11 #include "fml/trace_event.h"
34 class GenericVariants {
36 void Set(
const ContentContextOptions& options,
37 std::unique_ptr<GenericRenderPipelineHandle> pipeline) {
38 uint64_t p_key = options.ToKey();
39 for (
const auto& [key, pipeline] :
pipelines_) {
44 pipelines_.push_back(std::make_pair(p_key, std::move(pipeline)));
47 void SetDefault(
const ContentContextOptions& options,
48 std::unique_ptr<GenericRenderPipelineHandle> pipeline) {
51 Set(options, std::move(pipeline));
55 GenericRenderPipelineHandle* Get(
const ContentContextOptions& options)
const {
56 uint64_t p_key = options.ToKey();
57 for (
const auto& [key, pipeline] :
pipelines_) {
59 return pipeline.get();
65 void SetDefaultDescriptor(std::optional<PipelineDescriptor> desc) {
66 desc_ = std::move(desc);
69 size_t GetPipelineCount()
const {
return pipelines_.size(); }
71 bool IsDefault(
const ContentContextOptions& opts) {
77 std::optional<PipelineDescriptor>
desc_;
79 std::vector<std::pair<uint64_t, std::unique_ptr<GenericRenderPipelineHandle>>>
96 template <
class PipelineHandleT>
97 class Variants :
public GenericVariants {
99 ShaderStageCompatibilityChecker<
100 typename PipelineHandleT::VertexShader,
101 typename PipelineHandleT::FragmentShader>::Check(),
102 "The output slots for the fragment shader don't have matches in the "
103 "vertex shader's output slots. This will result in a linker error.");
106 Variants() =
default;
108 void Set(
const ContentContextOptions& options,
109 std::unique_ptr<PipelineHandleT> pipeline) {
110 GenericVariants::Set(options, std::move(pipeline));
113 void SetDefault(
const ContentContextOptions& options,
114 std::unique_ptr<PipelineHandleT> pipeline) {
115 GenericVariants::SetDefault(options, std::move(pipeline));
118 void CreateDefault(
const Context& context,
119 const ContentContextOptions& options,
120 const std::vector<Scalar>& constants = {}) {
121 std::optional<PipelineDescriptor> desc =
122 PipelineHandleT::Builder::MakeDefaultPipelineDescriptor(context,
124 if (!desc.has_value()) {
128 context.GetPipelineLibrary()->LogPipelineCreation(*desc);
129 options.ApplyToPipelineDescriptor(*desc);
131 if (context.GetFlags().lazy_shader_mode) {
132 SetDefault(options,
nullptr);
134 SetDefault(options, std::make_unique<PipelineHandleT>(context,
desc_,
139 PipelineHandleT* Get(
const ContentContextOptions& options)
const {
140 return static_cast<PipelineHandleT*
>(GenericVariants::Get(options));
143 PipelineHandleT* GetDefault(
const Context& context) {
148 if (result !=
nullptr) {
152 context,
desc_,
false));
158 Variants(
const Variants&) =
delete;
160 Variants& operator=(
const Variants&) =
delete;
163 template <
class RenderPipelineHandleT>
164 RenderPipelineHandleT* CreateIfNeeded(
165 const ContentContext* context,
166 Variants<RenderPipelineHandleT>& container,
167 ContentContextOptions opts) {
168 if (!context->IsValid()) {
172 if (RenderPipelineHandleT* found = container.Get(opts)) {
176 RenderPipelineHandleT* default_handle =
177 container.GetDefault(*context->GetContext());
178 if (container.IsDefault(opts)) {
179 return default_handle;
183 FML_CHECK(default_handle !=
nullptr);
185 const std::shared_ptr<Pipeline<PipelineDescriptor>>& pipeline =
186 default_handle->WaitAndGet();
191 auto variant_future = pipeline->CreateVariant(
192 false, [&opts, variants_count = container.GetPipelineCount()](
193 PipelineDescriptor& desc) {
194 opts.ApplyToPipelineDescriptor(desc);
195 desc.SetLabel(std::format(
"{} V#{}", desc.GetLabel(), variants_count));
197 std::unique_ptr<RenderPipelineHandleT> variant =
198 std::make_unique<RenderPipelineHandleT>(std::move(variant_future));
199 container.Set(opts, std::move(variant));
200 return container.Get(opts);
203 template <
class TypedPipeline>
204 PipelineRef GetPipeline(
const ContentContext* context,
205 Variants<TypedPipeline>& container,
206 ContentContextOptions opts) {
207 TypedPipeline* pipeline = CreateIfNeeded(context, container, opts);
209 return raw_ptr<Pipeline<PipelineDescriptor>>();
211 return raw_ptr(pipeline->WaitAndGet());
309 #if defined(IMPELLER_ENABLE_OPENGLES) && !defined(FML_OS_EMSCRIPTEN)
310 Variants<TiledTextureExternalPipeline> tiled_texture_external;
311 Variants<TiledTextureUvExternalPipeline> tiled_texture_uv_external;
314 #if defined(IMPELLER_ENABLE_OPENGLES)
315 Variants<TextureDownsampleGlesPipeline> texture_downsample_gles;
325 <<
" as a pipeline blend.";
337 switch (pipeline_blend) {
446 <<
"Depth attachment doesn't match expected pipeline state. "
447 "has_depth_stencil_attachments="
450 <<
"Stencil attachment doesn't match expected pipeline state. "
451 "has_depth_stencil_attachments="
453 if (maybe_stencil.has_value()) {
499 if (maybe_depth.has_value()) {
511 bool supports_decal) {
512 Scalar x = supports_decal ? 1 : 0;
525 {
x, 1, -1, 1, -1, 0},
532 template <
typename PipelineT>
535 auto desc = PipelineT::Builder::MakeDefaultPipelineDescriptor(context);
536 if (!desc.has_value()) {
540 const auto default_color_format =
544 .color_attachment_pixel_format = default_color_format}
545 .ApplyToPipelineDescriptor(*desc);
546 return std::make_unique<PipelineT>(context, desc);
550 std::shared_ptr<Context> context,
551 std::shared_ptr<TypographerContext> typographer_context,
552 std::shared_ptr<RenderTargetAllocator> render_target_allocator)
553 : context_(
std::move(context)),
558 context_->GetCapabilities()->Supports32BitPrimitiveIndices())),
559 render_target_cache_(render_target_allocator == nullptr
561 context_->GetResourceAllocator())
562 :
std::move(render_target_allocator)),
564 context_->GetResourceAllocator(),
565 context_->GetIdleWaiter(),
566 context_->GetCapabilities()->GetMinimumUniformAlignment())),
568 if (!context_ || !context_->IsValid()) {
576 indexes_host_buffer_ =
577 context_->GetCapabilities()->NeedsPartitionedHostBuffer()
579 context_->GetResourceAllocator(), context_->GetIdleWaiter(),
580 context_->GetCapabilities()->GetMinimumUniformAlignment())
587 empty_texture_ =
GetContext()->GetResourceAllocator()->CreateTexture(desc);
590 std::shared_ptr<CommandBuffer> cmd_buffer =
592 std::shared_ptr<BlitPass> blit_pass = cmd_buffer->CreateBlitPass();
597 if (!blit_pass->EncodeCommands() || !
GetContext()
599 ->Submit({std::move(cmd_buffer)})
607 .color_attachment_pixel_format =
608 context_->GetCapabilities()->GetDefaultColorFormat()};
612 .color_attachment_pixel_format =
613 context_->GetCapabilities()->GetDefaultColorFormat()};
617 .color_attachment_pixel_format =
618 context_->GetCapabilities()->GetDefaultColorFormat(),
619 .has_depth_stencil_attachments =
false};
620 const auto supports_decal =
static_cast<Scalar>(
621 context_->GetCapabilities()->SupportsDecalSamplerAddressMode());
630 GetContext()->GetCapabilities()->GetDefaultGlyphAtlasFormat() ==
632 pipelines_->solid_fill.CreateDefault(*context_, options);
633 pipelines_->texture.CreateDefault(*context_, options);
634 pipelines_->fast_gradient.CreateDefault(*context_, options);
635 pipelines_->line.CreateDefault(*context_, options);
636 pipelines_->circle.CreateDefault(*context_, options);
638 if (context_->GetCapabilities()->SupportsSSBO()) {
639 pipelines_->linear_gradient_ssbo_fill.CreateDefault(*context_, options);
640 pipelines_->radial_gradient_ssbo_fill.CreateDefault(*context_, options);
641 pipelines_->conical_gradient_ssbo_fill.CreateDefault(*context_, options,
643 pipelines_->conical_gradient_ssbo_fill_radial.CreateDefault(
644 *context_, options, {1.0});
645 pipelines_->conical_gradient_ssbo_fill_strip.CreateDefault(
646 *context_, options, {2.0});
647 pipelines_->conical_gradient_ssbo_fill_strip_and_radial.CreateDefault(
648 *context_, options, {0.0});
649 pipelines_->sweep_gradient_ssbo_fill.CreateDefault(*context_, options);
651 pipelines_->linear_gradient_uniform_fill.CreateDefault(*context_,
653 pipelines_->radial_gradient_uniform_fill.CreateDefault(*context_,
655 pipelines_->conical_gradient_uniform_fill.CreateDefault(*context_,
657 pipelines_->conical_gradient_uniform_fill_radial.CreateDefault(*context_,
659 pipelines_->conical_gradient_uniform_fill_strip.CreateDefault(*context_,
661 pipelines_->conical_gradient_uniform_fill_strip_and_radial.CreateDefault(
663 pipelines_->sweep_gradient_uniform_fill.CreateDefault(*context_, options);
665 pipelines_->linear_gradient_fill.CreateDefault(*context_, options);
666 pipelines_->radial_gradient_fill.CreateDefault(*context_, options);
667 pipelines_->conical_gradient_fill.CreateDefault(*context_, options);
668 pipelines_->conical_gradient_fill_radial.CreateDefault(*context_,
670 pipelines_->conical_gradient_fill_strip.CreateDefault(*context_, options);
671 pipelines_->conical_gradient_fill_strip_and_radial.CreateDefault(
673 pipelines_->sweep_gradient_fill.CreateDefault(*context_, options);
677 auto clip_pipeline_descriptor =
679 if (!clip_pipeline_descriptor.has_value()) {
684 .color_attachment_pixel_format =
685 context_->GetCapabilities()->GetDefaultColorFormat()}
686 .ApplyToPipelineDescriptor(*clip_pipeline_descriptor);
688 auto clip_color_attachments =
689 clip_pipeline_descriptor->GetColorAttachmentDescriptors();
690 for (
auto& color_attachment : clip_color_attachments) {
693 clip_pipeline_descriptor->SetColorAttachmentDescriptors(
694 std::move(clip_color_attachments));
695 if (
GetContext()->GetFlags().lazy_shader_mode) {
696 pipelines_->clip.SetDefaultDescriptor(clip_pipeline_descriptor);
697 pipelines_->clip.SetDefault(options,
nullptr);
701 std::make_unique<ClipPipeline>(*context_, clip_pipeline_descriptor));
704 *context_, options_no_msaa_no_depth_stencil);
705 pipelines_->texture_downsample_bounded.CreateDefault(
706 *context_, options_no_msaa_no_depth_stencil);
707 pipelines_->rrect_blur.CreateDefault(*context_, options_trianglestrip);
708 pipelines_->rsuperellipse_blur.CreateDefault(*context_,
709 options_trianglestrip);
710 pipelines_->texture_strict_src.CreateDefault(*context_, options);
711 pipelines_->tiled_texture.CreateDefault(*context_, options,
714 *context_, options_no_msaa_no_depth_stencil, {supports_decal});
715 pipelines_->border_mask_blur.CreateDefault(*context_,
716 options_trianglestrip);
717 pipelines_->color_matrix_color_filter.CreateDefault(*context_,
718 options_trianglestrip);
719 pipelines_->shadow_vertices_.CreateDefault(*context_, options);
720 pipelines_->vertices_uber_1_.CreateDefault(*context_, options,
722 pipelines_->vertices_uber_2_.CreateDefault(*context_, options,
725 const std::array<std::vector<Scalar>, 15> porter_duff_constants =
727 pipelines_->clear_blend.CreateDefault(*context_, options_trianglestrip,
728 porter_duff_constants[0]);
729 pipelines_->source_blend.CreateDefault(*context_, options_trianglestrip,
730 porter_duff_constants[1]);
732 *context_, options_trianglestrip, porter_duff_constants[2]);
734 *context_, options_trianglestrip, porter_duff_constants[3]);
735 pipelines_->destination_over_blend.CreateDefault(
736 *context_, options_trianglestrip, porter_duff_constants[4]);
737 pipelines_->source_in_blend.CreateDefault(*context_, options_trianglestrip,
738 porter_duff_constants[5]);
739 pipelines_->destination_in_blend.CreateDefault(
740 *context_, options_trianglestrip, porter_duff_constants[6]);
741 pipelines_->source_out_blend.CreateDefault(*context_, options_trianglestrip,
742 porter_duff_constants[7]);
743 pipelines_->destination_out_blend.CreateDefault(
744 *context_, options_trianglestrip, porter_duff_constants[8]);
746 *context_, options_trianglestrip, porter_duff_constants[9]);
747 pipelines_->destination_a_top_blend.CreateDefault(
748 *context_, options_trianglestrip, porter_duff_constants[10]);
749 pipelines_->xor_blend.CreateDefault(*context_, options_trianglestrip,
750 porter_duff_constants[11]);
751 pipelines_->plus_blend.CreateDefault(*context_, options_trianglestrip,
752 porter_duff_constants[12]);
753 pipelines_->modulate_blend.CreateDefault(*context_, options_trianglestrip,
754 porter_duff_constants[13]);
755 pipelines_->screen_blend.CreateDefault(*context_, options_trianglestrip,
756 porter_duff_constants[14]);
759 if (context_->GetCapabilities()->SupportsFramebufferFetch()) {
760 pipelines_->framebuffer_blend_color.CreateDefault(
761 *context_, options_trianglestrip,
763 pipelines_->framebuffer_blend_colorburn.CreateDefault(
764 *context_, options_trianglestrip,
766 pipelines_->framebuffer_blend_colordodge.CreateDefault(
767 *context_, options_trianglestrip,
769 pipelines_->framebuffer_blend_darken.CreateDefault(
770 *context_, options_trianglestrip,
772 pipelines_->framebuffer_blend_difference.CreateDefault(
773 *context_, options_trianglestrip,
775 pipelines_->framebuffer_blend_exclusion.CreateDefault(
776 *context_, options_trianglestrip,
778 pipelines_->framebuffer_blend_hardlight.CreateDefault(
779 *context_, options_trianglestrip,
781 pipelines_->framebuffer_blend_hue.CreateDefault(
782 *context_, options_trianglestrip,
784 pipelines_->framebuffer_blend_lighten.CreateDefault(
785 *context_, options_trianglestrip,
787 pipelines_->framebuffer_blend_luminosity.CreateDefault(
788 *context_, options_trianglestrip,
790 pipelines_->framebuffer_blend_multiply.CreateDefault(
791 *context_, options_trianglestrip,
793 pipelines_->framebuffer_blend_overlay.CreateDefault(
794 *context_, options_trianglestrip,
796 pipelines_->framebuffer_blend_saturation.CreateDefault(
797 *context_, options_trianglestrip,
799 pipelines_->framebuffer_blend_screen.CreateDefault(
800 *context_, options_trianglestrip,
802 pipelines_->framebuffer_blend_softlight.CreateDefault(
803 *context_, options_trianglestrip,
807 *context_, options_trianglestrip,
810 *context_, options_trianglestrip,
813 *context_, options_trianglestrip,
816 *context_, options_trianglestrip,
819 *context_, options_trianglestrip,
822 *context_, options_trianglestrip,
825 *context_, options_trianglestrip,
828 *context_, options_trianglestrip,
831 *context_, options_trianglestrip,
834 *context_, options_trianglestrip,
837 *context_, options_trianglestrip,
840 *context_, options_trianglestrip,
843 *context_, options_trianglestrip,
846 *context_, options_trianglestrip,
849 *context_, options_trianglestrip,
853 pipelines_->morphology_filter.CreateDefault(*context_, options_trianglestrip,
855 pipelines_->linear_to_srgb_filter.CreateDefault(*context_,
856 options_trianglestrip);
857 pipelines_->srgb_to_linear_filter.CreateDefault(*context_,
858 options_trianglestrip);
859 pipelines_->yuv_to_rgb_filter.CreateDefault(*context_, options_trianglestrip);
862 #if defined(IMPELLER_ENABLE_OPENGLES) && !defined(FML_OS_MACOSX) && \
863 !defined(FML_OS_EMSCRIPTEN)
865 pipelines_->tiled_texture_external.CreateDefault(*context_, options);
866 pipelines_->tiled_texture_uv_external.CreateDefault(*context_, options);
869 #if defined(IMPELLER_ENABLE_OPENGLES)
870 pipelines_->texture_downsample_gles.CreateDefault(*context_,
871 options_trianglestrip);
876 InitializeCommonlyUsedShadersIfNeeded();
886 return empty_texture_;
890 std::string_view label,
892 const std::shared_ptr<CommandBuffer>& command_buffer,
895 bool depth_stencil_enabled,
896 int32_t mip_count)
const {
897 const std::shared_ptr<Context>& context =
GetContext();
900 std::optional<RenderTarget::AttachmentConfig> depth_stencil_config =
902 : std::optional<RenderTarget::AttachmentConfig>();
904 if (context->GetCapabilities()->SupportsOffscreenMSAA() && msaa_enabled) {
912 depth_stencil_config,
919 *context, texture_size,
923 return MakeSubpass(label, subpass_target, command_buffer, subpass_callback);
927 std::string_view label,
929 const std::shared_ptr<CommandBuffer>& command_buffer,
931 const std::shared_ptr<Context>& context =
GetContext();
934 if (!subpass_texture) {
935 return fml::Status(fml::StatusCode::kUnknown,
"");
938 auto sub_renderpass = command_buffer->CreateRenderPass(subpass_target);
939 if (!sub_renderpass) {
940 return fml::Status(fml::StatusCode::kUnknown,
"");
942 sub_renderpass->SetLabel(label);
944 if (!subpass_callback(*
this, *sub_renderpass)) {
945 return fml::Status(fml::StatusCode::kUnknown,
"");
948 if (!sub_renderpass->EncodeCommands()) {
949 return fml::Status(fml::StatusCode::kUnknown,
"");
952 const std::shared_ptr<Texture>& target_texture =
954 if (target_texture->GetMipCount() > 1) {
955 fml::Status mipmap_status =
957 if (!mipmap_status.ok()) {
958 return mipmap_status;
962 return subpass_target;
966 return *tessellator_;
974 return *context_->GetCapabilities();
978 const std::string& unique_entrypoint_name,
981 create_callback)
const {
982 RuntimeEffectPipelineKey key{unique_entrypoint_name, options};
983 auto it = runtime_effect_pipelines_.find(key);
984 if (it == runtime_effect_pipelines_.end()) {
985 it = runtime_effect_pipelines_.insert(it, {key, create_callback()});
991 const std::string& unique_entrypoint_name)
const {
992 #ifdef IMPELLER_DEBUG
994 const auto& idle_waiter =
GetContext()->GetIdleWaiter();
996 idle_waiter->WaitIdle();
999 for (
auto it = runtime_effect_pipelines_.begin();
1000 it != runtime_effect_pipelines_.end();) {
1001 if (it->first.unique_entrypoint_name == unique_entrypoint_name) {
1002 it = runtime_effect_pipelines_.erase(it);
1010 data_host_buffer_->Reset();
1015 if (data_host_buffer_ != indexes_host_buffer_) {
1016 indexes_host_buffer_->Reset();
1020 void ContentContext::InitializeCommonlyUsedShadersIfNeeded()
const {
1021 if (
GetContext()->GetFlags().lazy_shader_mode) {
1024 GetContext()->InitializeCommonlyUsedShadersIfNeeded();
1029 return GetPipeline(
this,
pipelines_->fast_gradient, opts);
1034 return GetPipeline(
this,
pipelines_->linear_gradient_fill, opts);
1039 return GetPipeline(
this,
pipelines_->linear_gradient_uniform_fill, opts);
1044 return GetPipeline(
this,
pipelines_->radial_gradient_uniform_fill, opts);
1049 return GetPipeline(
this,
pipelines_->sweep_gradient_uniform_fill, opts);
1055 return GetPipeline(
this,
pipelines_->linear_gradient_ssbo_fill, opts);
1061 return GetPipeline(
this,
pipelines_->radial_gradient_ssbo_fill, opts);
1069 return GetPipeline(
this,
pipelines_->conical_gradient_uniform_fill, opts);
1071 return GetPipeline(
this,
pipelines_->conical_gradient_uniform_fill_radial,
1074 return GetPipeline(
this,
pipelines_->conical_gradient_uniform_fill_strip,
1078 this,
pipelines_->conical_gradient_uniform_fill_strip_and_radial,
1089 return GetPipeline(
this,
pipelines_->conical_gradient_ssbo_fill, opts);
1091 return GetPipeline(
this,
pipelines_->conical_gradient_ssbo_fill_radial,
1094 return GetPipeline(
this,
pipelines_->conical_gradient_ssbo_fill_strip,
1098 this,
pipelines_->conical_gradient_ssbo_fill_strip_and_radial, opts);
1105 return GetPipeline(
this,
pipelines_->sweep_gradient_ssbo_fill, opts);
1110 return GetPipeline(
this,
pipelines_->radial_gradient_fill, opts);
1118 return GetPipeline(
this,
pipelines_->conical_gradient_fill, opts);
1120 return GetPipeline(
this,
pipelines_->conical_gradient_fill_radial, opts);
1122 return GetPipeline(
this,
pipelines_->conical_gradient_fill_strip, opts);
1125 this,
pipelines_->conical_gradient_fill_strip_and_radial, opts);
1131 return GetPipeline(
this,
pipelines_->rrect_blur, opts);
1136 return GetPipeline(
this,
pipelines_->rsuperellipse_blur, opts);
1141 return GetPipeline(
this,
pipelines_->sweep_gradient_fill, opts);
1146 return GetPipeline(
this,
pipelines_->solid_fill, opts);
1151 return GetPipeline(
this,
pipelines_->texture, opts);
1156 return GetPipeline(
this,
pipelines_->texture_strict_src, opts);
1161 return GetPipeline(
this,
pipelines_->tiled_texture, opts);
1166 return GetPipeline(
this,
pipelines_->gaussian_blur, opts);
1171 return GetPipeline(
this,
pipelines_->border_mask_blur, opts);
1176 return GetPipeline(
this,
pipelines_->morphology_filter, opts);
1181 return GetPipeline(
this,
pipelines_->color_matrix_color_filter, opts);
1186 return GetPipeline(
this,
pipelines_->linear_to_srgb_filter, opts);
1191 return GetPipeline(
this,
pipelines_->srgb_to_linear_filter, opts);
1195 return GetPipeline(
this,
pipelines_->clip, opts);
1200 return GetPipeline(
this,
pipelines_->glyph_atlas, opts);
1205 return GetPipeline(
this,
pipelines_->yuv_to_rgb_filter, opts);
1265 return GetPipeline(
this,
pipelines_->clear_blend, opts);
1270 return GetPipeline(
this,
pipelines_->source_blend, opts);
1275 return GetPipeline(
this,
pipelines_->destination_blend, opts);
1280 return GetPipeline(
this,
pipelines_->source_over_blend, opts);
1285 return GetPipeline(
this,
pipelines_->destination_over_blend, opts);
1290 return GetPipeline(
this,
pipelines_->source_in_blend, opts);
1295 return GetPipeline(
this,
pipelines_->destination_in_blend, opts);
1300 return GetPipeline(
this,
pipelines_->source_out_blend, opts);
1305 return GetPipeline(
this,
pipelines_->destination_out_blend, opts);
1310 return GetPipeline(
this,
pipelines_->source_a_top_blend, opts);
1315 return GetPipeline(
this,
pipelines_->destination_a_top_blend, opts);
1320 return GetPipeline(
this,
pipelines_->xor_blend, opts);
1325 return GetPipeline(
this,
pipelines_->plus_blend, opts);
1330 return GetPipeline(
this,
pipelines_->modulate_blend, opts);
1335 return GetPipeline(
this,
pipelines_->screen_blend, opts);
1340 return GetPipeline(
this,
pipelines_->blend_color, opts);
1345 return GetPipeline(
this,
pipelines_->blend_colorburn, opts);
1350 return GetPipeline(
this,
pipelines_->blend_colordodge, opts);
1355 return GetPipeline(
this,
pipelines_->blend_darken, opts);
1360 return GetPipeline(
this,
pipelines_->blend_difference, opts);
1365 return GetPipeline(
this,
pipelines_->blend_exclusion, opts);
1370 return GetPipeline(
this,
pipelines_->blend_hardlight, opts);
1375 return GetPipeline(
this,
pipelines_->blend_hue, opts);
1380 return GetPipeline(
this,
pipelines_->blend_lighten, opts);
1385 return GetPipeline(
this,
pipelines_->blend_luminosity, opts);
1390 return GetPipeline(
this,
pipelines_->blend_multiply, opts);
1395 return GetPipeline(
this,
pipelines_->blend_overlay, opts);
1400 return GetPipeline(
this,
pipelines_->blend_saturation, opts);
1405 return GetPipeline(
this,
pipelines_->blend_screen, opts);
1410 return GetPipeline(
this,
pipelines_->blend_softlight, opts);
1415 return GetPipeline(
this,
pipelines_->texture_downsample, opts);
1420 return GetPipeline(
this,
pipelines_->texture_downsample_bounded, opts);
1426 return GetPipeline(
this,
pipelines_->framebuffer_blend_color, opts);
1432 return GetPipeline(
this,
pipelines_->framebuffer_blend_colorburn, opts);
1438 return GetPipeline(
this,
pipelines_->framebuffer_blend_colordodge, opts);
1444 return GetPipeline(
this,
pipelines_->framebuffer_blend_darken, opts);
1450 return GetPipeline(
this,
pipelines_->framebuffer_blend_difference, opts);
1456 return GetPipeline(
this,
pipelines_->framebuffer_blend_exclusion, opts);
1462 return GetPipeline(
this,
pipelines_->framebuffer_blend_hardlight, opts);
1468 return GetPipeline(
this,
pipelines_->framebuffer_blend_hue, opts);
1474 return GetPipeline(
this,
pipelines_->framebuffer_blend_lighten, opts);
1480 return GetPipeline(
this,
pipelines_->framebuffer_blend_luminosity, opts);
1486 return GetPipeline(
this,
pipelines_->framebuffer_blend_multiply, opts);
1492 return GetPipeline(
this,
pipelines_->framebuffer_blend_overlay, opts);
1498 return GetPipeline(
this,
pipelines_->framebuffer_blend_saturation, opts);
1504 return GetPipeline(
this,
pipelines_->framebuffer_blend_screen, opts);
1510 return GetPipeline(
this,
pipelines_->framebuffer_blend_softlight, opts);
1515 return GetPipeline(
this,
pipelines_->shadow_vertices_, opts);
1522 return GetPipeline(
this,
pipelines_->vertices_uber_1_, opts);
1524 return GetPipeline(
this,
pipelines_->vertices_uber_2_, opts);
1530 return GetPipeline(
this,
pipelines_->circle, opts);
1534 return GetPipeline(
this,
pipelines_->line, opts);
1537 #ifdef IMPELLER_ENABLE_OPENGLES
1539 #if !defined(FML_OS_EMSCRIPTEN)
1540 PipelineRef ContentContext::GetTiledTextureUvExternalPipeline(
1543 return GetPipeline(
this,
pipelines_->tiled_texture_uv_external, opts);
1546 PipelineRef ContentContext::GetTiledTextureExternalPipeline(
1547 ContentContextOptions opts)
const {
1549 return GetPipeline(
this,
pipelines_->tiled_texture_external, opts);
1553 PipelineRef ContentContext::GetDownsampleTextureGlesPipeline(
1554 ContentContextOptions opts)
const {
1555 return GetPipeline(
this,
pipelines_->texture_downsample_gles, opts);
PipelineRef GetBlendLuminosityPipeline(ContentContextOptions opts) const
PipelineRef GetTiledTexturePipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendColorPipeline(ContentContextOptions opts) const
PipelineRef GetDownsamplePipeline(ContentContextOptions opts) const
PipelineRef GetSourceInBlendPipeline(ContentContextOptions opts) const
void ClearCachedRuntimeEffectPipeline(const std::string &unique_entrypoint_name) const
PipelineRef GetLinearGradientFillPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendOverlayPipeline(ContentContextOptions opts) const
PipelineRef GetBlendColorDodgePipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendColorBurnPipeline(ContentContextOptions opts) const
PipelineRef GetPorterDuffPipeline(BlendMode mode, ContentContextOptions opts) const
std::shared_ptr< Texture > GetEmptyTexture() const
PipelineRef GetSourceOutBlendPipeline(ContentContextOptions opts) const
PipelineRef GetScreenBlendPipeline(ContentContextOptions opts) const
PipelineRef GetBlendColorPipeline(ContentContextOptions opts) const
PipelineRef GetLinePipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendLuminosityPipeline(ContentContextOptions opts) const
PipelineRef GetDownsampleBoundedPipeline(ContentContextOptions opts) const
PipelineRef GetPlusBlendPipeline(ContentContextOptions opts) const
PipelineRef GetFastGradientPipeline(ContentContextOptions opts) const
ContentContext(std::shared_ptr< Context > context, std::shared_ptr< TypographerContext > typographer_context, std::shared_ptr< RenderTargetAllocator > render_target_allocator=nullptr)
void ResetTransientsBuffers()
Resets the transients buffers held onto by the content context.
