Flutter Impeller
impeller::SweepGradientContents Class Referencefinal

#include <sweep_gradient_contents.h>

Inheritance diagram for impeller::SweepGradientContents:
impeller::ColorSourceContents impeller::Contents

Public Member Functions

 SweepGradientContents ()
 
 ~SweepGradientContents () override
 
bool IsOpaque (const Matrix &transform) const override
 Whether this Contents only emits opaque source colors from the fragment stage. This value does not account for any entity properties (e.g. the blend mode), clips/visibility culling, or inherited opacity. More...
 
bool Render (const ContentContext &renderer, const Entity &entity, RenderPass &pass) const override
 
bool ApplyColorFilter (const ColorFilterProc &color_filter_proc) override
 If possible, applies a color filter to this contents inputs on the CPU. More...
 
void SetCenterAndAngles (Point center, Degrees start_angle, Degrees end_angle)
 
void SetColors (std::vector< Color > colors)
 
void SetStops (std::vector< Scalar > stops)
 
void SetTileMode (Entity::TileMode tile_mode)
 
const std::vector< Color > & GetColors () const
 
const std::vector< Scalar > & GetStops () const
 
- Public Member Functions inherited from impeller::ColorSourceContents
 ColorSourceContents ()
 
 ~ColorSourceContents () override
 
void SetGeometry (const Geometry *geometry)
 Set the geometry that this contents will use to render. More...
 
const GeometryGetGeometry () const
 Get the geometry that this contents will use to render. More...
 
void SetEffectTransform (Matrix matrix)
 Set the effect transform for this color source. More...
 
const MatrixGetInverseEffectTransform () const
 Set the inverted effect transform for this color source. More...
 
void SetOpacityFactor (Scalar opacity)
 Set the opacity factor for this color source. More...
 
Scalar GetOpacityFactor () const
 Get the opacity factor for this color source. More...
 
virtual bool IsSolidColor () const
 
std::optional< RectGetCoverage (const Entity &entity) const override
 Get the area of the render pass that will be affected when this contents is rendered. More...
 
void SetInheritedOpacity (Scalar opacity) override
 Inherit the provided opacity. More...
 
- Public Member Functions inherited from impeller::Contents
 Contents ()
 
virtual ~Contents ()
 
void SetCoverageHint (std::optional< Rect > coverage_hint)
 Hint that specifies the coverage area of this Contents that will actually be used during rendering. This is for optimization purposes only and can not be relied on as a clip. May optionally affect the result of GetCoverage(). More...
 
const std::optional< Rect > & GetCoverageHint () const
 
virtual std::optional< SnapshotRenderToSnapshot (const ContentContext &renderer, const Entity &entity, std::optional< Rect > coverage_limit=std::nullopt, const std::optional< SamplerDescriptor > &sampler_descriptor=std::nullopt, bool msaa_enabled=true, int32_t mip_count=1, std::string_view label="Snapshot") const
 Render this contents to a snapshot, respecting the entity's transform, path, clip depth, and blend mode. The result texture size is always the size of GetCoverage(entity). More...
 
std::optional< SizeGetColorSourceSize () const
 Return the color source's intrinsic size, if available. More...
 
void SetColorSourceSize (Size size)
 
virtual std::optional< ColorAsBackgroundColor (const Entity &entity, ISize target_size) const
 Returns a color if this Contents will flood the given target_size with a color. This output color is the "Source" color that will be used for the Entity's blend operation. More...
 

Additional Inherited Members

- Public Types inherited from impeller::ColorSourceContents
using BindFragmentCallback = std::function< bool(RenderPass &pass)>
 
using PipelineBuilderCallback = std::function< PipelineRef(ContentContextOptions)>
 
using CreateGeometryCallback = std::function< GeometryResult(const ContentContext &renderer, const Entity &entity, RenderPass &pass, const Geometry *geom)>
 
- Public Types inherited from impeller::Contents
using ColorFilterProc = std::function< Color(Color)>
 
using RenderProc = std::function< bool(const ContentContext &renderer, const Entity &entity, RenderPass &pass)>
 
using CoverageProc = std::function< std::optional< Rect >(const Entity &entity)>
 
- Static Public Member Functions inherited from impeller::ColorSourceContents
template<typename VertexShaderT >
static bool DrawGeometry (const Contents *contents, const Geometry *geometry, const ContentContext &renderer, const Entity &entity, RenderPass &pass, const PipelineBuilderCallback &pipeline_callback, typename VertexShaderT::FrameInfo frame_info, const BindFragmentCallback &bind_fragment_callback, bool force_stencil=false, const CreateGeometryCallback &create_geom_callback=DefaultCreateGeometryCallback)
 
- Static Public Member Functions inherited from impeller::Contents
static std::shared_ptr< ContentsMakeAnonymous (RenderProc render_proc, CoverageProc coverage_proc)
 
- Protected Member Functions inherited from impeller::ColorSourceContents
bool AppliesAlphaForStrokeCoverage (const Matrix &transform) const
 Whether the entity should be treated as non-opaque due to stroke geometry requiring alpha for coverage. More...
 
template<typename VertexShaderT >
bool DrawGeometry (const ContentContext &renderer, const Entity &entity, RenderPass &pass, const PipelineBuilderCallback &pipeline_callback, typename VertexShaderT::FrameInfo frame_info, const BindFragmentCallback &bind_fragment_callback, bool force_stencil=false, const CreateGeometryCallback &create_geom_callback=DefaultCreateGeometryCallback) const
 
- Static Protected Member Functions inherited from impeller::ColorSourceContents
static GeometryResult DefaultCreateGeometryCallback (const ContentContext &renderer, const Entity &entity, RenderPass &pass, const Geometry *geom)
 

Detailed Description

Definition at line 18 of file sweep_gradient_contents.h.

Constructor & Destructor Documentation

◆ SweepGradientContents()

impeller::SweepGradientContents::SweepGradientContents ( )
default

◆ ~SweepGradientContents()

impeller::SweepGradientContents::~SweepGradientContents ( )
overridedefault

Member Function Documentation

◆ ApplyColorFilter()

bool impeller::SweepGradientContents::ApplyColorFilter ( const ColorFilterProc color_filter_proc)
overridevirtual

If possible, applies a color filter to this contents inputs on the CPU.

This method will either fully apply the color filter or perform no action. Partial/incorrect application of the color filter will never occur.

Parameters
[in]color_filter_procA function that filters a given unpremultiplied color to produce a new unpremultiplied color.
Returns
True if the color filter was able to be fully applied to all all relevant inputs. Otherwise, this operation is a no-op and false is returned.

Reimplemented from impeller::Contents.

Definition at line 226 of file sweep_gradient_contents.cc.

227  {
228  for (Color& color : colors_) {
229  color = color_filter_proc(color);
230  }
231  decal_border_color_ = color_filter_proc(decal_border_color_);
232  return true;
233 }

◆ GetColors()

const std::vector< Color > & impeller::SweepGradientContents::GetColors ( ) const

Definition at line 44 of file sweep_gradient_contents.cc.

44  {
45  return colors_;
46 }

◆ GetStops()

const std::vector< Scalar > & impeller::SweepGradientContents::GetStops ( ) const

Definition at line 48 of file sweep_gradient_contents.cc.

48  {
49  return stops_;
50 }

◆ IsOpaque()

bool impeller::SweepGradientContents::IsOpaque ( const Matrix transform) const
overridevirtual

Whether this Contents only emits opaque source colors from the fragment stage. This value does not account for any entity properties (e.g. the blend mode), clips/visibility culling, or inherited opacity.

Parameters
transformThe current transform matrix of the entity that will render this contents.

Reimplemented from impeller::Contents.

Definition at line 52 of file sweep_gradient_contents.cc.

52  {
53  if (GetOpacityFactor() < 1 || tile_mode_ == Entity::TileMode::kDecal) {
54  return false;
55  }
56  for (auto color : colors_) {
57  if (!color.IsOpaque()) {
58  return false;
59  }
60  }
62 }
Scalar GetOpacityFactor() const
Get the opacity factor for this color source.
bool AppliesAlphaForStrokeCoverage(const Matrix &transform) const
Whether the entity should be treated as non-opaque due to stroke geometry requiring alpha for coverag...

References impeller::ColorSourceContents::AppliesAlphaForStrokeCoverage(), impeller::ColorSourceContents::GetOpacityFactor(), impeller::Entity::kDecal, and transform.

◆ Render()

bool impeller::SweepGradientContents::Render ( const ContentContext renderer,
const Entity entity,
RenderPass pass 
) const
overridevirtual

Implements impeller::Contents.

Definition at line 72 of file sweep_gradient_contents.cc.

74  {
75  if (renderer.GetDeviceCapabilities().SupportsSSBO()) {
76  return RenderSSBO(renderer, entity, pass);
77  }
78  if (colors_.size() <= kMaxUniformGradientStops &&
79  stops_.size() <= kMaxUniformGradientStops) {
80  return RenderUniform(renderer, entity, pass);
81  }
82  return RenderTexture(renderer, entity, pass);
83 }
static constexpr uint32_t kMaxUniformGradientStops

References impeller::ContentContext::GetDeviceCapabilities(), impeller::kMaxUniformGradientStops, and impeller::Capabilities::SupportsSSBO().

◆ SetCenterAndAngles()

void impeller::SweepGradientContents::SetCenterAndAngles ( Point  center,
Degrees  start_angle,
Degrees  end_angle 
)

Definition at line 21 of file sweep_gradient_contents.cc.

23  {
24  center_ = center;
25  Scalar t0 = start_angle.degrees / 360;
26  Scalar t1 = end_angle.degrees / 360;
27  FML_DCHECK(t0 < t1);
28  bias_ = -t0;
29  scale_ = 1 / (t1 - t0);
30 }
float Scalar
Definition: scalar.h:19

References impeller::Degrees::degrees.

◆ SetColors()

void impeller::SweepGradientContents::SetColors ( std::vector< Color colors)

Definition at line 32 of file sweep_gradient_contents.cc.

32  {
33  colors_ = std::move(colors);
34 }

◆ SetStops()

void impeller::SweepGradientContents::SetStops ( std::vector< Scalar stops)

Definition at line 36 of file sweep_gradient_contents.cc.

36  {
37  stops_ = std::move(stops);
38 }

◆ SetTileMode()

void impeller::SweepGradientContents::SetTileMode ( Entity::TileMode  tile_mode)

Definition at line 40 of file sweep_gradient_contents.cc.

40  {
41  tile_mode_ = tile_mode;
42 }

The documentation for this class was generated from the following files: