Flutter Impeller
impeller::ProcTableGLES Class Reference

#include <proc_table_gles.h>

Public Types

using Resolver = std::function< void *(const char *function_name)>
 

Public Member Functions

 ProcTableGLES (Resolver resolver)
 
 ProcTableGLES (ProcTableGLES &&other)=default
 
 ~ProcTableGLES ()
 
 FOR_EACH_IMPELLER_PROC (IMPELLER_PROC)
 
 FOR_EACH_IMPELLER_ES_ONLY_PROC (IMPELLER_PROC)
 
 FOR_EACH_IMPELLER_DESKTOP_ONLY_PROC (IMPELLER_PROC)
 
 FOR_EACH_IMPELLER_GLES3_PROC (IMPELLER_PROC)
 
 FOR_EACH_IMPELLER_EXT_PROC (IMPELLER_PROC)
 
bool IsValid () const
 
void ShaderSourceMapping (GLuint shader, const fml::Mapping &mapping, const std::vector< Scalar > &defines={}) const
 Set the source for the attached [shader]. More...
 
const DescriptionGLESGetDescription () const
 
const std::shared_ptr< const CapabilitiesGLES > & GetCapabilities () const
 
std::string DescribeCurrentFramebuffer () const
 
std::string GetProgramInfoLogString (GLuint program) const
 
GLenum CheckFramebufferStatusDebug (GLenum target) const
 
bool IsCurrentFramebufferComplete () const
 
bool SupportsDebugLabels () const
 
bool SetDebugLabel (DebugResourceType type, GLint name, std::string_view label) const
 
void PushDebugGroup (const std::string &string) const
 
void PopDebugGroup () const
 
std::optional< std::string > ComputeShaderWithDefines (const fml::Mapping &mapping, const std::vector< Scalar > &defines) const
 

Detailed Description

Definition at line 283 of file proc_table_gles.h.

Member Typedef Documentation

◆ Resolver

using impeller::ProcTableGLES::Resolver = std::function<void*(const char* function_name)>

Definition at line 285 of file proc_table_gles.h.

Constructor & Destructor Documentation

◆ ProcTableGLES() [1/2]

impeller::ProcTableGLES::ProcTableGLES ( Resolver  resolver)
explicit

Definition at line 75 of file proc_table_gles.cc.

76  {
77  // The reason this constructor has anywhere near enough code to tip off
78  // `google-readability-function-size` is the proc macros, so ignore the lint.
79 
80  if (!resolver) {
81  return;
82  }
83 
84  resolver = WrappedResolver(resolver);
85 
86  auto error_fn = reinterpret_cast<PFNGLGETERRORPROC>(resolver("glGetError"));
87  if (!error_fn) {
88  VALIDATION_LOG << "Could not resolve " << "glGetError";
89  return;
90  }
91 
92 #define IMPELLER_PROC(proc_ivar) \
93  if (auto fn_ptr = resolver(proc_ivar.name.data())) { \
94  proc_ivar.function = \
95  reinterpret_cast<decltype(proc_ivar.function)>(fn_ptr); \
96  proc_ivar.error_fn = error_fn; \
97  } else { \
98  VALIDATION_LOG << "Could not resolve " << proc_ivar.name; \
99  return; \
100  }
101 
103 
104  description_ = std::make_unique<DescriptionGLES>(*this);
105 
106  if (!description_->IsValid()) {
107  return;
108  }
109 
110  if (description_->IsES()) {
112  } else {
114  }
115 
116 #undef IMPELLER_PROC
117 
118 #define IMPELLER_PROC(proc_ivar) \
119  if (auto fn_ptr = resolver(proc_ivar.name.data())) { \
120  proc_ivar.function = \
121  reinterpret_cast<decltype(proc_ivar.function)>(fn_ptr); \
122  proc_ivar.error_fn = error_fn; \
123  }
124 
125  if (description_->GetGlVersion().IsAtLeast(Version(3))) {
127  }
128 
130 
131 #undef IMPELLER_PROC
132 
133  if (!IP_ENABLE_GLES_LABELING || !description_->HasDebugExtension()) {
134  PushDebugGroupKHR.Reset();
135  PopDebugGroupKHR.Reset();
136  ObjectLabelKHR.Reset();
137  } else {
138  GetIntegerv(GL_MAX_LABEL_LENGTH_KHR, &debug_label_max_length_);
139  }
140 
141  if (!description_->HasExtension("GL_EXT_discard_framebuffer")) {
142  DiscardFramebufferEXT.Reset();
143  }
144 
145  if (!description_->HasExtension("GL_ANGLE_framebuffer_blit")) {
146  BlitFramebufferANGLE.Reset();
147  }
148 
149  capabilities_ = std::make_shared<CapabilitiesGLES>(*this);
150 
151  is_valid_ = true;
152 }
FOR_EACH_IMPELLER_ES_ONLY_PROC(IMPELLER_PROC)
FOR_EACH_IMPELLER_GLES3_PROC(IMPELLER_PROC)
FOR_EACH_IMPELLER_DESKTOP_ONLY_PROC(IMPELLER_PROC)
FOR_EACH_IMPELLER_PROC(IMPELLER_PROC)
FOR_EACH_IMPELLER_EXT_PROC(IMPELLER_PROC)
ProcTableGLES::Resolver WrappedResolver(const ProcTableGLES::Resolver &resolver)
#define IMPELLER_PROC(proc_ivar)
#define IP_ENABLE_GLES_LABELING
Enable to allow GLES to push/pop labels for usage in GPU traces.
#define VALIDATION_LOG
Definition: validation.h:91

References FOR_EACH_IMPELLER_DESKTOP_ONLY_PROC(), FOR_EACH_IMPELLER_ES_ONLY_PROC(), FOR_EACH_IMPELLER_EXT_PROC(), FOR_EACH_IMPELLER_GLES3_PROC(), FOR_EACH_IMPELLER_PROC(), IMPELLER_PROC, IP_ENABLE_GLES_LABELING, VALIDATION_LOG, and impeller::WrappedResolver().

◆ ProcTableGLES() [2/2]

impeller::ProcTableGLES::ProcTableGLES ( ProcTableGLES &&  other)
default

◆ ~ProcTableGLES()

impeller::ProcTableGLES::~ProcTableGLES ( )
default

Member Function Documentation

◆ CheckFramebufferStatusDebug()

GLenum impeller::ProcTableGLES::CheckFramebufferStatusDebug ( GLenum  target) const

Definition at line 450 of file proc_table_gles.cc.

450  {
451 #ifdef IMPELLER_DEBUG
452  return CheckFramebufferStatus(target);
453 #endif
454  return GL_FRAMEBUFFER_COMPLETE;
455 };

◆ ComputeShaderWithDefines()

std::optional< std::string > impeller::ProcTableGLES::ComputeShaderWithDefines ( const fml::Mapping &  mapping,
const std::vector< Scalar > &  defines 
) const

Definition at line 184 of file proc_table_gles.cc.

186  {
187  std::string shader_source = std::string{
188  reinterpret_cast<const char*>(mapping.GetMapping()), mapping.GetSize()};
189 
190  // Look for the first newline after the '#version' header, which impellerc
191  // will always emit as the first line of a compiled shader.
192  size_t index = shader_source.find('\n');
193  if (index == std::string::npos) {
194  VALIDATION_LOG << "Failed to append constant data to shader";
195  return std::nullopt;
196  }
197 
198  std::stringstream ss;
199  ss << std::fixed;
200  for (auto i = 0u; i < defines.size(); i++) {
201  ss << "#define SPIRV_CROSS_CONSTANT_ID_" << i << " " << defines[i] << '\n';
202  }
203  auto define_string = ss.str();
204  shader_source.insert(index + 1, define_string);
205  return shader_source;
206 }

References VALIDATION_LOG.

Referenced by ShaderSourceMapping().

◆ DescribeCurrentFramebuffer()

std::string impeller::ProcTableGLES::DescribeCurrentFramebuffer ( ) const

Definition at line 277 of file proc_table_gles.cc.

277  {
278  GLint framebuffer = GL_NONE;
279  GetIntegerv(GL_FRAMEBUFFER_BINDING, &framebuffer);
280  if (framebuffer == GL_NONE) {
281  return "The default framebuffer (FBO0) was bound.";
282  }
283  if (IsFramebuffer(framebuffer) == GL_FALSE) {
284  return std::format(
285  "The framebuffer binding ({}) was not a valid framebuffer.",
286  framebuffer);
287  }
288 
289  GLenum status = CheckFramebufferStatus(GL_FRAMEBUFFER);
290  std::stringstream stream;
291  stream << "FBO "
292  << ((framebuffer == GL_NONE) ? "(Default)"
293  : std::to_string(framebuffer))
294  << ": " << FramebufferStatusToString(status) << std::endl;
296  stream << "Framebuffer is complete." << std::endl;
297  } else {
298  stream << "Framebuffer is incomplete." << std::endl;
299  }
300  stream << "Description: " << std::endl;
301  stream << "Color Attachment: "
302  << DescribeFramebufferAttachment(*this, GL_COLOR_ATTACHMENT0)
303  << std::endl;
304  stream << "Depth Attachment: "
305  << DescribeFramebufferAttachment(*this, GL_DEPTH_ATTACHMENT)
306  << std::endl;
307  stream << "Stencil Attachment: "
308  << DescribeFramebufferAttachment(*this, GL_STENCIL_ATTACHMENT)
309  << std::endl;
310  return stream.str();
311 }
bool IsCurrentFramebufferComplete() const
static const char * FramebufferStatusToString(GLenum status)
static std::string DescribeFramebufferAttachment(const ProcTableGLES &gl, GLenum attachment)

References impeller::DescribeFramebufferAttachment(), impeller::FramebufferStatusToString(), and IsCurrentFramebufferComplete().

◆ FOR_EACH_IMPELLER_DESKTOP_ONLY_PROC()

impeller::ProcTableGLES::FOR_EACH_IMPELLER_DESKTOP_ONLY_PROC ( IMPELLER_PROC  )

Referenced by ProcTableGLES().

◆ FOR_EACH_IMPELLER_ES_ONLY_PROC()

impeller::ProcTableGLES::FOR_EACH_IMPELLER_ES_ONLY_PROC ( IMPELLER_PROC  )

Referenced by ProcTableGLES().

◆ FOR_EACH_IMPELLER_EXT_PROC()

impeller::ProcTableGLES::FOR_EACH_IMPELLER_EXT_PROC ( IMPELLER_PROC  )

Referenced by ProcTableGLES().

◆ FOR_EACH_IMPELLER_GLES3_PROC()

impeller::ProcTableGLES::FOR_EACH_IMPELLER_GLES3_PROC ( IMPELLER_PROC  )

Referenced by ProcTableGLES().

◆ FOR_EACH_IMPELLER_PROC()

impeller::ProcTableGLES::FOR_EACH_IMPELLER_PROC ( IMPELLER_PROC  )

Referenced by ProcTableGLES().

◆ GetCapabilities()

const std::shared_ptr< const CapabilitiesGLES > & impeller::ProcTableGLES::GetCapabilities ( ) const

◆ GetDescription()

const DescriptionGLES * impeller::ProcTableGLES::GetDescription ( ) const

◆ GetProgramInfoLogString()

std::string impeller::ProcTableGLES::GetProgramInfoLogString ( GLuint  program) const

Definition at line 426 of file proc_table_gles.cc.

426  {
427  GLint length = 0;
428  GetProgramiv(program, GL_INFO_LOG_LENGTH, &length);
429  if (length <= 0) {
430  return "";
431  }
432 
433  length = std::min<GLint>(length, 1024);
434  Allocation allocation;
435  if (!allocation.Truncate(Bytes{length}, false)) {
436  return "";
437  }
438  GetProgramInfoLog(program, // program
439  length, // max length
440  &length, // length written (excluding NULL terminator)
441  reinterpret_cast<GLchar*>(allocation.GetBuffer()) // buffer
442  );
443  if (length <= 0) {
444  return "";
445  }
446  return std::string{reinterpret_cast<const char*>(allocation.GetBuffer()),
447  static_cast<size_t>(length)};
448 }
AllocationSize< 1u > Bytes

References impeller::Allocation::GetBuffer(), and impeller::Allocation::Truncate().

◆ IsCurrentFramebufferComplete()

bool impeller::ProcTableGLES::IsCurrentFramebufferComplete ( ) const

Definition at line 313 of file proc_table_gles.cc.

313  {
314  GLint framebuffer = GL_NONE;
315  GetIntegerv(GL_FRAMEBUFFER_BINDING, &framebuffer);
316  if (IsFramebuffer(framebuffer) == GL_FALSE) {
317  // The default framebuffer is always complete.
318  return true;
319  }
320  GLenum status = CheckFramebufferStatus(GL_FRAMEBUFFER);
321  return status == GL_FRAMEBUFFER_COMPLETE;
322 }

Referenced by DescribeCurrentFramebuffer().

◆ IsValid()

bool impeller::ProcTableGLES::IsValid ( ) const

Definition at line 156 of file proc_table_gles.cc.

156  {
157  return is_valid_;
158 }

◆ PopDebugGroup()

void impeller::ProcTableGLES::PopDebugGroup ( ) const

Definition at line 416 of file proc_table_gles.cc.

416  {
417 #ifdef IMPELLER_DEBUG
418  if (debug_label_max_length_ <= 0) {
419  return;
420  }
421 
422  PopDebugGroupKHR();
423 #endif // IMPELLER_DEBUG
424 }

◆ PushDebugGroup()

void impeller::ProcTableGLES::PushDebugGroup ( const std::string &  string) const

Definition at line 399 of file proc_table_gles.cc.

399  {
400 #ifdef IMPELLER_DEBUG
401  if (debug_label_max_length_ <= 0) {
402  return;
403  }
404 
405  UniqueID id;
406  const auto label_length =
407  std::min<GLsizei>(debug_label_max_length_ - 1, label.size());
408  PushDebugGroupKHR(GL_DEBUG_SOURCE_APPLICATION_KHR, // source
409  static_cast<GLuint>(id.id), // id
410  label_length, // length
411  label.data() // message
412  );
413 #endif // IMPELLER_DEBUG
414 }

Referenced by impeller::EncodeCommandsInReactor().

◆ SetDebugLabel()

bool impeller::ProcTableGLES::SetDebugLabel ( DebugResourceType  type,
GLint  name,
std::string_view  label 
) const

Definition at line 376 of file proc_table_gles.cc.

378  {
379  if (!SupportsDebugLabels()) {
380  return true;
381  }
382  if (!ResourceIsLive(*this, type, name)) {
383  return false;
384  }
385  const auto identifier = ToDebugIdentifier(type);
386  const auto label_length =
387  std::min<GLsizei>(debug_label_max_length_ - 1, label.size());
388  if (!identifier.has_value()) {
389  return true;
390  }
391  ObjectLabelKHR(identifier.value(), // identifier
392  name, // name
393  label_length, // length
394  label.data() // label
395  );
396  return true;
397 }
GLenum type
bool SupportsDebugLabels() const
static std::optional< GLenum > ToDebugIdentifier(DebugResourceType type)
static bool ResourceIsLive(const ProcTableGLES &gl, DebugResourceType type, GLint name)

References impeller::ResourceIsLive(), SupportsDebugLabels(), impeller::ToDebugIdentifier(), and type.

◆ ShaderSourceMapping()

void impeller::ProcTableGLES::ShaderSourceMapping ( GLuint  shader,
const fml::Mapping &  mapping,
const std::vector< Scalar > &  defines = {} 
) const

Set the source for the attached [shader].

Optionally, [defines] may contain a string value that will be append to the shader source after the version marker. This can be used to support static specialization. For example, setting "#define Foo 1".

Definition at line 160 of file proc_table_gles.cc.

163  {
164  if (defines.empty()) {
165  const GLchar* sources[] = {
166  reinterpret_cast<const GLchar*>(mapping.GetMapping())};
167  const GLint lengths[] = {static_cast<GLint>(mapping.GetSize())};
168  ShaderSource(shader, 1u, sources, lengths);
169  return;
170  }
171  const auto& shader_source = ComputeShaderWithDefines(mapping, defines);
172  if (!shader_source.has_value()) {
173  VALIDATION_LOG << "Failed to append constant data to shader";
174  return;
175  }
176 
177  const GLchar* sources[] = {
178  reinterpret_cast<const GLchar*>(shader_source->c_str())};
179  const GLint lengths[] = {static_cast<GLint>(shader_source->size())};
180  ShaderSource(shader, 1u, sources, lengths);
181 }
std::optional< std::string > ComputeShaderWithDefines(const fml::Mapping &mapping, const std::vector< Scalar > &defines) const

References ComputeShaderWithDefines(), and VALIDATION_LOG.

◆ SupportsDebugLabels()

bool impeller::ProcTableGLES::SupportsDebugLabels ( ) const

Definition at line 366 of file proc_table_gles.cc.

366  {
367  if (debug_label_max_length_ <= 0) {
368  return false;
369  }
370  if (!ObjectLabelKHR.IsAvailable()) {
371  return false;
372  }
373  return true;
374 }

Referenced by SetDebugLabel().


The documentation for this class was generated from the following files: