12 #include "flutter/display_list/geometry/dl_path_builder.h"
13 #include "flutter/display_list/testing/dl_test_snippets.h"
14 #include "fml/logging.h"
15 #include "gtest/gtest.h"
56 #include "impeller/renderer/testing/mocks.h"
58 #include "third_party/abseil-cpp/absl/status/status_matchers.h"
59 #include "third_party/imgui/imgui.h"
80 auto image = CreateTextureForFixture(
"boston.jpg");
86 auto actual = filter->GetCoverage({});
89 ASSERT_TRUE(actual.has_value());
96 filter->SetCoverageHint(expected);
97 auto actual = filter->GetCoverage({});
99 ASSERT_TRUE(actual.has_value());
124 std::unique_ptr<Geometry> geom =
126 auto contents = std::make_unique<SolidColorContents>(geom.get());
129 ASSERT_TRUE(OpenPlaygroundHere(std::move(entity)));
133 auto bridge = CreateTextureForFixture(
"bay_bridge.jpg");
145 std::unique_ptr<Geometry> geom =
147 auto contents = std::make_unique<TiledTextureContents>(geom.get());
148 contents->SetTexture(bridge);
151 ASSERT_TRUE(OpenPlaygroundHere(std::move(entity)));
156 Point offset(100, 100);
187 std::unique_ptr<Geometry> geom =
189 auto contents = std::make_unique<SolidColorContents>(geom.get());
193 return entity.
Render(context, pass);
195 ASSERT_TRUE(OpenPlaygroundHere(callback));
200 const Point margin(140, 180);
206 static Scalar miter_limit = 1.41421357;
209 ImGui::Begin(
"Controls",
nullptr, ImGuiWindowFlags_AlwaysAutoResize);
211 ImGui::SliderFloat(
"Miter limit", &miter_limit, 0, 30);
212 ImGui::SliderFloat(
"Stroke width", &width, 0, 100);
213 if (ImGui::Button(
"Reset")) {
214 miter_limit = 1.41421357;
221 auto render_path = [width = width, &context, &pass, &world_matrix](
223 std::unique_ptr<Geometry> geom =
228 .miter_limit = miter_limit,
230 auto contents = std::make_unique<SolidColorContents>(geom.get());
238 if (coverage.has_value()) {
240 flutter::DlPath::MakeRect(entity.
GetCoverage().value()));
242 auto bounds_contents = std::make_unique<SolidColorContents>(geom.get());
243 bounds_contents->SetColor(
Color::Green().WithAlpha(0.5));
245 bounds_entity.
SetContents(std::move(bounds_contents));
246 bounds_entity.
Render(context, pass);
249 entity.
Render(context, pass);
252 const Point a_def(0, 0), b_def(0, 100), c_def(150, 0), d_def(150, -100),
264 render_path(flutter::DlPathBuilder{}
266 .CubicCurveTo(
b, d,
c)
280 render_path(flutter::DlPathBuilder{}
282 .CubicCurveTo(
b, d,
c)
296 render_path(flutter::DlPathBuilder{}
298 .CubicCurveTo(
b, d,
c)
315 render_path(flutter::DlPathBuilder{}
333 render_path(flutter::DlPathBuilder{}
351 render_path(flutter::DlPathBuilder{}
362 ASSERT_TRUE(OpenPlaygroundHere(callback));
368 flutter::DlPathBuilder{}
369 .MoveTo({237.164, 125.003})
370 .CubicCurveTo({236.709, 125.184}, {236.262, 125.358},
372 .CubicCurveTo({235.413, 125.68}, {234.994, 125.832},
374 .CubicCurveTo({234.592, 125.977}, {234.591, 125.977},
376 .CubicCurveTo({222.206, 130.435}, {207.708, 135.753},
378 .CubicCurveTo({162.77, 151.336}, {122.17, 156.894}, {84.1123, 160})
386 auto contents = std::make_shared<SolidColorContents>(geom.get());
390 ASSERT_TRUE(OpenPlaygroundHere(std::move(entity)));
395 const char* input_axis[] = {
"X",
"Y",
"Z"};
396 static int rotation_axis_index = 0;
397 static float rotation = 0;
398 ImGui::Begin(
"Controls",
nullptr, ImGuiWindowFlags_AlwaysAutoResize);
399 ImGui::SliderFloat(
"Rotation", &rotation, -
kPi,
kPi);
400 ImGui::Combo(
"Rotation Axis", &rotation_axis_index, input_axis,
401 sizeof(input_axis) /
sizeof(
char*));
403 switch (rotation_axis_index) {
414 rotation_matrix =
Matrix{};
418 if (ImGui::Button(
"Reset")) {
422 Matrix current_transform =
426 pass.GetRenderTargetSize().height / 2.0)));
427 Matrix result_transform = current_transform * rotation_matrix;
436 auto contents = std::make_shared<SolidColorContents>(geom.get());
440 return entity.
Render(context, pass);
442 ASSERT_TRUE(OpenPlaygroundHere(callback));
448 flutter::DlPathBuilder{}
449 .MoveTo({359.934, 96.6335})
450 .CubicCurveTo({358.189, 96.7055}, {356.436, 96.7908},
452 .CubicCurveTo({354.571, 96.8953}, {354.469, 96.9016},
454 .CubicCurveTo({352.672, 97.0038}, {350.969, 97.113},
456 .CubicCurveTo({349.048, 97.2506}, {348.836, 97.2678},
458 .CubicCurveTo({347.019, 97.4014}, {345.407, 97.5299},
460 .CubicCurveTo({343.428, 97.704}, {343.065, 97.7402},
462 .CubicCurveTo({341.221, 97.9086}, {339.736, 98.0505},
464 .CubicCurveTo({337.702, 98.2642}, {337.156, 98.3292},
466 .CubicCurveTo({335.284, 98.5356}, {333.956, 98.6837},
468 .CubicCurveTo({332.495, 98.8635}, {332.366, 98.8818},
470 .
