7 #include "flutter/shell/platform/windows/testing/flutter_windows_engine_builder.h"
8 #include "flutter/shell/platform/windows/testing/windows_test.h"
9 #include "gtest/gtest.h"
19 if (::GetMessage(&msg,
nullptr, 0, 0)) {
20 ::TranslateMessage(&msg);
21 ::DispatchMessage(&msg);
27 FlutterWindowsEngineBuilder builder{GetContext()};
28 std::unique_ptr<FlutterWindowsEngine> engine = builder.Build();
31 HWND win1 =
reinterpret_cast<HWND
>(1);
32 HWND win2 =
reinterpret_cast<HWND
>(2);
bool IsUpdateStateScheduled() const
virtual void SetLifecycleState(AppLifecycleState state)
TEST_F(CompositorOpenGLTest, CreateBackingStore)
static void WaitUntilUpdated(const WindowsLifecycleManager &manager)