#include <functional>#include <memory>#include <vector>#include "impeller/core/formats.h"#include "impeller/core/sampler_descriptor.h"#include "impeller/core/texture.h"#include "impeller/geometry/matrix.h"#include "impeller/geometry/rect.h"Go to the source code of this file.
Classes | |
| struct | impeller::Snapshot |
| Represents a texture and its intended draw transform/sampler configuration. More... | |
Namespaces | |
| impeller | |