Flutter Windows Embedder
flutter_windows_engine.h
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef FLUTTER_SHELL_PLATFORM_WINDOWS_FLUTTER_WINDOWS_ENGINE_H_
6 #define FLUTTER_SHELL_PLATFORM_WINDOWS_FLUTTER_WINDOWS_ENGINE_H_
7 
8 #include <chrono>
9 #include <map>
10 #include <memory>
11 #include <optional>
12 #include <string>
13 #include <string_view>
14 #include <unordered_map>
15 #include <vector>
16 
17 #include "flutter/fml/closure.h"
18 #include "flutter/fml/macros.h"
24 #include "flutter/shell/platform/embedder/embedder.h"
46 #include "third_party/rapidjson/include/rapidjson/document.h"
47 
48 namespace flutter {
49 
50 // The implicit view's ID.
51 //
52 // See:
53 // https://api.flutter.dev/flutter/dart-ui/PlatformDispatcher/implicitView.html
55 
56 class FlutterWindowsView;
57 
58 // Update the thread priority for the Windows engine.
60  FlutterThreadPriority priority) {
61  // TODO(99502): Add support for tracing to the windows embedding so we can
62  // mark thread priorities and success/failure.
63  switch (priority) {
64  case FlutterThreadPriority::kBackground: {
65  SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_BELOW_NORMAL);
66  break;
67  }
68  case FlutterThreadPriority::kDisplay: {
69  SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_ABOVE_NORMAL);
70  break;
71  }
72  case FlutterThreadPriority::kRaster: {
73  SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_ABOVE_NORMAL);
74  break;
75  }
76  case FlutterThreadPriority::kNormal: {
77  // For normal or default priority we do not need to set the priority
78  // class.
79  break;
80  }
81  }
82 }
83 
84 // Manages state associated with the underlying FlutterEngine that isn't
85 // related to its display.
86 //
87 // In most cases this will be associated with a FlutterView, but if not will
88 // run in headless mode.
90  public:
91  // Creates a new Flutter engine object configured to run |project|.
93  const FlutterProjectBundle& project,
94  std::shared_ptr<WindowsProcTable> windows_proc_table = nullptr);
95 
96  virtual ~FlutterWindowsEngine();
97 
98  // Starts running the entrypoint function specifed in the project bundle. If
99  // unspecified, defaults to main().
100  //
101  // Returns false if the engine couldn't be started.
102  bool Run();
103 
104  // Starts running the engine with the given entrypoint. If the empty string
105  // is specified, defaults to the entrypoint function specified in the project
106  // bundle, or main() if both are unspecified.
107  //
108  // Returns false if the engine couldn't be started or if conflicting,
109  // non-default values are passed here and in the project bundle..
110  //
111  // DEPRECATED: Prefer setting the entrypoint in the FlutterProjectBundle
112  // passed to the constructor and calling the no-parameter overload.
113  bool Run(std::string_view entrypoint);
114 
115  // Returns true if the engine is currently running.
116  virtual bool running() const { return engine_ != nullptr; }
117 
118  // Stops the engine. This invalidates the pointer returned by engine().
119  //
120  // Returns false if stopping the engine fails, or if it was not running.
121  virtual bool Stop();
122 
123  // Create a view that can display this engine's content.
124  std::unique_ptr<FlutterWindowsView> CreateView(
125  std::unique_ptr<WindowBindingHandler> window);
126 
127  // Get a view that displays this engine's content.
128  //
129  // Returns null if the view does not exist.
130  FlutterWindowsView* view(FlutterViewId view_id) const;
131 
132  // Returns the currently configured Plugin Registrar.
134 
135  // Registers |callback| to be called when the plugin registrar is destroyed.
139 
140  // Sets switches member to the given switches.
141  void SetSwitches(const std::vector<std::string>& switches);
142 
143  FlutterDesktopMessengerRef messenger() { return messenger_->ToRef(); }
144 
146  return message_dispatcher_.get();
147  }
148 
149  TaskRunner* task_runner() { return task_runner_.get(); }
150 
151  BinaryMessenger* messenger_wrapper() { return messenger_wrapper_.get(); }
152 
154  return texture_registrar_.get();
155  }
156 
157  // The EGL manager object. If this is nullptr, then we are
158  // rendering using software instead of OpenGL.
