Flutter Impeller
impeller::ProcTableGLES Class Reference

#include <proc_table_gles.h>

Public Types

using Resolver = std::function< void *(const char *function_name)>
 

Public Member Functions

 ProcTableGLES (Resolver resolver)
 
 ProcTableGLES (ProcTableGLES &&other)=default
 
 ~ProcTableGLES ()
 
 FOR_EACH_IMPELLER_PROC (IMPELLER_PROC)
 
 FOR_EACH_IMPELLER_ES_ONLY_PROC (IMPELLER_PROC)
 
 FOR_EACH_IMPELLER_DESKTOP_ONLY_PROC (IMPELLER_PROC)
 
 FOR_EACH_IMPELLER_GLES3_PROC (IMPELLER_PROC)
 
 FOR_EACH_IMPELLER_EXT_PROC (IMPELLER_PROC)
 
bool IsValid () const
 
void ShaderSourceMapping (GLuint shader, const fml::Mapping &mapping, const std::vector< Scalar > &defines={}) const
 Set the source for the attached [shader]. More...
 
const DescriptionGLES * GetDescription () const
 
const std::shared_ptr< const CapabilitiesGLES > & GetCapabilities () const
 
std::string DescribeCurrentFramebuffer () const
 
std::string GetProgramInfoLogString (GLuint program) const
 
GLenum CheckFramebufferStatusDebug (GLenum target) const
 
bool IsCurrentFramebufferComplete () const
 
bool SupportsDebugLabels () const
 
bool SetDebugLabel (DebugResourceType type, GLint name, std::string_view label) const
 
void PushDebugGroup (const std::string &string) const
 
void PopDebugGroup () const
 
std::optional< std::string > ComputeShaderWithDefines (const fml::Mapping &mapping, const std::vector< Scalar > &defines) const
 

Detailed Description

Definition at line 307 of file proc_table_gles.h.

Member Typedef Documentation

◆ Resolver

using impeller::ProcTableGLES::Resolver = std::function<void*(const char* function_name)>

Definition at line 309 of file proc_table_gles.h.

Constructor & Destructor Documentation

◆ ProcTableGLES() [1/2]

impeller::ProcTableGLES::ProcTableGLES ( Resolver  resolver)
explicit

Definition at line 75 of file proc_table_gles.cc.

76  {
77  // The reason this constructor has anywhere near enough code to tip off
78  // `google-readability-function-size` is the proc macros, so ignore the lint.
79 
80  if (!resolver) {
81  return;
82  }
83 
84  resolver = WrappedResolver(resolver);
85 
86  auto error_fn = reinterpret_cast<PFNGLGETERRORPROC>(resolver("glGetError"));
87  if (!error_fn) {
88  VALIDATION_LOG << "Could not resolve " << "glGetError";
89  return;
90  }
91 
92 #define IMPELLER_PROC(proc_ivar) \
93  if (auto fn_ptr = resolver(proc_ivar.name.data())) { \
94  proc_ivar.function = \
95  reinterpret_cast<decltype(proc_ivar.function)>(fn_ptr); \
96  proc_ivar.error_fn = error_fn; \
97  } else { \
98  VALIDATION_LOG << "Could not resolve " << proc_ivar.name; \
99  return; \
100  }
101 
103 
104  description_ = std::make_unique<DescriptionGLES>(*this);
105 
106  if (!description_->IsValid()) {
107  return;
108  }
109 
110  if (description_->IsES()) {
112  } else {
114  }
115 
116 #undef IMPELLER_PROC
117 
118 #define IMPELLER_PROC(proc_ivar) \
119  if (auto fn_ptr = resolver(proc_ivar.name.data())) { \
120  proc_ivar.function = \
121  reinterpret_cast<decltype(proc_ivar.function)>(fn_ptr); \
122  proc_ivar.error_fn = error_fn; \
123  }
124 
125  if (description_->GetGlVersion().IsAtLeast(Version(3))) {
127  }
128 
130 
131 #undef IMPELLER_PROC
132 
133  if (!IP_ENABLE_GLES_LABELING || !description_->HasDebugExtension()) {
134  PushDebugGroupKHR.Reset();
135  PopDebugGroupKHR.Reset();
136  ObjectLabelKHR.Reset();
137  } else {
138  GetIntegerv(GL_MAX_LABEL_LENGTH_KHR, &debug_label_max_length_);
139  }
140 
141  if (!description_->HasExtension("GL_EXT_discard_framebuffer")) {
142  DiscardFramebufferEXT.Reset();
143  }
144 
145  if (!description_->HasExtension("GL_ANGLE_framebuffer_blit")) {
146  BlitFramebufferANGLE.Reset();
147  }
148 
149  if (!description_->HasExtension("GL_EXT_instanced_arrays")) {
150  VertexAttribDivisorEXT.Reset();
151  }
152 
153  if (!description_->HasExtension("GL_EXT_draw_instanced")) {
154  DrawArraysInstancedEXT.Reset();
155  DrawElementsInstancedEXT.Reset();
156  }
157 
158  capabilities_ = std::make_shared<CapabilitiesGLES>(*this);
159 
160  is_valid_ = true;
161 }
FOR_EACH_IMPELLER_ES_ONLY_PROC(IMPELLER_PROC)
FOR_EACH_IMPELLER_GLES3_PROC(IMPELLER_PROC)
FOR_EACH_IMPELLER_DESKTOP_ONLY_PROC(IMPELLER_PROC)
FOR_EACH_IMPELLER_PROC(IMPELLER_PROC)
FOR_EACH_IMPELLER_EXT_PROC(IMPELLER_PROC)
ProcTableGLES::Resolver WrappedResolver(const ProcTableGLES::Resolver &resolver)
#define IMPELLER_PROC(proc_ivar)
#define IP_ENABLE_GLES_LABELING
Enable to allow GLES to push/pop labels for usage in GPU traces.
#define VALIDATION_LOG
Definition: validation.h:91

