsampleGlesPipeline> texture_downsample_gles;
305 Variants<TiledTextureUvExternalPipeline> tiled_texture_uv_external;
315 <<
" as a pipeline blend.";
327 switch (pipeline_blend) {
436 <<
"Depth attachment doesn't match expected pipeline state. "
437 "has_depth_stencil_attachments="
440 <<
"Stencil attachment doesn't match expected pipeline state. "
441 "has_depth_stencil_attachments="
443 if (maybe_stencil.has_value()) {
494 if (maybe_depth.has_value()) {
506 bool supports_decal) {
507 Scalar x = supports_decal ? 1 : 0;
520 {
x, 1, -1, 1, -1, 0},
527 template <
typename PipelineT>
530 auto desc = PipelineT::Builder::MakeDefaultPipelineDescriptor(context);
531 if (!desc.has_value()) {
535 const auto default_color_format =
539 .color_attachment_pixel_format = default_color_format}
540 .ApplyToPipelineDescriptor(*desc);
541 return std::make_unique<PipelineT>(context, desc);
545 std::shared_ptr<Context> context,
546 std::shared_ptr<TypographerContext> typographer_context,
547 std::shared_ptr<RenderTargetAllocator> render_target_allocator)
548 : context_(
std::move(context)),
553 render_target_cache_(render_target_allocator == nullptr
555 context_->GetResourceAllocator())
556 :
std::move(render_target_allocator)),
558 context_->GetResourceAllocator(),
559 context_->GetIdleWaiter(),
560 context_->GetCapabilities()->GetMinimumUniformAlignment())),
562 if (!context_ || !context_->IsValid()) {
571 empty_texture_ =
GetContext()->GetResourceAllocator()->CreateTexture(desc);
574 std::shared_ptr<CommandBuffer> cmd_buffer =
576 std::shared_ptr<BlitPass> blit_pass = cmd_buffer->CreateBlitPass();
581 if (!blit_pass->EncodeCommands() || !
GetContext()
583 ->Submit({std::move(cmd_buffer)})
591 .color_attachment_pixel_format =
592 context_->GetCapabilities()->GetDefaultColorFormat()};
596 .color_attachment_pixel_format =
597 context_->GetCapabilities()->GetDefaultColorFormat()};
601 .color_attachment_pixel_format =
602 context_->GetCapabilities()->GetDefaultColorFormat(),
603 .has_depth_stencil_attachments =
false};
604 const auto supports_decal =
static_cast<Scalar>(
605 context_->GetCapabilities()->SupportsDecalSamplerAddressMode());
614 GetContext()->GetCapabilities()->GetDefaultGlyphAtlasFormat() ==
616 pipelines_->solid_fill.CreateDefault(*context_, options);
617 pipelines_->texture.CreateDefault(*context_, options);
618 pipelines_->fast_gradient.CreateDefault(*context_, options);
619 pipelines_->line.CreateDefault(*context_, options);
621 if (context_->GetCapabilities()->SupportsSSBO()) {
622 pipelines_->linear_gradient_ssbo_fill.CreateDefault(*context_, options);
623 pipelines_->radial_gradient_ssbo_fill.CreateDefault(*context_, options);
624 pipelines_->conical_gradient_ssbo_fill.CreateDefault(*context_, options,
626 pipelines_->conical_gradient_ssbo_fill_radial.CreateDefault(
627 *context_, options, {1.0});
628 pipelines_->conical_gradient_ssbo_fill_strip.CreateDefault(
629 *context_, options, {2.0});
630 pipelines_->conical_gradient_ssbo_fill_strip_and_radial.CreateDefault(
631 *context_, options, {0.0});
632 pipelines_->sweep_gradient_ssbo_fill.CreateDefault(*context_, options);
634 pipelines_->linear_gradient_uniform_fill.CreateDefault(*context_,
636 pipelines_->radial_gradient_uniform_fill.CreateDefault(*context_,
638 pipelines_->conical_gradient_uniform_fill.CreateDefault(*context_,
640 pipelines_->conical_gradient_uniform_fill_radial.CreateDefault(*context_,
642 pipelines_->conical_gradient_uniform_fill_strip.CreateDefault(*context_,
644 pipelines_->conical_gradient_uniform_fill_strip_and_radial.CreateDefault(
646 pipelines_->sweep_gradient_uniform_fill.CreateDefault(*context_, options);
648 pipelines_->linear_gradient_fill.CreateDefault(*context_, options);
649 pipelines_->radial_gradient_fill.CreateDefault(*context_, options);
650 pipelines_->conical_gradient_fill.CreateDefault(*context_, options);
651 pipelines_->conical_gradient_fill_radial.CreateDefault(*context_,
653 pipelines_->conical_gradient_fill_strip.CreateDefault(*context_, options);
654 pipelines_->conical_gradient_fill_strip_and_radial.CreateDefault(
656 pipelines_->sweep_gradient_fill.CreateDefault(*context_, options);
660 auto clip_pipeline_descriptor =
662 if (!clip_pipeline_descriptor.has_value()) {
667 .color_attachment_pixel_format =
668 context_->GetCapabilities()->GetDefaultColorFormat()}
669 .ApplyToPipelineDescriptor(*clip_pipeline_descriptor);
671 auto clip_color_attachments =
672 clip_pipeline_descriptor->GetColorAttachmentDescriptors();
673 for (
auto& color_attachment : clip_color_attachments) {
676 clip_pipeline_descriptor->SetColorAttachmentDescriptors(
677 std::move(clip_color_attachments));
678 if (
GetContext()->GetFlags().lazy_shader_mode) {
679 pipelines_->clip.SetDefaultDescriptor(clip_pipeline_descriptor);
680 pipelines_->clip.SetDefault(options,
nullptr);
684 std::make_unique<ClipPipeline>(*context_, clip_pipeline_descriptor));
687 *context_, options_no_msaa_no_depth_stencil);
688 pipelines_->rrect_blur.CreateDefault(*context_, options_trianglestrip);
689 pipelines_->rsuperellipse_blur.CreateDefault(*context_,
690 options_trianglestrip);
691 pipelines_->texture_strict_src.CreateDefault(*context_, options);
692 pipelines_->tiled_texture.CreateDefault(*context_, options,
695 *context_, options_no_msaa_no_depth_stencil, {supports_decal});
696 pipelines_->border_mask_blur.CreateDefault(*context_,
697 options_trianglestrip);
698 pipelines_->color_matrix_color_filter.CreateDefault(*context_,
699 options_trianglestrip);
700 pipelines_->vertices_uber_1_.CreateDefault(*context_, options,
702 pipelines_->vertices_uber_2_.CreateDefault(*context_, options,
705 const std::array<std::vector<Scalar>, 15> porter_duff_constants =
707 pipelines_->clear_blend.CreateDefault(*context_, options_trianglestrip,
708 porter_duff_constants[0]);
709 pipelines_->source_blend.CreateDefault(*context_, options_trianglestrip,
710 porter_duff_constants[1]);
712 *context_, options_trianglestrip, porter_duff_constants[2]);
714 *context_, options_trianglestrip, porter_duff_constants[3]);
715 pipelines_->destination_over_blend.CreateDefault(
716 *context_, options_trianglestrip, porter_duff_constants[4]);
717 pipelines_->source_in_blend.CreateDefault(*context_, options_trianglestrip,
718 porter_duff_constants[5]);
719 pipelines_->destination_in_blend.CreateDefault(
720 *context_, options_trianglestrip, porter_duff_constants[6]);
721 pipelines_->source_out_blend.CreateDefault(*context_, options_trianglestrip,
722 porter_duff_constants[7]);
723 pipelines_->destination_out_blend.CreateDefault(
724 *context_, options_trianglestrip, porter_duff_constants[8]);
726 *context_, options_trianglestrip, porter_duff_constants[9]);
727 pipelines_->destination_a_top_blend.CreateDefault(
728 *context_, options_trianglestrip, porter_duff_constants[10]);
729 pipelines_->xor_blend.CreateDefault(*context_, options_trianglestrip,
730 porter_duff_constants[11]);
731 pipelines_->plus_blend.CreateDefault(*context_, options_trianglestrip,
732 porter_duff_constants[12]);
733 pipelines_->modulate_blend.CreateDefault(*context_, options_trianglestrip,
734 porter_duff_constants[13]);
735 pipelines_->screen_blend.CreateDefault(*context_, options_trianglestrip,
736 porter_duff_constants[14]);
739 if (context_->GetCapabilities()->SupportsFramebufferFetch()) {
740 pipelines_->framebuffer_blend_color.CreateDefault(
741 *context_, options_trianglestrip,
743 pipelines_->framebuffer_blend_colorburn.CreateDefault(
744 *context_, options_trianglestrip,
746 pipelines_->framebuffer_blend_colordodge.CreateDefault(
747 *context_, options_trianglestrip,
749 pipelines_->framebuffer_blend_darken.CreateDefault(
750 *context_, options_trianglestrip,
752 pipelines_->framebuffer_blend_difference.CreateDefault(
753 *context_, options_trianglestrip,
755 pipelines_->framebuffer_blend_exclusion.CreateDefault(
756 *context_, options_trianglestrip,
758 pipelines_->framebuffer_blend_hardlight.CreateDefault(
759 *context_, options_trianglestrip,
761 pipelines_->framebuffer_blend_hue.CreateDefault(
762 *context_, options_trianglestrip,
764 pipelines_->framebuffer_blend_lighten.CreateDefault(
765 *context_, options_trianglestrip,
767 pipelines_->framebuffer_blend_luminosity.CreateDefault(
768 *context_, options_trianglestrip,
770 pipelines_->framebuffer_blend_multiply.CreateDefault(
771 *context_, options_trianglestrip,
773 pipelines_->framebuffer_blend_overlay.CreateDefault(
774 *context_, options_trianglestrip,
776 pipelines_->framebuffer_blend_saturation.CreateDefault(
777 *context_, options_trianglestrip,
779 pipelines_->framebuffer_blend_screen.CreateDefault(
780 *context_, options_trianglestrip,
782 pipelines_->framebuffer_blend_softlight.CreateDefault(
783 *context_, options_trianglestrip,
787 *context_, options_trianglestrip,
790 *context_, options_trianglestrip,
793 *context_, options_trianglestrip,
796 *context_, options_trianglestrip,
799 *context_, options_trianglestrip,
802 *context_, options_trianglestrip,
805 *context_, options_trianglestrip,
808 *context_, options_trianglestrip,
811 *context_, options_trianglestrip,
814 *context_, options_trianglestrip,
817 *context_, options_trianglestrip,
820 *context_, options_trianglestrip,
823 *context_, options_trianglestrip,
826 *context_, options_trianglestrip,
829 *context_, options_trianglestrip,
833 pipelines_->morphology_filter.CreateDefault(*context_, options_trianglestrip,
835 pipelines_->linear_to_srgb_filter.CreateDefault(*context_,
836 options_trianglestrip);
837 pipelines_->srgb_to_linear_filter.CreateDefault(*context_,
838 options_trianglestrip);
839 pipelines_->yuv_to_rgb_filter.CreateDefault(*context_, options_trianglestrip);
841 #if defined(IMPELLER_ENABLE_OPENGLES)
843 #if !defined(FML_OS_MACOSX)
845 pipelines_->tiled_texture_external.CreateDefault(*context_, options);
846 pipelines_->tiled_texture_uv_external.CreateDefault(*context_, options);
848 pipelines_->texture_downsample_gles.CreateDefault(*context_,
849 options_trianglestrip);
854 InitializeCommonlyUsedShadersIfNeeded();
864 return empty_texture_;
868 std::string_view label,
870 const std::shared_ptr<CommandBuffer>& command_buffer,
873 bool depth_stencil_enabled,
874 int32_t mip_count)
const {
875 const std::shared_ptr<Context>& context =
GetContext();
878 std::optional<RenderTarget::AttachmentConfig> depth_stencil_config =
880 : std::optional<RenderTarget::AttachmentConfig>();
882 if (context->GetCapabilities()->SupportsOffscreenMSAA() && msaa_enabled) {
884 *context, texture_size,
889 *context, texture_size,
893 return MakeSubpass(label, subpass_target, command_buffer, subpass_callback);
897 std::string_view label,
899 const std::shared_ptr<CommandBuffer>& command_buffer,
901 const std::shared_ptr<Context>& context =
GetContext();
904 if (!subpass_texture) {
905 return fml::Status(fml::StatusCode::kUnknown,
"");
908 auto sub_renderpass = command_buffer->CreateRenderPass(subpass_target);
909 if (!sub_renderpass) {
910 return fml::Status(fml::StatusCode::kUnknown,
"");
912 sub_renderpass->SetLabel(label);
914 if (!subpass_callback(*
this, *sub_renderpass)) {
915 return fml::Status(fml::StatusCode::kUnknown,
"");
918 if (!sub_renderpass->EncodeCommands()) {
919 return fml::Status(fml::StatusCode::kUnknown,
"");
922 const std::shared_ptr<Texture>& target_texture =
924 if (target_texture->GetMipCount() > 1) {
925 fml::Status mipmap_status =
927 if (!mipmap_status.ok()) {
928 return mipmap_status;
932 return subpass_target;
936 return *tessellator_;
944 return *context_->GetCapabilities();
948 const std::string& unique_entrypoint_name,
951 create_callback)
const {
952 RuntimeEffectPipelineKey key{unique_entrypoint_name, options};
953 auto it = runtime_effect_pipelines_.find(key);
954 if (it == runtime_effect_pipelines_.end()) {
955 it = runtime_effect_pipelines_.insert(it, {key, create_callback()});
961 const std::string& unique_entrypoint_name)
const {
962 #ifdef IMPELLER_DEBUG
964 const auto& idle_waiter =
GetContext()->GetIdleWaiter();
966 idle_waiter->WaitIdle();
969 for (
auto it = runtime_effect_pipelines_.begin();
970 it != runtime_effect_pipelines_.end();) {
971 if (it->first.unique_entrypoint_name == unique_entrypoint_name) {
972 it = runtime_effect_pipelines_.erase(it);
979 void ContentContext::InitializeCommonlyUsedShadersIfNeeded()
const {
980 if (
GetContext()->GetFlags().lazy_shader_mode) {
983 GetContext()->InitializeCommonlyUsedShadersIfNeeded();
988 return GetPipeline(
this,
pipelines_->fast_gradient, opts);
993 return GetPipeline(
this,
pipelines_->linear_gradient_fill, opts);
998 return GetPipeline(
this,
pipelines_->linear_gradient_uniform_fill, opts);
1003 return GetPipeline(
this,
pipelines_->radial_gradient_uniform_fill, opts);
1008 return GetPipeline(
this,
pipelines_->sweep_gradient_uniform_fill, opts);
1014 return GetPipeline(
this,
pipelines_->linear_gradient_ssbo_fill, opts);
1020 return GetPipeline(
this,
pipelines_->radial_gradient_ssbo_fill, opts);
1028 return GetPipeline(
this,
pipelines_->conical_gradient_uniform_fill, opts);
1030 return GetPipeline(
this,
pipelines_->conical_gradient_uniform_fill_radial,
1033 return GetPipeline(
this,
pipelines_->conical_gradient_uniform_fill_strip,
1037 this,
pipelines_->conical_gradient_uniform_fill_strip_and_radial,
1048 return GetPipeline(
this,
pipelines_->conical_gradient_ssbo_fill, opts);
1050 return GetPipeline(
this,
pipelines_->conical_gradient_ssbo_fill_radial,
1053 return GetPipeline(
this,
pipelines_->conical_gradient_ssbo_fill_strip,
1057 this,
pipelines_->conical_gradient_ssbo_fill_strip_and_radial, opts);
1064 return GetPipeline(
this,
pipelines_->sweep_gradient_ssbo_fill, opts);
1069 return GetPipeline(
this,
pipelines_->radial_gradient_fill, opts);
1077 return GetPipeline(
this,
pipelines_->conical_gradient_fill, opts);
1079 return GetPipeline(
this,
pipelines_->conical_gradient_fill_radial, opts);
1081 return GetPipeline(
this,
pipelines_->conical_gradient_fill_strip, opts);
1084 this,
pipelines_->conical_gradient_fill_strip_and_radial, opts);
1090 return GetPipeline(
this,
pipelines_->rrect_blur, opts);
1095 return GetPipeline(
this,
pipelines_->rsuperellipse_blur, opts);
1100 return GetPipeline(
this,
pipelines_->sweep_gradient_fill, opts);
1105 return GetPipeline(
this,
pipelines_->solid_fill, opts);
1110 return GetPipeline(
this,
pipelines_->texture, opts);
1115 return GetPipeline(
this,
pipelines_->texture_strict_src, opts);
1120 return GetPipeline(
this,
pipelines_->tiled_texture, opts);
1125 return GetPipeline(
this,
pipelines_->gaussian_blur, opts);
1130 return GetPipeline(
this,
pipelines_->border_mask_blur, opts);
1135 return GetPipeline(
this,
pipelines_->morphology_filter, opts);
1140 return GetPipeline(
this,
pipelines_->color_matrix_color_filter, opts);
1145 return GetPipeline(
this,
pipelines_->linear_to_srgb_filter, opts);
1150 return GetPipeline(
this,
pipelines_->srgb_to_linear_filter, opts);
1154 return GetPipeline(
this,
pipelines_->clip, opts);
1159 return GetPipeline(
this,
pipelines_->glyph_atlas, opts);
1164 return GetPipeline(
this,
pipelines_->yuv_to_rgb_filter, opts);
1224 return GetPipeline(
this,
pipelines_->clear_blend, opts);
1229 return GetPipeline(
this,
pipelines_->source_blend, opts);
1234 return GetPipeline(
this,
pipelines_->destination_blend, opts);
1239 return GetPipeline(
this,
pipelines_->source_over_blend, opts);
1244 return GetPipeline(
this,
pipelines_->destination_over_blend, opts);
1249 return GetPipeline(
this,
pipelines_->source_in_blend, opts);
1254 return GetPipeline(
this,
pipelines_->destination_in_blend, opts);
1259 return GetPipeline(
this,
pipelines_->source_out_blend, opts);
1264 return GetPipeline(
this,
pipelines_->destination_out_blend, opts);
1269 return GetPipeline(
this,
pipelines_->source_a_top_blend, opts);
1274 return GetPipeline(
this,
pipelines_->destination_a_top_blend, opts);
1279 return GetPipeline(
this,
pipelines_->xor_blend, opts);
1284 return GetPipeline(
this,
pipelines_->plus_blend, opts);
1289 return GetPipeline(
this,
pipelines_->modulate_blend, opts);
1294 return GetPipeline(
this,
pipelines_->screen_blend, opts);
1299 return GetPipeline(
this,
pipelines_->blend_color, opts);
1304 return GetPipeline(
this,
pipelines_->blend_colorburn, opts);
1309 return GetPipeline(
this,
pipelines_->blend_colordodge, opts);
1314 return GetPipeline(
this,
pipelines_->blend_darken, opts);
1319 return GetPipeline(
this,
pipelines_->blend_difference, opts);
1324 return GetPipeline(
this,
pipelines_->blend_exclusion, opts);
1329 return GetPipeline(
this,
pipelines_->blend_hardlight, opts);
1334 return GetPipeline(
this,
pipelines_->blend_hue, opts);
1339 return GetPipeline(
this,
pipelines_->blend_lighten, opts);
1344 return GetPipeline(
this,
pipelines_->blend_luminosity, opts);
1349 return GetPipeline(
this,
pipelines_->blend_multiply, opts);
1354 return GetPipeline(
this,
pipelines_->blend_overlay, opts);
1359 return GetPipeline(
this,
pipelines_->blend_saturation, opts);
1364 return GetPipeline(
this,
pipelines_->blend_screen, opts);
1369 return GetPipeline(
this,
pipelines_->blend_softlight, opts);
1374 return GetPipeline(
this,
pipelines_->texture_downsample, opts);
1380 return GetPipeline(
this,
pipelines_->framebuffer_blend_color, opts);
1386 return GetPipeline(
this,
pipelines_->framebuffer_blend_colorburn, opts);
1392 return GetPipeline(
this,
pipelines_->framebuffer_blend_colordodge, opts);
1398 return GetPipeline(
this,
pipelines_->framebuffer_blend_darken, opts);
1404 return GetPipeline(
this,
pipelines_->framebuffer_blend_difference, opts);
1410 return GetPipeline(
this,
pipelines_->framebuffer_blend_exclusion, opts);
1416 return GetPipeline(
this,
pipelines_->framebuffer_blend_hardlight, opts);
1422 return GetPipeline(
this,
pipelines_->framebuffer_blend_hue, opts);
1428 return GetPipeline(
this,
pipelines_->framebuffer_blend_lighten, opts);
1434 return GetPipeline(
this,
pipelines_->framebuffer_blend_luminosity, opts);
1440 return GetPipeline(
this,
pipelines_->framebuffer_blend_multiply, opts);
1446 return GetPipeline(
this,
pipelines_->framebuffer_blend_overlay, opts);
1452 return GetPipeline(
this,
pipelines_->framebuffer_blend_saturation, opts);
1458 return GetPipeline(
this,
pipelines_->framebuffer_blend_screen, opts);
1464 return GetPipeline(
this,
pipelines_->framebuffer_blend_softlight, opts);
1471 return GetPipeline(
this,
pipelines_->vertices_uber_1_, opts);
1473 return GetPipeline(
this,
pipelines_->vertices_uber_2_, opts);
1478 return GetPipeline(
this,
pipelines_->line, opts);
1481 #ifdef IMPELLER_ENABLE_OPENGLES
1482 PipelineRef ContentContext::GetDownsampleTextureGlesPipeline(
1484 return GetPipeline(
this,
pipelines_->texture_downsample_gles, opts);
1487 PipelineRef ContentContext::GetTiledTextureExternalPipeline(
1488 ContentContextOptions opts)
const {
1490 return GetPipeline(
this,
pipelines_->tiled_texture_external, opts);
1493 PipelineRef ContentContext::GetTiledTextureUvExternalPipeline(
1494 ContentContextOptions opts)
const {
1496 return GetPipeline(
this,
pipelines_->tiled_texture_uv_external, opts);
PipelineRef GetBlendLuminosityPipeline(ContentContextOptions opts) const
HostBuffer & GetTransientsBuffer() const
Retrieve the currnent host buffer for transient storage.
PipelineRef GetTiledTexturePipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendColorPipeline(ContentContextOptions opts) const
PipelineRef GetDownsamplePipeline(ContentContextOptions opts) const
PipelineRef GetSourceInBlendPipeline(ContentContextOptions opts) const
void ClearCachedRuntimeEffectPipeline(const std::string &unique_entrypoint_name) const
PipelineRef GetLinearGradientFillPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendOverlayPipeline(ContentContextOptions opts) const
PipelineRef GetBlendColorDodgePipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendColorBurnPipeline(ContentContextOptions opts) const
PipelineRef GetPorterDuffPipeline(BlendMode mode, ContentContextOptions opts) const
std::shared_ptr< Texture > GetEmptyTexture() const
PipelineRef GetSourceOutBlendPipeline(ContentContextOptions opts) const
PipelineRef GetScreenBlendPipeline(ContentContextOptions opts) const
PipelineRef GetBlendColorPipeline(ContentContextOptions opts) const
PipelineRef GetLinePipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendLuminosityPipeline(ContentContextOptions opts) const
PipelineRef GetPlusBlendPipeline(ContentContextOptions opts) const
PipelineRef GetFastGradientPipeline(ContentContextOptions opts) const
ContentContext(std::shared_ptr< Context > context, std::shared_ptr< TypographerContext > typographer_context, std::shared_ptr< RenderTargetAllocator > render_target_allocator=nullptr)
PipelineRef GetSolidFillPipeline(ContentContextOptions opts) const
fml::StatusOr< RenderTarget > MakeSubpass(std::string_view label, ISize texture_size, const std::shared_ptr< CommandBuffer > &command_buffer, const SubpassCallback &subpass_callback, bool msaa_enabled=true, bool depth_stencil_enabled=false, int32_t mip_count=1) const
Creates a new texture of size texture_size and calls subpass_callback with a RenderPass for drawing t...
const Capabilities & GetDeviceCapabilities() const
PipelineRef GetModulateBlendPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendHardLightPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendColorDodgePipeline(ContentContextOptions opts) const
PipelineRef GetSweepGradientUniformFillPipeline(ContentContextOptions opts) const
PipelineRef GetBlendSoftLightPipeline(ContentContextOptions opts) const
PipelineRef GetDestinationATopBlendPipeline(ContentContextOptions opts) const
PipelineRef GetTextureStrictSrcPipeline(ContentContextOptions opts) const
PipelineRef GetCachedRuntimeEffectPipeline(const std::string &unique_entrypoint_name, const ContentContextOptions &options, const std::function< std::shared_ptr< Pipeline< PipelineDescriptor >>()> &create_callback) const
PipelineRef GetRadialGradientSSBOFillPipeline(ContentContextOptions opts) const
PipelineRef GetBlendColorBurnPipeline(ContentContextOptions opts) const
PipelineRef GetSweepGradientSSBOFillPipeline(ContentContextOptions opts) const
PipelineRef GetLinearGradientUniformFillPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendScreenPipeline(ContentContextOptions opts) const
PipelineRef GetLinearGradientSSBOFillPipeline(ContentContextOptions opts) const
PipelineRef GetRadialGradientFillPipeline(ContentContextOptions opts) const
PipelineRef GetTexturePipeline(ContentContextOptions opts) const
PipelineRef GetBlendHardLightPipeline(ContentContextOptions opts) const
PipelineRef GetClearBlendPipeline(ContentContextOptions opts) const
PipelineRef GetConicalGradientUniformFillPipeline(ContentContextOptions opts, ConicalKind kind) const
PipelineRef GetRadialGradientUniformFillPipeline(ContentContextOptions opts) const
PipelineRef GetSweepGradientFillPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendExclusionPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendDarkenPipeline(ContentContextOptions opts) const
PipelineRef GetBlendSaturationPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendSoftLightPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendLightenPipeline(ContentContextOptions opts) const
PipelineRef GetMorphologyFilterPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendSaturationPipeline(ContentContextOptions opts) const
PipelineRef GetBlendDifferencePipeline(ContentContextOptions opts) const
PipelineRef GetGaussianBlurPipeline(ContentContextOptions opts) const
PipelineRef GetBlendHuePipeline(ContentContextOptions opts) const
PipelineRef GetSrgbToLinearFilterPipeline(ContentContextOptions opts) const
PipelineRef GetDestinationOutBlendPipeline(ContentContextOptions opts) const
PipelineRef GetYUVToRGBFilterPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendDifferencePipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendHuePipeline(ContentContextOptions opts) const
PipelineRef GetSourceATopBlendPipeline(ContentContextOptions opts) const
PipelineRef GetXorBlendPipeline(ContentContextOptions opts) const
PipelineRef GetGlyphAtlasPipeline(ContentContextOptions opts) const
PipelineRef GetClipPipeline(ContentContextOptions opts) const
const std::shared_ptr< RenderTargetAllocator > & GetRenderTargetCache() const
PipelineRef GetRRectBlurPipeline(ContentContextOptions opts) const
PipelineRef GetBlendScreenPipeline(ContentContextOptions opts) const
std::function< bool(const ContentContext &, RenderPass &)> SubpassCallback
PipelineRef GetBlendDarkenPipeline(ContentContextOptions opts) const
PipelineRef GetSourceBlendPipeline(ContentContextOptions opts) const
PipelineRef GetLinearToSrgbFilterPipeline(ContentContextOptions opts) const
PipelineRef GetBlendOverlayPipeline(ContentContextOptions opts) const
PipelineRef GetDestinationBlendPipeline(ContentContextOptions opts) const
PipelineRef GetDestinationOverBlendPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendMultiplyPipeline(ContentContextOptions opts) const
PipelineRef GetConicalGradientSSBOFillPipeline(ContentContextOptions opts, ConicalKind kind) const
Tessellator & GetTessellator() const
PipelineRef GetBlendLightenPipeline(ContentContextOptions opts) const
PipelineRef GetBlendMultiplyPipeline(ContentContextOptions opts) const
PipelineRef GetSourceOverBlendPipeline(ContentContextOptions opts) const
PipelineRef GetBlendExclusionPipeline(ContentContextOptions opts) const
PipelineRef GetColorMatrixColorFilterPipeline(ContentContextOptions opts) const
PipelineRef GetConicalGradientFillPipeline(ContentContextOptions opts, ConicalKind kind) const
std::shared_ptr< Context > GetContext() const
PipelineRef GetDestinationInBlendPipeline(ContentContextOptions opts) const
PipelineRef GetRSuperellipseBlurPipeline(ContentContextOptions opts) const
PipelineRef GetBorderMaskBlurPipeline(ContentContextOptions opts) const
PipelineRef GetDrawVerticesUberPipeline(BlendMode blend_mode, ContentContextOptions opts) const
To do anything rendering related with Impeller, you need a context.
virtual const std::shared_ptr< const Capabilities > & GetCapabilities() const =0
Get the capabilities of Impeller context. All optionally supported feature of the platform,...
static constexpr BlendMode kLastPipelineBlendMode
BufferView Emplace(const BufferType &buffer, size_t alignment=0)
Emplace non-uniform data (like contiguous vertices) onto the host buffer.
PipelineDescriptor & SetDepthStencilAttachmentDescriptor(std::optional< DepthAttachmentDescriptor > desc)
void ClearStencilAttachments()
void SetPolygonMode(PolygonMode mode)
std::optional< DepthAttachmentDescriptor > GetDepthStencilAttachmentDescriptor() const
PipelineDescriptor & SetStencilAttachmentDescriptors(std::optional< StencilAttachmentDescriptor > front_and_back)
const ColorAttachmentDescriptor * GetColorAttachmentDescriptor(size_t index) const
PipelineDescriptor & SetColorAttachmentDescriptor(size_t index, ColorAttachmentDescriptor desc)
PipelineDescriptor & SetSampleCount(SampleCount samples)
void SetPrimitiveType(PrimitiveType type)
void ClearDepthAttachment()
std::optional< StencilAttachmentDescriptor > GetFrontStencilAttachmentDescriptor() const
An implementation of the [RenderTargetAllocator] that caches all allocated texture data for one frame...
std::shared_ptr< Texture > GetRenderTargetTexture() const
static constexpr AttachmentConfig kDefaultColorAttachmentConfig
static constexpr AttachmentConfigMSAA kDefaultColorAttachmentConfigMSAA
static constexpr AttachmentConfig kDefaultStencilAttachmentConfig
A utility that generates triangles of the specified fill type given a polyline. This happens on the C...
A cache for blurred text that re-uses these across frames.
std::optional< PipelineDescriptor > desc_
std::vector< std::pair< uint64_t, std::unique_ptr< GenericRenderPipelineHandle > > > pipelines_
std::optional< ContentContextOptions > default_options_
ScopedObject< Object > Create(CtorArgs &&... args)
@ kOneMinusDestinationAlpha
static std::unique_ptr< PipelineT > CreateDefaultPipeline(const Context &context)
raw_ptr< Pipeline< PipelineDescriptor > > PipelineRef
A raw ptr to a pipeline object.
const char * BlendModeToString(BlendMode blend_mode)
@ kEqual
Comparison test passes if new_value == current_value.
@ kAlways
Comparison test passes always passes.
@ kLess
Comparison test passes if new_value < current_value.
@ kNotEqual
Comparison test passes if new_value != current_value.
fml::Status AddMipmapGeneration(const std::shared_ptr< CommandBuffer > &command_buffer, const std::shared_ptr< Context > &context, const std::shared_ptr< Texture > &texture)
Adds a blit command to the render pass.
@ kDecrementWrap
Decrement the current stencil value by 1. If at zero, set to maximum.
@ kSetToReferenceValue
Reset the stencil value to the reference value.
@ kIncrementClamp
Increment the current stencil value by 1. Clamp it to the maximum.
@ kIncrementWrap
Increment the current stencil value by 1. If at maximum, set to zero.
@ kKeep
Don't modify the current stencil value.
std::array< std::vector< Scalar >, 15 > GetPorterDuffSpecConstants(bool supports_decal)
Describe the color attachment that will be used with this pipeline.
BlendOperation color_blend_op
BlendFactor dst_color_blend_factor
ColorWriteMask write_mask
BlendFactor src_alpha_blend_factor
BlendOperation alpha_blend_op
BlendFactor src_color_blend_factor
BlendFactor dst_alpha_blend_factor
std::array< uint8_t, 4 > ToR8G8B8A8() const
Convert to R8G8B8A8 representation.
static constexpr Color BlackTransparent()
Variants< SolidFillPipeline > solid_fill
Variants< PorterDuffBlendPipeline > destination_blend
Variants< SweepGradientSSBOFillPipeline > sweep_gradient_ssbo_fill
Variants< BlendScreenPipeline > blend_screen
Variants< PorterDuffBlendPipeline > modulate_blend
Variants< FramebufferBlendOverlayPipeline > framebuffer_blend_overlay
Variants< BlendSaturationPipeline > blend_saturation
Variants< TiledTexturePipeline > tiled_texture
Variants< PorterDuffBlendPipeline > destination_in_blend
Variants< BlendSoftLightPipeline > blend_softlight
Variants< BlendColorDodgePipeline > blend_colordodge
Variants< BlendMultiplyPipeline > blend_multiply
Variants< BlendColorPipeline > blend_color
Variants< BlendDifferencePipeline > blend_difference
Variants< BlendOverlayPipeline > blend_overlay
Variants< ConicalGradientFillStripPipeline > conical_gradient_fill_strip
Variants< FramebufferBlendExclusionPipeline > framebuffer_blend_exclusion
Variants< MorphologyFilterPipeline > morphology_filter
Variants< PorterDuffBlendPipeline > screen_blend
Variants< FramebufferBlendSaturationPipeline > framebuffer_blend_saturation
Variants< PorterDuffBlendPipeline > source_over_blend
Variants< LinearGradientFillPipeline > linear_gradient_fill
Variants< PorterDuffBlendPipeline > plus_blend
Variants< VerticesUber2Shader > vertices_uber_2_
Variants< FramebufferBlendHardLightPipeline > framebuffer_blend_hardlight
Variants< RadialGradientSSBOFillPipeline > radial_gradient_ssbo_fill
Variants< LinePipeline > line
Variants< PorterDuffBlendPipeline > clear_blend
Variants< ConicalGradientUniformFillConicalPipeline > conical_gradient_uniform_fill
Variants< FramebufferBlendMultiplyPipeline > framebuffer_blend_multiply
Variants< ConicalGradientSSBOFillPipeline > conical_gradient_ssbo_fill
Variants< TextureDownsamplePipeline > texture_downsample
Variants< FramebufferBlendLuminosityPipeline > framebuffer_blend_luminosity
Variants< FramebufferBlendSoftLightPipeline > framebuffer_blend_softlight
Variants< SweepGradientUniformFillPipeline > sweep_gradient_uniform_fill
Variants< BlendColorBurnPipeline > blend_colorburn
Variants< ConicalGradientUniformFillStripRadialPipeline > conical_gradient_uniform_fill_strip_and_radial
Variants< PorterDuffBlendPipeline > source_in_blend
Variants< ConicalGradientFillConicalPipeline > conical_gradient_fill
Variants< SweepGradientFillPipeline > sweep_gradient_fill
Variants< FramebufferBlendLightenPipeline > framebuffer_blend_lighten
Variants< PorterDuffBlendPipeline > source_a_top_blend
Variants< PorterDuffBlendPipeline > destination_a_top_blend
Variants< RadialGradientUniformFillPipeline > radial_gradient_uniform_fill
Variants< BlendLightenPipeline > blend_lighten
Variants< LinearGradientUniformFillPipeline > linear_gradient_uniform_fill
Variants< FramebufferBlendColorBurnPipeline > framebuffer_blend_colorburn
Variants< ConicalGradientFillRadialPipeline > conical_gradient_fill_radial
Variants< ClipPipeline > clip
Variants< PorterDuffBlendPipeline > destination_over_blend
Variants< BlendExclusionPipeline > blend_exclusion
Variants< RSuperellipseBlurPipeline > rsuperellipse_blur
Variants< SrgbToLinearFilterPipeline > srgb_to_linear_filter
Variants< ColorMatrixColorFilterPipeline > color_matrix_color_filter
Variants< LinearToSrgbFilterPipeline > linear_to_srgb_filter
Variants< ConicalGradientUniformFillRadialPipeline > conical_gradient_uniform_fill_radial
Variants< ConicalGradientSSBOFillPipeline > conical_gradient_ssbo_fill_strip
Variants< RRectBlurPipeline > rrect_blur
Variants< BlendDarkenPipeline > blend_darken
Variants< TexturePipeline > texture
Variants< PorterDuffBlendPipeline > source_out_blend
Variants< FramebufferBlendHuePipeline > framebuffer_blend_hue
Variants< TextureStrictSrcPipeline > texture_strict_src
Variants< FramebufferBlendColorPipeline > framebuffer_blend_color
Variants< BlendHuePipeline > blend_hue
Variants< FramebufferBlendDarkenPipeline > framebuffer_blend_darken
Variants< FastGradientPipeline > fast_gradient
Variants< ConicalGradientUniformFillStripPipeline > conical_gradient_uniform_fill_strip
Variants< PorterDuffBlendPipeline > xor_blend
Variants< GaussianBlurPipeline > gaussian_blur
Variants< LinearGradientSSBOFillPipeline > linear_gradient_ssbo_fill
Variants< ConicalGradientSSBOFillPipeline > conical_gradient_ssbo_fill_strip_and_radial
Variants< GlyphAtlasPipeline > glyph_atlas
Variants< PorterDuffBlendPipeline > source_blend
Variants< BlendLuminosityPipeline > blend_luminosity
Variants< BorderMaskBlurPipeline > border_mask_blur
Variants< FramebufferBlendScreenPipeline > framebuffer_blend_screen
Variants< FramebufferBlendDifferencePipeline > framebuffer_blend_difference
Variants< YUVToRGBFilterPipeline > yuv_to_rgb_filter
Variants< RadialGradientFillPipeline > radial_gradient_fill
Variants< ConicalGradientSSBOFillPipeline > conical_gradient_ssbo_fill_radial
Variants< ConicalGradientFillStripRadialPipeline > conical_gradient_fill_strip_and_radial
Variants< BlendHardLightPipeline > blend_hardlight
Variants< FramebufferBlendColorDodgePipeline > framebuffer_blend_colordodge
Variants< PorterDuffBlendPipeline > destination_out_blend
Variants< VerticesUber1Shader > vertices_uber_1_
PrimitiveType primitive_type
bool has_depth_stencil_attachments
void ApplyToPipelineDescriptor(PipelineDescriptor &desc) const
PixelFormat color_attachment_pixel_format
@ kOverdrawPreventionRestore
@ kOverdrawPreventionIncrement
bool is_for_rrect_blur_clear
CompareFunction depth_compare
CompareFunction depth_compare
static std::optional< PipelineDescriptor > MakeDefaultPipelineDescriptor(const Context &context, const std::vector< Scalar > &constants={})
Create a default pipeline descriptor using the combination reflected shader information....
StencilOperation stencil_failure
CompareFunction stencil_compare
StencilOperation depth_stencil_pass
A lightweight object that describes the attributes of a texture that can then used an allocator to cr...
std::shared_ptr< const fml::Mapping > data