PipelineRef GetSolidFillPipeline(ContentContextOptions opts) const
fml::StatusOr< RenderTarget > MakeSubpass(std::string_view label, ISize texture_size, const std::shared_ptr< CommandBuffer > &command_buffer, const SubpassCallback &subpass_callback, bool msaa_enabled=true, bool depth_stencil_enabled=false, int32_t mip_count=1) const
Creates a new texture of size texture_size and calls subpass_callback with a RenderPass for drawing t...
const Capabilities & GetDeviceCapabilities() const
PipelineRef GetModulateBlendPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendHardLightPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendColorDodgePipeline(ContentContextOptions opts) const
PipelineRef GetSweepGradientUniformFillPipeline(ContentContextOptions opts) const
PipelineRef GetBlendSoftLightPipeline(ContentContextOptions opts) const
PipelineRef GetDestinationATopBlendPipeline(ContentContextOptions opts) const
PipelineRef GetTextureStrictSrcPipeline(ContentContextOptions opts) const
PipelineRef GetDrawShadowVerticesPipeline(ContentContextOptions opts) const
PipelineRef GetCachedRuntimeEffectPipeline(const std::string &unique_entrypoint_name, const ContentContextOptions &options, const std::function< std::shared_ptr< Pipeline< PipelineDescriptor >>()> &create_callback) const
PipelineRef GetRadialGradientSSBOFillPipeline(ContentContextOptions opts) const
PipelineRef GetBlendColorBurnPipeline(ContentContextOptions opts) const
PipelineRef GetSweepGradientSSBOFillPipeline(ContentContextOptions opts) const
PipelineRef GetLinearGradientUniformFillPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendScreenPipeline(ContentContextOptions opts) const
PipelineRef GetLinearGradientSSBOFillPipeline(ContentContextOptions opts) const
PipelineRef GetRadialGradientFillPipeline(ContentContextOptions opts) const
PipelineRef GetTexturePipeline(ContentContextOptions opts) const
PipelineRef GetBlendHardLightPipeline(ContentContextOptions opts) const
PipelineRef GetClearBlendPipeline(ContentContextOptions opts) const
PipelineRef GetCirclePipeline(ContentContextOptions opts) const
PipelineRef GetConicalGradientUniformFillPipeline(ContentContextOptions opts, ConicalKind kind) const
PipelineRef GetRadialGradientUniformFillPipeline(ContentContextOptions opts) const
PipelineRef GetSweepGradientFillPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendExclusionPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendDarkenPipeline(ContentContextOptions opts) const
PipelineRef GetBlendSaturationPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendSoftLightPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendLightenPipeline(ContentContextOptions opts) const
PipelineRef GetMorphologyFilterPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendSaturationPipeline(ContentContextOptions opts) const
PipelineRef GetBlendDifferencePipeline(ContentContextOptions opts) const
PipelineRef GetGaussianBlurPipeline(ContentContextOptions opts) const
PipelineRef GetBlendHuePipeline(ContentContextOptions opts) const
PipelineRef GetSrgbToLinearFilterPipeline(ContentContextOptions opts) const
PipelineRef GetDestinationOutBlendPipeline(ContentContextOptions opts) const
PipelineRef GetYUVToRGBFilterPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendDifferencePipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendHuePipeline(ContentContextOptions opts) const
PipelineRef GetSourceATopBlendPipeline(ContentContextOptions opts) const
HostBuffer & GetTransientsDataBuffer() const
Retrieve the current host buffer for transient storage of other non-index data.
PipelineRef GetXorBlendPipeline(ContentContextOptions opts) const
PipelineRef GetGlyphAtlasPipeline(ContentContextOptions opts) const
PipelineRef GetClipPipeline(ContentContextOptions opts) const
const std::shared_ptr< RenderTargetAllocator > & GetRenderTargetCache() const
PipelineRef GetRRectBlurPipeline(ContentContextOptions opts) const
PipelineRef GetBlendScreenPipeline(ContentContextOptions opts) const
std::function< bool(const ContentContext &, RenderPass &)> SubpassCallback
PipelineRef GetBlendDarkenPipeline(ContentContextOptions opts) const
PipelineRef GetSourceBlendPipeline(ContentContextOptions opts) const
PipelineRef GetLinearToSrgbFilterPipeline(ContentContextOptions opts) const
PipelineRef GetBlendOverlayPipeline(ContentContextOptions opts) const
PipelineRef GetDestinationBlendPipeline(ContentContextOptions opts) const
PipelineRef GetDestinationOverBlendPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendMultiplyPipeline(ContentContextOptions opts) const
PipelineRef GetConicalGradientSSBOFillPipeline(ContentContextOptions opts, ConicalKind kind) const
Tessellator & GetTessellator() const
PipelineRef GetBlendLightenPipeline(ContentContextOptions opts) const
PipelineRef GetBlendMultiplyPipeline(ContentContextOptions opts) const
PipelineRef GetSourceOverBlendPipeline(ContentContextOptions opts) const
PipelineRef GetBlendExclusionPipeline(ContentContextOptions opts) const
PipelineRef GetColorMatrixColorFilterPipeline(ContentContextOptions opts) const
PipelineRef GetConicalGradientFillPipeline(ContentContextOptions opts, ConicalKind kind) const
std::shared_ptr< Context > GetContext() const
PipelineRef GetDestinationInBlendPipeline(ContentContextOptions opts) const
PipelineRef GetRSuperellipseBlurPipeline(ContentContextOptions opts) const
PipelineRef GetBorderMaskBlurPipeline(ContentContextOptions opts) const
PipelineRef GetDrawVerticesUberPipeline(BlendMode blend_mode, ContentContextOptions opts) const
To do anything rendering related with Impeller, you need a context.