References FOR_EACH_IMPELLER_DESKTOP_ONLY_PROC(), FOR_EACH_IMPELLER_ES_ONLY_PROC(), FOR_EACH_IMPELLER_EXT_PROC(), FOR_EACH_IMPELLER_GLES3_PROC(), FOR_EACH_IMPELLER_PROC(), IMPELLER_PROC, IP_ENABLE_GLES_LABELING, VALIDATION_LOG, and impeller::WrappedResolver().

◆ ProcTableGLES() [2/2]

impeller::ProcTableGLES::ProcTableGLES ( ProcTableGLES &&  other)
default

◆ ~ProcTableGLES()

impeller::ProcTableGLES::~ProcTableGLES ( )
default

Member Function Documentation

◆ CheckFramebufferStatusDebug()

GLenum impeller::ProcTableGLES::CheckFramebufferStatusDebug ( GLenum  target) const

Definition at line 459 of file proc_table_gles.cc.

459  {
460 #ifdef IMPELLER_DEBUG
461  return CheckFramebufferStatus(target);
462 #endif
463  return GL_FRAMEBUFFER_COMPLETE;
464 };

◆ ComputeShaderWithDefines()

std::optional< std::string > impeller::ProcTableGLES::ComputeShaderWithDefines ( const fml::Mapping &  mapping,
const std::vector< Scalar > &  defines 
) const

Definition at line 193 of file proc_table_gles.cc.

195  {
196  std::string shader_source = std::string{
197  reinterpret_cast<const char*>(mapping.GetMapping()), mapping.GetSize()};
198 
199  // Look for the first newline after the '#version' header, which impellerc
200  // will always emit as the first line of a compiled shader.
201  size_t index = shader_source.find('\n');
202  if (index == std::string::npos) {
203  VALIDATION_LOG << "Failed to append constant data to shader";
204  return std::nullopt;
205  }
206 
207  std::stringstream ss;
208  ss << std::fixed;
209  for (auto i = 0u; i < defines.size(); i++) {
210  ss << "#define SPIRV_CROSS_CONSTANT_ID_" << i << " " << defines[i] << '\n';
211  }
212  auto define_string = ss.str();
213  shader_source.insert(index + 1, define_string);
214  return shader_source;
215 }

References VALIDATION_LOG.

Referenced by ShaderSourceMapping().

◆ DescribeCurrentFramebuffer()

std::string impeller::ProcTableGLES::DescribeCurrentFramebuffer ( ) const

Definition at line 286 of file proc_table_gles.cc.

286  {
287  GLint framebuffer = GL_NONE;
288  GetIntegerv(GL_FRAMEBUFFER_BINDING, &framebuffer);
289  if (framebuffer == GL_NONE) {
290  return "The default framebuffer (FBO0) was bound.";
291  }
292  if (IsFramebuffer(framebuffer) == GL_FALSE) {
293  return std::format(
294  "The framebuffer binding ({}) was not a valid framebuffer.",
295  framebuffer);
296  }
297 
298  GLenum status = CheckFramebufferStatus(GL_FRAMEBUFFER);
299  std::stringstream stream;
300  stream << "FBO "
301  << ((framebuffer == GL_NONE) ? "(Default)"
302  : std::to_string(framebuffer))
303  << ": " << FramebufferStatusToString(status) << std::endl;
305  stream << "Framebuffer is complete." << std::endl;
306  } else {
307  stream << "Framebuffer is incomplete." << std::endl;
308  }
309  stream << "Description: " << std::endl;
310  stream << "Color Attachment: "
311  << DescribeFramebufferAttachment(*this, GL_COLOR_ATTACHMENT0)
312  << std::endl;
313  stream << "Depth Attachment: "
314  << DescribeFramebufferAttachment(*this, GL_DEPTH_ATTACHMENT)
315  << std::endl;
316  stream << "Stencil Attachment: "
317  << DescribeFramebufferAttachment(*this, GL_STENCIL_ATTACHMENT)
318  << std::endl;
319  return stream.str();
320 }
bool IsCurrentFramebufferComplete() const
static const char * FramebufferStatusToString(GLenum status)
static std::string DescribeFramebufferAttachment(const ProcTableGLES &gl, GLenum attachment)

References impeller::DescribeFramebufferAttachment(), impeller::FramebufferStatusToString(), and IsCurrentFramebufferComplete().

◆ FOR_EACH_IMPELLER_DESKTOP_ONLY_PROC()

impeller::ProcTableGLES::FOR_EACH_IMPELLER_DESKTOP_ONLY_PROC ( IMPELLER_PROC  )

Referenced by ProcTableGLES().

◆ FOR_EACH_IMPELLER_ES_ONLY_PROC()

impeller::ProcTableGLES::FOR_EACH_IMPELLER_ES_ONLY_PROC ( IMPELLER_PROC  )

Referenced by ProcTableGLES().

◆ FOR_EACH_IMPELLER_EXT_PROC()

impeller::ProcTableGLES::FOR_EACH_IMPELLER_EXT_PROC ( IMPELLER_PROC  )

Referenced by ProcTableGLES().

◆ FOR_EACH_IMPELLER_GLES3_PROC()

impeller::ProcTableGLES::FOR_EACH_IMPELLER_GLES3_PROC ( IMPELLER_PROC  )

Referenced by ProcTableGLES().

◆ FOR_EACH_IMPELLER_PROC()

impeller::ProcTableGLES::FOR_EACH_IMPELLER_PROC ( IMPELLER_PROC  )

Referenced by ProcTableGLES().

◆ GetCapabilities()

const std::shared_ptr< const CapabilitiesGLES > & impeller::ProcTableGLES::GetCapabilities ( ) const

◆ GetDescription()

const DescriptionGLES * impeller::ProcTableGLES::GetDescription ( ) const

◆ GetProgramInfoLogString()

std::string impeller::ProcTableGLES::GetProgramInfoLogString ( GLuint  program) const

Definition at line 435 of file proc_table_gles.cc.

435  {
436  GLint length = 0;
437  GetProgramiv(program, GL_INFO_LOG_LENGTH, &length);
438  if (length <= 0) {
439  return "";
440  }
441 
442  length = std::min<GLint>(length, 1024);
443  Allocation allocation;
444  if (!allocation.Truncate(Bytes(length), false)) {
445  return "";
446  }
447  GetProgramInfoLog(program, // program
448  length, // max length
449  &length, // length written (excluding NULL terminator)
450  reinterpret_cast<GLchar*>(allocation.GetBuffer()) // buffer
451  );
452  if (length <= 0) {
453  return "";
454  }
455  return std::string{reinterpret_cast<const char*>(allocation.GetBuffer()),
456  static_cast<size_t>(length)};
457 }

References impeller::Allocation::GetBuffer(), and impeller::Allocation::Truncate().

◆ IsCurrentFramebufferComplete()

bool impeller::ProcTableGLES::IsCurrentFramebufferComplete ( ) const

Definition at line 322 of file proc_table_gles.cc.

322  {
323  GLint framebuffer = GL_NONE;
324  GetIntegerv(GL_FRAMEBUFFER_BINDING, &framebuffer);
325  if (IsFramebuffer(framebuffer) == GL_FALSE) {
326  // The default framebuffer is always complete.
327  return true;
328  }
329  GLenum status = CheckFramebufferStatus(GL_FRAMEBUFFER);
330  return status == GL_FRAMEBUFFER_COMPLETE;
331 }

Referenced by DescribeCurrentFramebuffer().

◆ IsValid()

bool impeller::ProcTableGLES::IsValid ( ) const

Definition at line 165 of file proc_table_gles.cc.

165  {
166  return is_valid_;
167 }

◆ PopDebugGroup()

void impeller::ProcTableGLES::PopDebugGroup ( ) const

Definition at line 425 of file proc_table_gles.cc.

425  {
426 #ifdef IMPELLER_DEBUG
427  if (debug_label_max_length_ <= 0) {
428  return;
429  }
430 
431  PopDebugGroupKHR();
432 #endif // IMPELLER_DEBUG
433 }

◆ PushDebugGroup()

void impeller::ProcTableGLES::PushDebugGroup ( const std::string &  string) const

Definition at line 408 of file proc_table_gles.cc.

408  {
409 #ifdef IMPELLER_DEBUG
410  if (debug_label_max_length_ <= 0) {
411  return;
412  }
413 
414  UniqueID id;
415  const auto label_length =
416  std::min<GLsizei>(debug_label_max_length_ - 1, label.size());
417  PushDebugGroupKHR(GL_DEBUG_SOURCE_APPLICATION_KHR, // source
418  static_cast<GLuint>(id.id), // id
419  label_length, // length
420  label.data() // message
421  );
422 #endif // IMPELLER_DEBUG
423 }

◆ SetDebugLabel()

bool impeller::ProcTableGLES::SetDebugLabel ( DebugResourceType  type,
GLint  name,
std::string_view  label 
) const

Definition at line 385 of file proc_table_gles.cc.

387  {
388  if (!SupportsDebugLabels()) {
389  return true;
390  }
391  if (!ResourceIsLive(*this, type, name)) {
392  return false;
393  }
394  const auto identifier = ToDebugIdentifier(type);
395  const auto label_length =
396  std::min<GLsizei>(debug_label_max_length_ - 1, label.size());
397  if (!identifier.has_value()) {
398  return true;
399  }
400  ObjectLabelKHR(identifier.value(), // identifier
401  name, // name
402  label_length, // length
403  label.data() // label
404  );
405  return true;
406 }
bool SupportsDebugLabels() const
static std::optional< GLenum > ToDebugIdentifier(DebugResourceType type)
static bool ResourceIsLive(const ProcTableGLES &gl, DebugResourceType type, GLint name)

References impeller::ResourceIsLive(), SupportsDebugLabels(), and impeller::ToDebugIdentifier().

◆ ShaderSourceMapping()

void impeller::ProcTableGLES::ShaderSourceMapping ( GLuint  shader,
const fml::Mapping &  mapping,
const std::vector< Scalar > &  defines = {} 
) const

Set the source for the attached [shader].

Optionally, [defines] may contain a string value that will be append to the shader source after the version marker. This can be used to support static specialization. For example, setting "#define Foo 1".

Definition at line 169 of file proc_table_gles.cc.

172  {
173  if (defines.empty()) {
174  const GLchar* sources[] = {
175  reinterpret_cast<const GLchar*>(mapping.GetMapping())};
176  const GLint lengths[] = {static_cast<GLint>(mapping.GetSize())};
177  ShaderSource(shader, 1u, sources, lengths);
178  return;
179  }
180  const auto& shader_source = ComputeShaderWithDefines(mapping, defines);
181  if (!shader_source.has_value()) {
182  VALIDATION_LOG << "Failed to append constant data to shader";
183  return;
184  }
185 
186  const GLchar* sources[] = {
187  reinterpret_cast<const GLchar*>(shader_source->c_str())};
188  const GLint lengths[] = {static_cast<GLint>(shader_source->size())};
189  ShaderSource(shader, 1u, sources, lengths);
190 }
std::optional< std::string > ComputeShaderWithDefines(const fml::Mapping &mapping, const std::vector< Scalar > &defines) const

References ComputeShaderWithDefines(), and VALIDATION_LOG.

◆ SupportsDebugLabels()

bool impeller::ProcTableGLES::SupportsDebugLabels ( ) const

Definition at line 375 of file proc_table_gles.cc.

375  {
376  if (debug_label_max_length_ <= 0) {
377  return false;
378  }
379  if (!ObjectLabelKHR.IsAvailable()) {
380  return false;
381  }
382  return true;
383 }

Referenced by SetDebugLabel().


The documentation for this class was generated from the following files: