#include "flutter/shell/platform/windows/compositor_opengl.h"#include "GLES3/gl3.h"#include "flutter/fml/logging.h"#include "flutter/shell/platform/windows/flutter_windows_engine.h"#include "flutter/shell/platform/windows/flutter_windows_view.h"Go to the source code of this file.
Namespaces | |
| flutter | |
| uint32_t color_renderbuffer_id = 0 |
Definition at line 22 of file compositor_opengl.cc.
| uint32_t depth_stencil_id = 0 |
Definition at line 23 of file compositor_opengl.cc.
| uint32_t framebuffer_id = 0 |
Definition at line 20 of file compositor_opengl.cc.
| uint32_t texture_id = 0 |
Definition at line 21 of file compositor_opengl.cc.
Referenced by FlutterDesktopTextureRegistrarMarkExternalTextureFrameAvailable(), FlutterDesktopTextureRegistrarUnregisterExternalTexture(), flutter::FlutterWindowsTextureRegistrar::MarkTextureFrameAvailable(), flutter::TextureRegistrarImpl::MarkTextureFrameAvailable(), flutter::FlutterWindowsTextureRegistrar::PopulateTexture(), flutter::TextureRegistrarImpl::RegisterTexture(), flutter::testing::TEST(), flutter::FlutterWindowsTextureRegistrar::UnregisterTexture(), and flutter::TextureRegistrarImpl::UnregisterTexture().