virtual const std::shared_ptr< const Capabilities > & GetCapabilities() const =0
Get the capabilities of Impeller context. All optionally supported feature of the platform,...
static constexpr BlendMode kLastPipelineBlendMode
BufferView Emplace(const BufferType &buffer, size_t alignment=0)
Emplace non-uniform data (like contiguous vertices) onto the host buffer.
static std::shared_ptr< HostBuffer > Create(const std::shared_ptr< Allocator > &allocator, const std::shared_ptr< const IdleWaiter > &idle_waiter, size_t minimum_uniform_alignment)
PipelineDescriptor & SetDepthStencilAttachmentDescriptor(std::optional< DepthAttachmentDescriptor > desc)
void ClearStencilAttachments()
void SetPolygonMode(PolygonMode mode)
std::optional< DepthAttachmentDescriptor > GetDepthStencilAttachmentDescriptor() const
PipelineDescriptor & SetStencilAttachmentDescriptors(std::optional< StencilAttachmentDescriptor > front_and_back)
const ColorAttachmentDescriptor * GetColorAttachmentDescriptor(size_t index) const
PipelineDescriptor & SetColorAttachmentDescriptor(size_t index, ColorAttachmentDescriptor desc)
PipelineDescriptor & SetSampleCount(SampleCount samples)
void SetPrimitiveType(PrimitiveType type)
void ClearDepthAttachment()
std::optional< StencilAttachmentDescriptor > GetFrontStencilAttachmentDescriptor() const
An implementation of the [RenderTargetAllocator] that caches all allocated texture data for one frame...
std::shared_ptr< Texture > GetRenderTargetTexture() const
static constexpr AttachmentConfig kDefaultColorAttachmentConfig
static constexpr AttachmentConfigMSAA kDefaultColorAttachmentConfigMSAA
static constexpr AttachmentConfig kDefaultStencilAttachmentConfig
A utility that generates triangles of the specified fill type given a polyline. This happens on the C...
A cache for blurred text that re-uses these across frames.
std::optional< PipelineDescriptor > desc_
std::vector< std::pair< uint64_t, std::unique_ptr< GenericRenderPipelineHandle > > > pipelines_
std::optional< ContentContextOptions > default_options_
ScopedObject< Object > Create(CtorArgs &&... args)
@ kOneMinusDestinationAlpha
static std::unique_ptr< PipelineT > CreateDefaultPipeline(const Context &context)
raw_ptr< Pipeline< PipelineDescriptor > > PipelineRef
A raw ptr to a pipeline object.
const char * BlendModeToString(BlendMode blend_mode)
@ kEqual
Comparison test passes if new_value == current_value.
@ kAlways
Comparison test passes always passes.
@ kNotEqual
Comparison test passes if new_value != current_value.
fml::Status AddMipmapGeneration(const std::shared_ptr< CommandBuffer > &command_buffer, const std::shared_ptr< Context > &context, const std::shared_ptr< Texture > &texture)
Adds a blit command to the render pass.
@ kDecrementWrap
Decrement the current stencil value by 1. If at zero, set to maximum.
@ kSetToReferenceValue
Reset the stencil value to the reference value.
@ kIncrementWrap
Increment the current stencil value by 1. If at maximum, set to zero.
@ kKeep
Don't modify the current stencil value.
std::array< std::vector< Scalar >, 15 > GetPorterDuffSpecConstants(bool supports_decal)
Describe the color attachment that will be used with this pipeline.
BlendOperation color_blend_op
BlendFactor dst_color_blend_factor
ColorWriteMask write_mask
BlendFactor src_alpha_blend_factor
BlendOperation alpha_blend_op
BlendFactor src_color_blend_factor
BlendFactor dst_alpha_blend_factor
std::array< uint8_t, 4 > ToR8G8B8A8() const
Convert to R8G8B8A8 representation.
static constexpr Color BlackTransparent()
Variants< SolidFillPipeline > solid_fill
Variants< PorterDuffBlendPipeline > destination_blend
Variants< SweepGradientSSBOFillPipeline > sweep_gradient_ssbo_fill
Variants< BlendScreenPipeline > blend_screen
Variants< PorterDuffBlendPipeline > modulate_blend
Variants< FramebufferBlendOverlayPipeline > framebuffer_blend_overlay
Variants< BlendSaturationPipeline > blend_saturation
Variants< TiledTexturePipeline > tiled_texture
Variants< PorterDuffBlendPipeline > destination_in_blend
Variants< BlendSoftLightPipeline > blend_softlight
Variants< BlendColorDodgePipeline > blend_colordodge
Variants< BlendMultiplyPipeline > blend_multiply
Variants< BlendColorPipeline > blend_color
Variants< BlendDifferencePipeline > blend_difference
Variants< BlendOverlayPipeline > blend_overlay
Variants< ConicalGradientFillStripPipeline > conical_gradient_fill_strip
Variants< FramebufferBlendExclusionPipeline > framebuffer_blend_exclusion
Variants< MorphologyFilterPipeline > morphology_filter
Variants< PorterDuffBlendPipeline > screen_blend
Variants< FramebufferBlendSaturationPipeline > framebuffer_blend_saturation
Variants< PorterDuffBlendPipeline > source_over_blend
Variants< LinearGradientFillPipeline > linear_gradient_fill
Variants< PorterDuffBlendPipeline > plus_blend
Variants< VerticesUber2Shader > vertices_uber_2_
Variants< FramebufferBlendHardLightPipeline > framebuffer_blend_hardlight
Variants< RadialGradientSSBOFillPipeline > radial_gradient_ssbo_fill
Variants< LinePipeline > line
Variants< PorterDuffBlendPipeline > clear_blend
Variants< ConicalGradientUniformFillConicalPipeline > conical_gradient_uniform_fill
Variants< FramebufferBlendMultiplyPipeline > framebuffer_blend_multiply
Variants< ConicalGradientSSBOFillPipeline > conical_gradient_ssbo_fill
Variants< TextureDownsamplePipeline > texture_downsample
Variants< TextureDownsampleBoundedPipeline > texture_downsample_bounded
Variants< FramebufferBlendLuminosityPipeline > framebuffer_blend_luminosity
Variants< FramebufferBlendSoftLightPipeline > framebuffer_blend_softlight
Variants< SweepGradientUniformFillPipeline > sweep_gradient_uniform_fill
Variants< BlendColorBurnPipeline > blend_colorburn
Variants< ConicalGradientUniformFillStripRadialPipeline > conical_gradient_uniform_fill_strip_and_radial
Variants< PorterDuffBlendPipeline > source_in_blend
Variants< ConicalGradientFillConicalPipeline > conical_gradient_fill
Variants< ShadowVerticesShader > shadow_vertices_
Variants< CirclePipeline > circle
Variants< SweepGradientFillPipeline > sweep_gradient_fill
Variants< FramebufferBlendLightenPipeline > framebuffer_blend_lighten
Variants< PorterDuffBlendPipeline > source_a_top_blend
Variants< PorterDuffBlendPipeline > destination_a_top_blend
Variants< RadialGradientUniformFillPipeline > radial_gradient_uniform_fill
Variants< BlendLightenPipeline > blend_lighten
Variants< LinearGradientUniformFillPipeline > linear_gradient_uniform_fill
Variants< FramebufferBlendColorBurnPipeline > framebuffer_blend_colorburn
Variants< ConicalGradientFillRadialPipeline > conical_gradient_fill_radial
Variants< ClipPipeline > clip
Variants< PorterDuffBlendPipeline > destination_over_blend
Variants< BlendExclusionPipeline > blend_exclusion
Variants< RSuperellipseBlurPipeline > rsuperellipse_blur
Variants< SrgbToLinearFilterPipeline > srgb_to_linear_filter
Variants< ColorMatrixColorFilterPipeline > color_matrix_color_filter
Variants< LinearToSrgbFilterPipeline > linear_to_srgb_filter
Variants< ConicalGradientUniformFillRadialPipeline > conical_gradient_uniform_fill_radial
Variants< ConicalGradientSSBOFillPipeline > conical_gradient_ssbo_fill_strip
Variants< RRectBlurPipeline > rrect_blur
Variants< BlendDarkenPipeline > blend_darken
Variants< TexturePipeline > texture
Variants< PorterDuffBlendPipeline > source_out_blend
Variants< FramebufferBlendHuePipeline > framebuffer_blend_hue
Variants< TextureStrictSrcPipeline > texture_strict_src
Variants< FramebufferBlendColorPipeline > framebuffer_blend_color
Variants< BlendHuePipeline > blend_hue
Variants< FramebufferBlendDarkenPipeline > framebuffer_blend_darken
Variants< FastGradientPipeline > fast_gradient
Variants< ConicalGradientUniformFillStripPipeline > conical_gradient_uniform_fill_strip
Variants< PorterDuffBlendPipeline > xor_blend
Variants< GaussianBlurPipeline > gaussian_blur
Variants< LinearGradientSSBOFillPipeline > linear_gradient_ssbo_fill
Variants< ConicalGradientSSBOFillPipeline > conical_gradient_ssbo_fill_strip_and_radial
Variants< GlyphAtlasPipeline > glyph_atlas
Variants< PorterDuffBlendPipeline > source_blend
Variants< BlendLuminosityPipeline > blend_luminosity
Variants< BorderMaskBlurPipeline > border_mask_blur
Variants< FramebufferBlendScreenPipeline > framebuffer_blend_screen
Variants< FramebufferBlendDifferencePipeline > framebuffer_blend_difference
Variants< YUVToRGBFilterPipeline > yuv_to_rgb_filter
Variants< RadialGradientFillPipeline > radial_gradient_fill
Variants< ConicalGradientSSBOFillPipeline > conical_gradient_ssbo_fill_radial
Variants< ConicalGradientFillStripRadialPipeline > conical_gradient_fill_strip_and_radial
Variants< BlendHardLightPipeline > blend_hardlight
Variants< FramebufferBlendColorDodgePipeline > framebuffer_blend_colordodge
Variants< PorterDuffBlendPipeline > destination_out_blend
Variants< VerticesUber1Shader > vertices_uber_1_
PrimitiveType primitive_type
bool has_depth_stencil_attachments
void ApplyToPipelineDescriptor(PipelineDescriptor &desc) const
PixelFormat color_attachment_pixel_format
@ kIgnore
Turn the stencil test off. Used when drawing without stencil-then-cover.
bool is_for_rrect_blur_clear
CompareFunction depth_compare
CompareFunction depth_compare
static std::optional< PipelineDescriptor > MakeDefaultPipelineDescriptor(const Context &context, const std::vector< Scalar > &constants={})
Create a default pipeline descriptor using the combination reflected shader information....
StencilOperation stencil_failure
CompareFunction stencil_compare
StencilOperation depth_stencil_pass
A lightweight object that describes the attributes of a texture that can then used an allocator to cr...
std::shared_ptr< const fml::Mapping > data