159  egl::Manager* egl_manager() const { return egl_manager_.get(); }
160 
162  return window_proc_delegate_manager_.get();
163  }
164 
165  // Informs the engine that the window metrics have changed.
166  void SendWindowMetricsEvent(const FlutterWindowMetricsEvent& event);
167 
168  // Informs the engine of an incoming pointer event.
169  void SendPointerEvent(const FlutterPointerEvent& event);
170 
171  // Informs the engine of an incoming key event.
172  void SendKeyEvent(const FlutterKeyEvent& event,
173  FlutterKeyEventCallback callback,
174  void* user_data);
175 
177  return keyboard_key_handler_.get();
178  }
179  TextInputPlugin* text_input_plugin() { return text_input_plugin_.get(); }
180 
181  // Sends the given message to the engine, calling |reply| with |user_data|
182  // when a response is received from the engine if they are non-null.
183  bool SendPlatformMessage(const char* channel,
184  const uint8_t* message,
185  const size_t message_size,
186  const FlutterDesktopBinaryReply reply,
187  void* user_data);
188 
189  // Sends the given data as the response to an earlier platform message.
192  const uint8_t* data,
193  size_t data_length);
194 
195  // Callback passed to Flutter engine for notifying window of platform
196  // messages.
197  void HandlePlatformMessage(const FlutterPlatformMessage*);
198 
199  // Informs the engine that the system font list has changed.
200  void ReloadSystemFonts();
201 
202  // Informs the engine that a new frame is needed to redraw the content.
203  void ScheduleFrame();
204 
205  // Set the callback that is called when the next frame is drawn.
206  void SetNextFrameCallback(fml::closure callback);
207 
208  // Attempts to register the texture with the given |texture_id|.
209  bool RegisterExternalTexture(int64_t texture_id);
210 
211  // Attempts to unregister the texture with the given |texture_id|.
213 
214  // Notifies the engine about a new frame being available for the
215  // given |texture_id|.
217 
218  // Posts the given callback onto the raster thread.
219  virtual bool PostRasterThreadTask(fml::closure callback) const;
220 
221  // Invoke on the embedder's vsync callback to schedule a frame.
222  void OnVsync(intptr_t baton);
223 
224  // Dispatches a semantics action to the specified semantics node.
225  bool DispatchSemanticsAction(uint64_t id,
226  FlutterSemanticsAction action,
227  fml::MallocMapping data);
228 
229  // Informs the engine that the semantics enabled state has changed.
230  void UpdateSemanticsEnabled(bool enabled);
231 
232  // Returns true if the semantics tree is enabled.
233  bool semantics_enabled() const { return semantics_enabled_; }
234 
235  // Refresh accessibility features and send them to the engine.
237 
238  // Refresh high contrast accessibility mode and notify the engine.
239  void UpdateHighContrastMode();
240 
241  // Returns true if the high contrast feature is enabled.
242  bool high_contrast_enabled() const { return high_contrast_enabled_; }
243 
244  // Register a root isolate create callback.
245  //
246  // The root isolate create callback is invoked at creation of the root Dart
247  // isolate in the app. This may be used to be notified that execution of the
248  // main Dart entrypoint is about to begin, and is used by test infrastructure
249  // to register a native function resolver that can register and resolve
250  // functions marked as native in the Dart code.
251  //
252  // This must be called before calling |Run|.
253  void SetRootIsolateCreateCallback(const fml::closure& callback) {
254  root_isolate_create_callback_ = callback;
255  }
256 
257  // Returns the executable name for this process or "Flutter" if unknown.
258  std::string GetExecutableName() const;
259 
260  // Called when the application quits in response to a quit request.
261  void OnQuit(std::optional<HWND> hwnd,
262  std::optional<WPARAM> wparam,
263  std::optional<LPARAM> lparam,
264  UINT exit_code);
265 
266  // Called when a WM_CLOSE message is received.
267  void RequestApplicationQuit(HWND hwnd,
268  WPARAM wparam,
269  LPARAM lparam,
270  AppExitType exit_type);
271 
272  // Called when a WM_DWMCOMPOSITIONCHANGED message is received.
274 
275  // Called when a Window receives an event that may alter the application
276  // lifecycle state.
277  void OnWindowStateEvent(HWND hwnd, WindowStateEvent event);
278 
279  // Handle a message from a non-Flutter window in the same application.
280  // Returns a result when the message is consumed and should not be processed
281  // further.
282  std::optional<LRESULT> ProcessExternalWindowMessage(HWND hwnd,
283  UINT message,
284  WPARAM wparam,
285  LPARAM lparam);
286 
288  return lifecycle_manager_.get();
289  }
290 
291  std::shared_ptr<WindowsProcTable> windows_proc_table() {
292  return windows_proc_table_;
293  }
294 
295  protected:
296  // Creates the keyboard key handler.
297  //
298  // Exposing this method allows unit tests to override in order to
299  // capture information.
300  virtual std::unique_ptr<KeyboardHandlerBase> CreateKeyboardKeyHandler(
304 
305  // Creates the text input plugin.
306  //
307  // Exposing this method allows unit tests to override in order to
308  // capture information.
309  virtual std::unique_ptr<TextInputPlugin> CreateTextInputPlugin(
311 
312  // Invoked by the engine right before the engine is restarted.
313  //
314  // This should reset necessary states to as if the engine has just been
315  // created. This is typically caused by a hot restart (Shift-R in CLI.)
316  void OnPreEngineRestart();
317 
318  // Invoked by the engine when a listener is set or cleared on a platform
319  // channel.
320  virtual void OnChannelUpdate(std::string name, bool listening);
321 
322  private:
323  // Allows swapping out embedder_api_ calls in tests.
324  friend class EngineModifier;
325 
326  // Sends system locales to the engine.
327  //
328  // Should be called just after the engine is run, and after any relevant
329  // system changes.
330  void SendSystemLocales();
331 
332  // Sends the current lifecycle state to the framework.
333  void SetLifecycleState(flutter::AppLifecycleState state);
334 
335  // Create the keyboard & text input sub-systems.
336  //
337  // This requires that a view is attached to the engine.
338  // Calling this method again resets the keyboard state.
339  void InitializeKeyboard();
340 
341  // Send the currently enabled accessibility features to the engine.
342  void SendAccessibilityFeatures();
343 
344  // The handle to the embedder.h engine instance.
345  FLUTTER_API_SYMBOL(FlutterEngine) engine_ = nullptr;
346 
347  FlutterEngineProcTable embedder_api_ = {};
348 
349  std::unique_ptr<FlutterProjectBundle> project_;
350 
351  // AOT data, if any.
352  UniqueAotDataPtr aot_data_;
353 
354  // The views displaying the content running in this engine, if any.
355  std::unordered_map<FlutterViewId, FlutterWindowsView*> views_;
356 
357  // Task runner for tasks posted from the engine.
358  std::unique_ptr<TaskRunner> task_runner_;
359 
360  // The plugin messenger handle given to API clients.
361  fml::RefPtr<flutter::FlutterDesktopMessenger> messenger_;
362 
363  // A wrapper around messenger_ for interacting with client_wrapper-level APIs.
364  std::unique_ptr<BinaryMessengerImpl> messenger_wrapper_;
365 
366  // Message dispatch manager for messages from engine_.
367  std::unique_ptr<IncomingMessageDispatcher> message_dispatcher_;
368 
369  // The plugin registrar handle given to API clients.
370  std::unique_ptr<FlutterDesktopPluginRegistrar> plugin_registrar_;
371 
372  // The texture registrar.
373  std::unique_ptr<FlutterWindowsTextureRegistrar> texture_registrar_;
374 
375  // An object used for intializing ANGLE and creating / destroying render
376  // surfaces. If nullptr, ANGLE failed to initialize and software rendering
377  // should be used instead.
378  std::unique_ptr<egl::Manager> egl_manager_;
379 
380  // The compositor that creates backing stores for the engine to render into
381  // and then presents them onto views.
382  std::unique_ptr<Compositor> compositor_;
383 
384  // The plugin registrar managing internal plugins.
385  std::unique_ptr<PluginRegistrar> internal_plugin_registrar_;
386 
387  // Handler for accessibility events.
388  std::unique_ptr<AccessibilityPlugin> accessibility_plugin_;
389 
390  // Handler for cursor events.
391  std::unique_ptr<CursorHandler> cursor_handler_;
392 
393  // Handler for the flutter/platform channel.
394  std::unique_ptr<PlatformHandler> platform_handler_;
395 
396  // Handlers for keyboard events from Windows.
397  std::unique_ptr<KeyboardHandlerBase> keyboard_key_handler_;
398 
399  // Handlers for text events from Windows.
400  std::unique_ptr<TextInputPlugin> text_input_plugin_;
401 
402  // The settings plugin.
403  std::unique_ptr<SettingsPlugin> settings_plugin_;
404 
405  // Callbacks to be called when the engine (and thus the plugin registrar) is
406  // being destroyed.
409  plugin_registrar_destruction_callbacks_;
410 
411  // The approximate time between vblank events.
412  std::chrono::nanoseconds FrameInterval();
413 
414  // The start time used to align frames.
415  std::chrono::nanoseconds start_time_ = std::chrono::nanoseconds::zero();
416 
417  // An override of the frame interval used by EngineModifier for testing.
418  std::optional<std::chrono::nanoseconds> frame_interval_override_ =
419  std::nullopt;
420 
421  bool semantics_enabled_ = false;
422 
423  bool high_contrast_enabled_ = false;
424 
425  bool enable_impeller_ = false;
426 
427  // The manager for WindowProc delegate registration and callbacks.
428  std::unique_ptr<WindowProcDelegateManager> window_proc_delegate_manager_;
429 
430  // The root isolate creation callback.
431  fml::closure root_isolate_create_callback_;
432 
433  // The on frame drawn callback.
434  fml::closure next_frame_callback_;
435 
436  // Handler for top level window messages.
437  std::unique_ptr<WindowsLifecycleManager> lifecycle_manager_;
438 
439  std::shared_ptr<WindowsProcTable> windows_proc_table_;
440 
441  std::shared_ptr<egl::ProcTable> gl_;
442 
443  std::unique_ptr<PlatformViewPlugin> platform_view_plugin_;
444 
445  FML_DISALLOW_COPY_AND_ASSIGN(FlutterWindowsEngine);
446 };
447 
448 } // namespace flutter
449 
450 #endif // FLUTTER_SHELL_PLATFORM_WINDOWS_FLUTTER_WINDOWS_ENGINE_H_
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constexpr FlutterViewId kImplicitViewId
Definition: flutter_windows_engine.h:54
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void RequestApplicationQuit(HWND hwnd, WPARAM wparam, LPARAM lparam, AppExitType exit_type)
Definition: flutter_windows_engine.cc:818
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An event representing a change in window state that may update the.
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Definition: flutter_windows_engine.cc:735
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bool high_contrast_enabled() const
Definition: flutter_windows_engine.h:242
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Definition: flutter_windows_engine.h:324
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Definition: flutter_windows_engine.h:89
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Definition: flutter_windows_engine.h:116
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Definition: flutter_windows_engine.h:287
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Definition: flutter_windows_engine.h:151
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Definition: flutter_windows_engine.h:253
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static void WindowsPlatformThreadPrioritySetter(FlutterThreadPriority priority)
Definition: flutter_windows_engine.h:59
texture_id
uint32_t texture_id
Definition: compositor_opengl.cc:20
flutter::FlutterWindowsEngine::ReloadSystemFonts
void ReloadSystemFonts()
Definition: flutter_windows_engine.cc:629
flutter::FlutterWindowsEngine::GetExecutableName
std::string GetExecutableName() const
Definition: flutter_windows_engine.cc:781
callback
FlutterDesktopBinaryReply callback
Definition: flutter_windows_view_unittests.cc:51