LineTo({332.237, 102.601})
471 .
LineTo({321.778, 102.601})
472 .
LineTo({321.778, 100.382})
473 .CubicCurveTo({321.572, 100.413}, {321.367, 100.442},
475 .CubicCurveTo({319.22, 100.79}, {317.277, 101.123},
477 .CubicCurveTo({315.322, 101.481}, {315.311, 101.482},
479 .
LineTo({310.017, 105.94})
480 .
LineTo({309.779, 105.427})
481 .
LineTo({314.403, 101.651})
482 .CubicCurveTo({314.391, 101.653}, {314.379, 101.656},
484 .CubicCurveTo({312.528, 102.001}, {310.687, 102.366},
486 .CubicCurveTo({307.85, 102.955}, {306.855, 103.182}, {305.859, 103.4})
487 .CubicCurveTo({305.048, 103.579}, {304.236, 103.75},
489 .
LineTo({299.105, 107.578})
490 .
LineTo({298.867, 107.065})
491 .
LineTo({302.394, 104.185})
492 .
LineTo({302.412, 104.171})
493 .CubicCurveTo({301.388, 104.409}, {300.366, 104.67},
495 .CubicCurveTo({298.618, 105.1}, {297.89, 105.269}, {297.165, 105.455})
496 .CubicCurveTo({295.262, 105.94}, {293.36, 106.445},
498 .CubicCurveTo({291.132, 107.072}, {290.802, 107.163},
500 .CubicCurveTo({289.463, 107.544}, {288.455, 107.839},
502 .CubicCurveTo({286.476, 108.431}, {285.506, 108.73},
504 .CubicCurveTo({283.674, 109.304}, {282.812, 109.579},
506 .CubicCurveTo({281.177, 110.112}, {280.406, 110.377},
508 .CubicCurveTo({278.458, 111.037}, {277.256, 111.449},
510 .CubicCurveTo({276.76, 111.622}, {276.716, 111.637},
512 .CubicCurveTo({275.017, 112.239}, {273.365, 112.836},
514 .
LineTo({271.717, 113.449})
515 .CubicCurveTo({271.496, 113.496}, {271.238, 113.559},
517 .CubicCurveTo({270.893, 113.645}, {270.822, 113.663},
519 .CubicCurveTo({270.468, 113.755}, {270.169, 113.834},
521 .CubicCurveTo({269.789, 113.94}, {269.732, 113.957},
523 .CubicCurveTo({269.391, 114.053}, {269.081, 114.143},
525 .CubicCurveTo({268.628, 114.276}, {268.5, 114.314},
527 .CubicCurveTo({268.172, 114.412}, {267.959, 114.478},
529 .CubicCurveTo({263.349, 115.964}, {258.058, 117.695},
531 .CubicCurveTo({253.556, 119.255}, {253.547, 119.258},
533 .CubicCurveTo({251.844, 119.849}, {250.056, 120.474},
535 .CubicCurveTo({248, 121.197}, {247.812, 121.264}, {247.621, 121.331})
536 .CubicCurveTo({247.079, 121.522}, {246.531, 121.715},
538 .CubicCurveTo({245.554, 122.06}, {245.126, 122.212},
540 .CubicCurveTo({244.071, 122.586}, {243.437, 122.811},
542 .CubicCurveTo({242.189, 123.255}, {241.58, 123.472},
544 .CubicCurveTo({240.659, 123.801}, {240.357, 123.909},
546 .CubicCurveTo({239.12, 124.351}, {238.18, 124.687}, {237.22, 125.032})
547 .
LineTo({237.164, 125.003})
548 .CubicCurveTo({236.709, 125.184}, {236.262, 125.358},
550 .CubicCurveTo({235.413, 125.68}, {234.994, 125.832},
552 .CubicCurveTo({234.592, 125.977}, {234.591, 125.977},
554 .CubicCurveTo({222.206, 130.435}, {207.708, 135.753},
556 .CubicCurveTo({162.77, 151.336}, {122.17, 156.894}, {84.1123, 160})
561 .CubicCurveTo({359.978, 96.6317}, {359.956, 96.6326},
564 .MoveTo({337.336, 124.143})
565 .CubicCurveTo({337.274, 122.359}, {338.903, 121.511},
567 .CubicCurveTo({338.903, 121.511}, {338.96, 123.303},
570 .MoveTo({340.082, 121.849})
571 .CubicCurveTo({340.074, 121.917}, {340.062, 121.992},
573 .CubicCurveTo({340.039, 122.109}, {340.031, 122.142},
575 .CubicCurveTo({340.005, 122.26}, {339.98, 122.346},
577 .CubicCurveTo({339.941, 122.473}, {339.931, 122.507},
579 .CubicCurveTo({339.873, 122.672}, {339.819, 122.804},
581 .CubicCurveTo({339.747, 122.944}, {339.743, 122.949},
583 .CubicCurveTo({339.674, 123.08}, {339.593, 123.205},
585 .CubicCurveTo({339.473, 123.366}, {339.441, 123.401},
587 .CubicCurveTo({339.332, 123.534}, {339.243, 123.625},
589 .CubicCurveTo({339.105, 123.75}, {339.068, 123.786},
591 .CubicCurveTo({338.881, 123.937}, {338.724, 124.048},
593 .CubicCurveTo({338.532, 123.959}, {338.554, 123.79},
595 .CubicCurveTo({338.58, 123.625}, {338.58, 123.625}, {338.58, 123.625})
596 .CubicCurveTo({338.607, 123.455}, {338.65, 123.299},
598 .CubicCurveTo({338.708, 123.14}, {338.71, 123.127},
600 .CubicCurveTo({338.769, 122.971}, {338.833, 122.838},
602 .CubicCurveTo({338.911, 122.702}, {338.916, 122.69200000000001},
604 .CubicCurveTo({338.996, 122.557}, {339.072, 122.444},
606 .CubicCurveTo({339.161, 122.333}, {339.166, 122.326},
608 .CubicCurveTo({339.256, 122.215}, {339.339, 122.12},
610 .CubicCurveTo({339.428, 122.033}, {339.431, 122.03},
612 .CubicCurveTo({339.785, 121.687}, {340.106, 121.511},
614 .CubicCurveTo({340.106, 121.511}, {340.107, 121.645},
617 .MoveTo({340.678, 113.245})
618 .CubicCurveTo({340.594, 113.488}, {340.356, 113.655},
620 .CubicCurveTo({339.817, 113.948}, {339.465, 114.059},
622 .CubicCurveTo({338.251, 114.379}, {337.34, 114.516},
624 .CubicCurveTo({335.761, 114.516}, {335.072, 114.527},
626 .CubicCurveTo({334.125, 114.508}, {333.862, 114.462},
628 .CubicCurveTo({332.865, 114.318}, {332.096, 114.184},
630 .CubicCurveTo({330.979, 113.695}, {330.442, 113.34},
632 .CubicCurveTo({331.135, 111.755}, {333.219, 112.946},
634 .CubicCurveTo({334.54, 113.816}, {334.554, 113.8}, {334.569, 113.784})
635 .CubicCurveTo({333.38, 112.708}, {331.749, 110.985},
637 .CubicCurveTo({333.769, 109.82}, {334.713, 111.93},
639 .CubicCurveTo({334.915, 111.889}, {334.59, 109.636},
641 .CubicCurveTo({336.733, 109.636}, {336.408, 111.889},
643 .CubicCurveTo({336.609, 111.93}, {337.553, 109.82},
645 .CubicCurveTo({339.574, 110.984}, {337.942, 112.708},
647 .CubicCurveTo({336.768, 113.8}, {336.782, 113.816},
649 .CubicCurveTo({338.104, 112.946}, {340.187, 111.755},
651 .CubicCurveTo({340.71, 112.95}, {340.728, 113.102},
654 .MoveTo({346.357, 106.771})
655 .CubicCurveTo({346.295, 104.987}, {347.924, 104.139},
657 .CubicCurveTo({347.924, 104.139}, {347.982, 105.931},
660 .MoveTo({347.56, 106.771})
661 .CubicCurveTo({347.498, 104.987}, {349.127, 104.139},
663 .CubicCurveTo({349.127, 104.139}, {349.185, 105.931},
672 auto contents = std::make_shared<SolidColorContents>(geom.get());
676 ASSERT_TRUE(OpenPlaygroundHere(std::move(entity)));
684 ASSERT_EQ(path_geometry->GetStrokeCap(),
Cap::kButt);
685 ASSERT_EQ(path_geometry->GetStrokeJoin(),
Join::kMiter);
707 ASSERT_EQ(path_geometry->GetStrokeCap(),
Cap::kRound);
715 ASSERT_FLOAT_EQ(path_geometry->GetMiterLimit(), 4);
725 ASSERT_FLOAT_EQ(path_geometry->GetMiterLimit(), 8);
732 .miter_limit = -1.0f,
735 ASSERT_FLOAT_EQ(path_geometry->GetMiterLimit(), 4);
740 std::vector<const char*> blend_mode_names;
741 std::vector<BlendMode> blend_mode_values;
754 blend_mode_names.push_back(
"Clear");
757 blend_mode_names.push_back(
"Source");
760 blend_mode_names.push_back(
"Destination");
763 blend_mode_names.push_back(
"SourceOver");
766 blend_mode_names.push_back(
"DestinationOver");
769 blend_mode_names.push_back(
"SourceIn");
772 blend_mode_names.push_back(
"DestinationIn");
775 blend_mode_names.push_back(
"SourceOut");
778 blend_mode_names.push_back(
"DestinationOut");
781 blend_mode_names.push_back(
"SourceATop");
784 blend_mode_names.push_back(
"DestinationATop");
787 blend_mode_names.push_back(
"Xor");
790 blend_mode_names.push_back(
"Plus");
793 blend_mode_names.push_back(
"Modulate");
800 auto draw_rect = [&context, &pass, &world_matrix](
807 auto r = rect.GetLTRB();
818 pass.SetCommandLabel(
"Blended Rectangle");
820 options.blend_mode = blend_mode;
823 pass.SetVertexBuffer(
827 VS::FrameInfo frame_info;
828 frame_info.mvp = pass.GetOrthographicTransform() * world_matrix;
831 FS::FragInfo frag_info;
832 frag_info.color = color.Premultiply();
835 return pass.Draw().ok();
838 ImGui::Begin(
"Controls",
nullptr, ImGuiWindowFlags_AlwaysAutoResize);
839 static Color color1(1, 0, 0, 0.5), color2(0, 1, 0, 0.5);
840 ImGui::ColorEdit4(
"Color 1",
reinterpret_cast<float*
>(&color1));
841 ImGui::ColorEdit4(
"Color 2",
reinterpret_cast<float*
>(&color2));
842 static int current_blend_index = 3;
843 ImGui::ListBox(
"Blending mode", ¤t_blend_index,
844 blend_mode_names.data(), blend_mode_names.size());
847 BlendMode selected_mode = blend_mode_values[current_blend_index];
860 pass.GetRenderTargetSize().height),
868 ASSERT_TRUE(OpenPlaygroundHere(callback));
873 static float scale = 20;
875 ImGui::Begin(
"Controls",
nullptr, ImGuiWindowFlags_AlwaysAutoResize);
876 ImGui::SliderFloat(
"Scale", &scale, 1, 100);
881 auto path = flutter::DlPathBuilder{}
882 .MoveTo({97.325, 34.818})
883 .CubicCurveTo({98.50862885295136, 34.81812293973836},
884 {99.46822048142015, 33.85863261475589},
885 {99.46822048142015, 32.67499810206613})
886 .CubicCurveTo({99.46822048142015, 31.491363589376355},
887 {98.50862885295136, 30.53187326439389},
888 {97.32499434685802, 30.531998226542708})
889 .CubicCurveTo({96.14153655073771, 30.532123170035373},
890 {95.18222070648729, 31.491540299350355},
891 {95.18222070648729, 32.67499810206613})
892 .CubicCurveTo({95.18222070648729, 33.85845590478189},
893 {96.14153655073771, 34.81787303409686},
894 {97.32499434685802, 34.81799797758954})
902 auto contents = std::make_shared<SolidColorContents>(geom.get());
906 return entity.
Render(context, pass);
908 ASSERT_TRUE(OpenPlaygroundHere(callback));
912 auto bridge = CreateTextureForFixture(
"bay_bridge.jpg");
913 auto boston = CreateTextureForFixture(
"boston.jpg");
914 auto kalimba = CreateTextureForFixture(
"kalimba.jpg");
915 ASSERT_TRUE(bridge && boston && kalimba);
933 entity.SetContents(blend1);
934 return entity.Render(context, pass);
936 ASSERT_TRUE(OpenPlaygroundHere(callback));
941 CreateTextureForFixture(
"boston.jpg",
true);
945 const char* input_type_names[] = {
"Texture",
"Solid Color"};
946 const char* blur_type_names[] = {
"Image blur",
"Mask blur"};
947 const char* pass_variation_names[] = {
"New"};
948 const char* blur_style_names[] = {
"Normal",
"Solid",
"Outer",
"Inner"};
949 const char* tile_mode_names[] = {
"Clamp",
"Repeat",
"Mirror",
"Decal"};
958 static int selected_input_type = 0;
960 static int selected_blur_type = 0;
961 static int selected_pass_variation = 0;
962 static bool combined_sigma =
false;
963 static float blur_amount_coarse[2] = {0, 0};
964 static float blur_amount_fine[2] = {10, 10};
965 static int selected_blur_style = 0;
966 static int selected_tile_mode = 3;
967 static Color cover_color(1, 0, 0, 0.2);
968 static Color bounds_color(0, 1, 0, 0.1);
969 static float offset[2] = {500, 400};
970 static float rotation = 0;
971 static float scale[2] = {0.65, 0.65};
972 static float skew[2] = {0, 0};
973 static float path_rect[4] = {0, 0,
974 static_cast<float>(boston->GetSize().width),
975 static_cast<float>(boston->GetSize().height)};
977 ImGui::Begin(
"Controls",
nullptr, ImGuiWindowFlags_AlwaysAutoResize);
979 ImGui::Combo(
"Input type", &selected_input_type, input_type_names,
980 sizeof(input_type_names) /
sizeof(
char*));
981 if (selected_input_type == 0) {
982 ImGui::SliderFloat(
"Input opacity", &input_color.
alpha, 0, 1);
984 ImGui::ColorEdit4(
"Input color",
985 reinterpret_cast<float*
>(&input_color));
987 ImGui::Combo(
"Blur type", &selected_blur_type, blur_type_names,
988 sizeof(blur_type_names) /
sizeof(
char*));
989 if (selected_blur_type == 0) {
990 ImGui::Combo(
"Pass variation", &selected_pass_variation,
991 pass_variation_names,
992 sizeof(pass_variation_names) /
sizeof(
char*));
994 ImGui::Checkbox(
"Combined sigma", &combined_sigma);
995 if (combined_sigma) {
996 ImGui::SliderFloat(
"Sigma (coarse)", blur_amount_coarse, 0, 1000);
997 ImGui::SliderFloat(
"Sigma (fine)", blur_amount_fine, 0, 10);
998 blur_amount_coarse[1] = blur_amount_coarse[0];
999 blur_amount_fine[1] = blur_amount_fine[0];
1001 ImGui::SliderFloat2(
"Sigma (coarse)", blur_amount_coarse, 0, 1000);
1002 ImGui::SliderFloat2(
"Sigma (fine)", blur_amount_fine, 0, 10);
1004 ImGui::Combo(
"Blur style", &selected_blur_style, blur_style_names,
1005 sizeof(blur_style_names) /
sizeof(
char*));
1006 ImGui::Combo(
"Tile mode", &selected_tile_mode, tile_mode_names,
1007 sizeof(tile_mode_names) /
sizeof(
char*));
1008 ImGui::ColorEdit4(
"Cover color",
reinterpret_cast<float*
>(&cover_color));
1009 ImGui::ColorEdit4(
"Bounds color ",
1010 reinterpret_cast<float*
>(&bounds_color));
1011 ImGui::SliderFloat2(
"Translation", offset, 0,
1012 pass.GetRenderTargetSize().width);
1013 ImGui::SliderFloat(
"Rotation", &rotation, 0,
kPi * 2);
1014 ImGui::SliderFloat2(
"Scale", scale, 0, 3);
1015 ImGui::SliderFloat2(
"Skew", skew, -3, 3);
1016 ImGui::SliderFloat4(
"Path XYWH", path_rect, -1000, 1000);
1020 auto blur_sigma_x =
Sigma{blur_amount_coarse[0] + blur_amount_fine[0]};
1021 auto blur_sigma_y =
Sigma{blur_amount_coarse[1] + blur_amount_fine[1]};
1023 std::shared_ptr<Contents> input;
1027 Rect::MakeXYWH(path_rect[0], path_rect[1], path_rect[2], path_rect[3]);
1029 std::unique_ptr<Geometry> solid_color_input;
1030 if (selected_input_type == 0) {
1031 auto texture = std::make_shared<TextureContents>();
1033 texture->SetDestinationRect(input_rect);
1034 texture->SetTexture(boston);
1035 texture->SetOpacity(input_color.
alpha);
1038 input_size = input_rect.GetSize();
1042 auto fill = std::make_shared<SolidColorContents>(solid_color_input.get());
1043 fill->SetColor(input_color);
1046 input_size = input_rect.GetSize();
1049 std::shared_ptr<FilterContents> blur;
1050 switch (selected_pass_variation) {
1052 blur = std::make_shared<GaussianBlurFilterContents>(
1053 blur_sigma_x.sigma, blur_sigma_y.sigma,
1054 tile_modes[selected_tile_mode], std::nullopt,
1055 blur_styles[selected_blur_style],
1062 tile_modes[selected_tile_mode],
1063 std::nullopt, blur_styles[selected_blur_style]);
1070 blur_styles[selected_blur_style]);
1079 auto target_contents = selected_blur_type == 0 ? blur : mask_blur;
1085 entity.
Render(context, pass);
1091 auto contents = std::make_shared<SolidColorContents>(geom.get());
1092 contents->SetColor(cover_color);
1095 cover_entity.
Render(context, pass);
1099 std::optional<Rect> target_contents_coverage =
1101 if (target_contents_coverage.has_value()) {
1102 std::unique_ptr<Geometry> geom =
1104 target_contents->GetCoverage(entity).value()));
1105 auto contents = std::make_shared<SolidColorContents>(geom.get());
1106 contents->SetColor(bounds_color);
1110 bounds_entity.
Render(context, pass);
1115 ASSERT_TRUE(OpenPlaygroundHere(callback));
1119 auto boston = CreateTextureForFixture(
"boston.jpg");
1120 ASSERT_TRUE(boston);
1123 const char* morphology_type_names[] = {
"Dilate",
"Erode"};
1128 static int selected_morphology_type = 0;
1129 static float radius[2] = {20, 20};
1130 static Color cover_color(1, 0, 0, 0.2);
1131 static Color bounds_color(0, 1, 0, 0.1);
1132 static float offset[2] = {500, 400};
1133 static float rotation = 0;
1134 static float scale[2] = {0.65, 0.65};
1135 static float skew[2] = {0, 0};
1136 static float path_rect[4] = {0, 0,
1137 static_cast<float>(boston->GetSize().width),
1138 static_cast<float>(boston->GetSize().height)};
1139 static float effect_transform_scale = 1;
1141 ImGui::Begin(
"Controls",
nullptr, ImGuiWindowFlags_AlwaysAutoResize);
1143 ImGui::Combo(
"Morphology type", &selected_morphology_type,
1144 morphology_type_names,
1145 sizeof(morphology_type_names) /
sizeof(
char*));
1146 ImGui::SliderFloat2(
"Radius", radius, 0, 200);
1147 ImGui::SliderFloat(
"Input opacity", &input_color.
alpha, 0, 1);
1148 ImGui::ColorEdit4(
"Cover color",
reinterpret_cast<float*
>(&cover_color));
1149 ImGui::ColorEdit4(
"Bounds color ",
1150 reinterpret_cast<float*
>(&bounds_color));
1151 ImGui::SliderFloat2(
"Translation", offset, 0,
1152 pass.GetRenderTargetSize().width);
1153 ImGui::SliderFloat(
"Rotation", &rotation, 0,
kPi * 2);
1154 ImGui::SliderFloat2(
"Scale", scale, 0, 3);
1155 ImGui::SliderFloat2(
"Skew", skew, -3, 3);
1156 ImGui::SliderFloat4(
"Path XYWH", path_rect, -1000, 1000);
1157 ImGui::SliderFloat(
"Effect transform scale", &effect_transform_scale, 0,
1162 std::shared_ptr<Contents> input;
1166 Rect::MakeXYWH(path_rect[0], path_rect[1], path_rect[2], path_rect[3]);
1167 auto texture = std::make_shared<TextureContents>();
1169 texture->SetDestinationRect(input_rect);
1170 texture->SetTexture(boston);
1171 texture->SetOpacity(input_color.
alpha);
1174 input_size = input_rect.GetSize();
1178 morphology_types[selected_morphology_type]);
1180 Vector2{effect_transform_scale, effect_transform_scale}));
1193 entity.
Render(context, pass);
1199 auto cover_contents = std::make_shared<SolidColorContents>(geom.get());
1200 cover_contents->SetColor(cover_color);
1203 cover_entity.
Render(context, pass);
1208 flutter::DlPath::MakeRect(contents->GetCoverage(entity).value()));
1209 auto bounds_contents =
1210 std::make_shared<SolidColorContents>(bounds_geom.get());
1211 bounds_contents->SetColor(bounds_color);
1212 bounds_entity.
SetContents(std::move(bounds_contents));
1215 bounds_entity.
Render(context, pass);
1219 ASSERT_TRUE(OpenPlaygroundHere(callback));
1231 entity.
SetContents(std::make_shared<SolidColorContents>(
nullptr));
1243 ASSERT_TRUE(coverage.has_value());
1252 flutter::DlPath::MakeLine({0, 0}, {10, 10}),
1257 .miter_limit = 4.0f,
1261 auto contents = std::make_unique<SolidColorContents>(geometry.get());
1263 entity.SetContents(std::move(contents));
1264 auto actual = entity.GetCoverage();
1267 ASSERT_TRUE(actual.has_value());
1274 flutter::DlPath::MakeLine({0, 0}, {10, 10}),
1283 auto contents = std::make_unique<SolidColorContents>(geometry.get());
1285 entity.SetContents(std::move(contents));
1286 auto actual = entity.GetCoverage();
1290 ASSERT_TRUE(actual.has_value());
1297 flutter::DlPath::MakeLine({0, 0}, {10, 10}),
1302 .miter_limit = 2.0f,
1306 auto contents = std::make_unique<SolidColorContents>(geometry.get());
1308 entity.SetContents(std::move(contents));
1309 auto actual = entity.GetCoverage();
1312 ASSERT_TRUE(actual.has_value());
1320 auto fill = std::make_shared<SolidColorContents>(geom.get());
1328 auto actual = border_mask_blur->GetCoverage(e);
1330 ASSERT_TRUE(actual.has_value());
1337 auto actual = border_mask_blur->GetCoverage(e);
1338 auto expected =
Rect::MakeXYWH(-287.792, -4.94975, 504.874, 504.874);
1339 ASSERT_TRUE(actual.has_value());
1349 auto fill = std::make_shared<SolidColorContents>(geom.get());
1352 auto coverage = fill->GetCoverage({});
1353 ASSERT_TRUE(coverage.has_value());
1361 auto fill = std::make_shared<SolidColorContents>(geom.get());
1370 ASSERT_TRUE(coverage.has_value());
1378 auto fill = std::make_shared<SolidColorContents>(geom.get());
1381 auto coverage = fill->GetCoverage({});
1382 ASSERT_FALSE(coverage.has_value());
1389 static float corner_radius = 100;
1391 static bool show_coverage =
false;
1397 ImGui::Begin(
"Controls",
nullptr, ImGuiWindowFlags_AlwaysAutoResize);
1398 ImGui::SliderFloat(
"Corner radius", &corner_radius, 0, 300);
1399 ImGui::SliderFloat(
"Blur radius", &
blur_radius, 0, 300);
1400 ImGui::ColorEdit4(
"Color",
reinterpret_cast<Scalar*
>(&color));
1401 ImGui::Checkbox(
"Show coverage", &show_coverage);
1402 if (show_coverage) {
1403 ImGui::ColorEdit4(
"Coverage color",
1404 reinterpret_cast<Scalar*
>(&coverage_color));
1408 auto [top_left, bottom_right] =
1411 Rect::MakeLTRB(top_left.x, top_left.y, bottom_right.x, bottom_right.y);
1413 auto contents = std::make_unique<SolidRRectBlurContents>();
1414 contents->SetShape(rect, corner_radius);
1415 contents->SetColor(color);
1421 entity.
Render(context, pass);
1424 if (show_coverage && coverage.has_value()) {
1426 flutter::DlPath::MakeRect(entity.
GetCoverage().value()));
1427 auto bounds_contents = std::make_unique<SolidColorContents>(geom.get());
1428 bounds_contents->SetColor(coverage_color.
Premultiply());
1430 bounds_entity.
SetContents(std::move(bounds_contents));
1431 bounds_entity.
Render(context, pass);
1436 ASSERT_TRUE(OpenPlaygroundHere(callback));
1443 auto fill = std::make_shared<SolidColorContents>(geom.get());
1461 auto actual = filter->GetCoverage(e);
1464 ASSERT_TRUE(actual.has_value());
1469 auto bay_bridge = CreateTextureForFixture(
"bay_bridge.jpg");
1470 ASSERT_TRUE(bay_bridge);
1480 static float offset[2] = {500, 400};
1481 static float rotation = 0;
1482 static float scale[2] = {0.65, 0.65};
1483 static float skew[2] = {0, 0};
1486 ImGui::Begin(
"Color Matrix",
nullptr, ImGuiWindowFlags_AlwaysAutoResize);
1488 std::string label =
"##1";
1489 for (
int i = 0; i < 20; i += 5) {
1490 ImGui::InputScalarN(label.c_str(), ImGuiDataType_Float,
1491 &(color_matrix.
array[i]), 5,
nullptr,
nullptr,
1496 ImGui::SliderFloat2(
"Translation", &offset[0], 0,
1497 pass.GetRenderTargetSize().width);
1498 ImGui::SliderFloat(
"Rotation", &rotation, 0,
kPi * 2);
1499 ImGui::SliderFloat2(
"Scale", &scale[0], 0, 3);
1500 ImGui::SliderFloat2(
"Skew", &skew[0], -3, 3);
1518 entity.
Render(context, pass);
1523 ASSERT_TRUE(OpenPlaygroundHere(callback));
1530 auto fill = std::make_shared<SolidColorContents>(geom.get());
1540 auto actual = filter->GetCoverage(e);
1543 ASSERT_TRUE(actual.has_value());
1548 auto image = CreateTextureForFixture(
"kalimba.jpg");
1571 return entity_left.
Render(context, pass) &&
1572 entity_right.
Render(context, pass);
1575 ASSERT_TRUE(OpenPlaygroundHere(callback));
1582 auto fill = std::make_shared<SolidColorContents>(geom.get());
1592 auto actual = filter->GetCoverage(e);
1595 ASSERT_TRUE(actual.has_value());
1600 auto image = CreateTextureForFixture(
"embarcadero.jpg");
1623 return entity_left.
Render(context, pass) &&
1624 entity_right.
Render(context, pass);
1627 ASSERT_TRUE(OpenPlaygroundHere(callback));
1632 switch (yuv_color_space) {
1634 yuv.
x = rgb.
x * 0.299 + rgb.
y * 0.587 + rgb.
z * 0.114;
1635 yuv.
y = rgb.
x * -0.169 + rgb.
y * -0.331 + rgb.
z * 0.5 + 0.5;
1636 yuv.
z = rgb.
x * 0.5 + rgb.
y * -0.419 + rgb.
z * -0.081 + 0.5;
1639 yuv.
x = rgb.
x * 0.257 + rgb.
y * 0.516 + rgb.
z * 0.100 + 0.063;
1640 yuv.
y = rgb.
x * -0.145 + rgb.
y * -0.291 + rgb.
z * 0.439 + 0.5;
1641 yuv.
z = rgb.
x * 0.429 + rgb.
y * -0.368 + rgb.
z * -0.071 + 0.5;
1650 Vector3 red = {244.0 / 255.0, 67.0 / 255.0, 54.0 / 255.0};
1651 Vector3 green = {76.0 / 255.0, 175.0 / 255.0, 80.0 / 255.0};
1652 Vector3 blue = {33.0 / 255.0, 150.0 / 255.0, 243.0 / 255.0};
1653 Vector3 white = {1.0, 1.0, 1.0};
1658 std::vector<Vector3> yuvs{red_yuv, green_yuv, blue_yuv, white_yuv};
1659 std::vector<uint8_t> y_data;
1660 std::vector<uint8_t> uv_data;
1661 for (
int i = 0; i < 4; i++) {
1663 uint8_t y = std::round(yuv.x * 255.0);
1664 uint8_t u = std::round(yuv.y * 255.0);
1665 uint8_t v = std::round(yuv.z * 255.0);
1666 for (
int j = 0; j < 16; j++) {
1667 y_data.push_back(y);
1669 for (
int j = 0; j < 8; j++) {
1670 uv_data.push_back(j % 2 == 0 ? u : v);
1674 auto blit_pass = cmd_buffer->CreateBlitPass();
1679 y_texture_descriptor.
size = {8, 8};
1682 auto y_mapping = std::make_shared<fml::DataMapping>(y_data);
1683 auto y_mapping_buffer =
1691 uv_texture_descriptor.
size = {4, 4};
1694 auto uv_mapping = std::make_shared<fml::DataMapping>(uv_data);
1695 auto uv_mapping_buffer =
1700 if (!blit_pass->EncodeCommands() ||
1702 FML_DLOG(ERROR) <<
"Could not copy contents into Y/UV texture.";
1705 return {y_texture, uv_texture};
1712 <<
"YUV to RGB filter is not supported on OpenGLES backend yet.";
1718 for (
int i = 0; i < 2; i++) {
1719 auto yuv_color_space = yuv_color_space_array[i];
1723 textures[0], textures[1], yuv_color_space);
1727 filter_contents->RenderToSnapshot(context, filter_entity, {});
1731 contents->SetTexture(snapshot->texture);
1732 contents->SetSourceRect(
Rect::MakeSize(snapshot->texture->GetSize()));
1736 entity.
Render(context, pass);
1740 ASSERT_TRUE(OpenPlaygroundHere(callback));
1744 auto runtime_stages_result =
1745 OpenAssetAsRuntimeStage(
"runtime_stage_example.frag.iplr");
1746 ABSL_ASSERT_OK(runtime_stages_result);
1747 std::shared_ptr<RuntimeStage> runtime_stage =
1749 ASSERT_TRUE(runtime_stage);
1750 ASSERT_TRUE(runtime_stage->IsDirty());
1752 bool expect_dirty =
true;
1758 EXPECT_EQ(runtime_stage->IsDirty(), expect_dirty);
1760 auto contents = std::make_shared<RuntimeEffectContents>(geom.get());
1761 contents->SetRuntimeStage(runtime_stage);
1763 struct FragUniforms {
1767 .iResolution =
Vector2(GetWindowSize().width, GetWindowSize().height),
1768 .iTime =
static_cast<Scalar>(GetSecondsElapsed()),
1770 auto uniform_data = std::make_shared<std::vector<uint8_t>>();
1771 uniform_data->resize(
sizeof(FragUniforms));
1772 memcpy(uniform_data->data(), &frag_uniforms,
sizeof(FragUniforms));
1773 contents->SetUniformData(uniform_data);
1777 bool result = contents->Render(context, entity, pass);
1780 first_pipeline = pass.GetCommands().back().pipeline;
1782 EXPECT_EQ(pass.GetCommands().back().pipeline, first_pipeline);
1784 expect_dirty =
false;
1789 auto content_context = GetContentContext();
1792 content_context->GetRenderTargetCache()->CreateOffscreen(
1793 *content_context->GetContext(), {1, 1}, 1u);
1795 testing::MockRenderPass mock_pass(GetContext(), target);
1796 callback(*content_context, mock_pass);
1797 callback(*content_context, mock_pass);
1800 auto runtime_stages_result =
1801 OpenAssetAsRuntimeStage(
"runtime_stage_example.frag.iplr");
1802 ABSL_ASSERT_OK(runtime_stages_result);
1805 ASSERT_TRUE(runtime_stage->IsDirty());
1806 expect_dirty =
true;
1808 callback(*content_context, mock_pass);
1813 auto runtime_stages_result =
1814 OpenAssetAsRuntimeStage(
"runtime_stage_example.frag.iplr");
1815 ABSL_ASSERT_OK(runtime_stages_result);
1817 ASSERT_TRUE(runtime_stage);
1818 ASSERT_TRUE(runtime_stage->IsDirty());
1821 auto contents = std::make_shared<RuntimeEffectContents>(geom.get());
1822 contents->SetRuntimeStage(runtime_stage);
1824 struct FragUniforms {
1828 .iResolution =
Vector2(GetWindowSize().width, GetWindowSize().height),
1829 .iTime =
static_cast<Scalar>(GetSecondsElapsed()),
1831 auto uniform_data = std::make_shared<std::vector<uint8_t>>();
1832 uniform_data->resize(
sizeof(FragUniforms));
1833 memcpy(uniform_data->data(), &frag_uniforms,
sizeof(FragUniforms));
1834 contents->SetUniformData(uniform_data);
1842 GetContentContext()->GetRenderTargetCache()->CreateOffscreenMSAA(
1843 *GetContext(), {GetWindowSize().width, GetWindowSize().height}, 1,
1844 "RuntimeEffect Texture");
1845 testing::MockRenderPass pass(GetContext(), target);
1847 ASSERT_TRUE(contents->Render(*GetContentContext(), entity, pass));
1848 ASSERT_EQ(pass.GetCommands().size(), 1u);
1849 const auto& command = pass.GetCommands()[0];
1850 ASSERT_TRUE(command.pipeline->GetDescriptor()
1851 .GetDepthStencilAttachmentDescriptor()
1853 ASSERT_TRUE(command.pipeline->GetDescriptor()
1854 .GetFrontStencilAttachmentDescriptor()
1859 auto runtime_stages_result =
1860 OpenAssetAsRuntimeStage(
"runtime_stage_example.frag.iplr");
1861 ABSL_ASSERT_OK(runtime_stages_result);
1862 std::shared_ptr<RuntimeStage> runtime_stage =
1864 ASSERT_TRUE(runtime_stage);
1865 ASSERT_TRUE(runtime_stage->IsDirty());
1868 auto contents = std::make_shared<RuntimeEffectContents>(geom.get());
1869 contents->SetRuntimeStage(runtime_stage);
1871 EXPECT_TRUE(contents->BootstrapShader(*GetContentContext()));
1876 GTEST_SKIP() <<
"Test only applies to Vulkan";
1879 auto runtime_stages_result =
1880 OpenAssetAsRuntimeStage(
"runtime_stage_example.frag.iplr");
1881 ABSL_ASSERT_OK(runtime_stages_result);
1883 ASSERT_TRUE(runtime_stage);
1884 ASSERT_TRUE(runtime_stage->IsDirty());
1887 auto contents = std::make_shared<RuntimeEffectContents>(geom.get());
1888 contents->SetRuntimeStage(runtime_stage);
1890 struct FragUniforms {
1894 .iResolution =
Vector2(GetWindowSize().width, GetWindowSize().height),
1895 .iTime =
static_cast<Scalar>(GetSecondsElapsed()),
1897 auto uniform_data = std::make_shared<std::vector<uint8_t>>();
1898 uniform_data->resize(
sizeof(FragUniforms));
1899 memcpy(uniform_data->data(), &frag_uniforms,
sizeof(FragUniforms));
1902 uniform_data->data(), GetContentContext()->GetTransientsDataBuffer(),
1903 runtime_stage->GetUniforms()[0]);
1909 EXPECT_EQ(buffer_view.GetRange().length, 16u);
1913 auto image = CreateTextureForFixture(
"boston.jpg");
1923 return entity.
Render(context, pass);
1925 ASSERT_TRUE(OpenPlaygroundHere(callback));
1929 auto image = CreateTextureForFixture(
"boston.jpg");
1939 return entity.
Render(context, pass);
1941 ASSERT_TRUE(OpenPlaygroundHere(callback));
1945 auto image = CreateTextureForFixture(
"boston.jpg");
1955 return entity.
Render(context, pass);
1957 ASSERT_TRUE(OpenPlaygroundHere(callback));
1961 auto image = CreateTextureForFixture(
"boston.jpg");
1971 return entity.
Render(context, pass);
1973 ASSERT_TRUE(OpenPlaygroundHere(callback));
1977 auto image = CreateTextureForFixture(
"boston.jpg");
1987 return entity.
Render(context, pass);
1989 ASSERT_TRUE(OpenPlaygroundHere(callback));
1993 auto arrow_head = flutter::DlPathBuilder{}
2003 .miter_limit = 4.0f,
2013 auto coverage = geometry->GetCoverage(
transform);
2023 EXPECT_TRUE(contents.
IsOpaque(matrix));
2025 EXPECT_FALSE(contents.
IsOpaque(matrix));
2029 flutter::DlPath::MakeLine({0, 0}, {100, 100}), {.width = 0.05});
2033 EXPECT_FALSE(contents2.IsOpaque(matrix));
2042 EXPECT_FALSE(contents.
IsOpaque(matrix));
2044 EXPECT_FALSE(contents.
IsOpaque(matrix));
2048 flutter::DlPathBuilder{}.MoveTo({0, 0}).
LineTo({100, 100}).TakePath(),
2053 EXPECT_FALSE(contents2.IsOpaque(matrix));
2062 EXPECT_TRUE(contents.
IsOpaque(matrix));
2064 EXPECT_FALSE(contents.
IsOpaque(matrix));
2067 EXPECT_FALSE(contents.
IsOpaque(matrix));
2071 flutter::DlPathBuilder{}.MoveTo({0, 0}).
LineTo({100, 100}).TakePath(),
2076 EXPECT_FALSE(contents2.IsOpaque(matrix));
2085 EXPECT_TRUE(contents.
IsOpaque(matrix));
2087 EXPECT_FALSE(contents.
IsOpaque(matrix));
2090 EXPECT_FALSE(contents.
IsOpaque(matrix));
2094 flutter::DlPathBuilder{}.MoveTo({0, 0}).
LineTo({100, 100}).TakePath(),
2099 EXPECT_FALSE(contents2.IsOpaque(matrix));
2108 EXPECT_TRUE(contents.
IsOpaque(matrix));
2110 EXPECT_FALSE(contents.
IsOpaque(matrix));
2113 EXPECT_FALSE(contents.
IsOpaque(matrix));
2117 flutter::DlPathBuilder{}.MoveTo({0, 0}).
LineTo({100, 100}).TakePath(),
2122 EXPECT_FALSE(contents2.IsOpaque(matrix));
2127 auto bay_bridge = CreateTextureForFixture(
"bay_bridge.jpg");
2134 EXPECT_FALSE(contents.
IsOpaque(matrix));
2138 std::vector<Point>
points = {{10, 20}, {100, 200}};
2149 auto src_contents = std::make_shared<SolidColorContents>(src_geom.get());
2153 auto dst_contents = std::make_shared<SolidColorContents>(dst_geom.get());
2160 ASSERT_TRUE(OpenPlaygroundHere(std::move(entity)));
2172 auto content_context = GetContentContext();
2174 auto default_gyph = content_context->GetGlyphAtlasPipeline({
2176 .has_depth_stencil_attachments =
false,
2178 auto alt_gyph = content_context->GetGlyphAtlasPipeline(
2180 .has_depth_stencil_attachments =
true});
2182 EXPECT_NE(default_gyph, alt_gyph);
2183 EXPECT_EQ(default_gyph->GetDescriptor().GetSpecializationConstants(),
2184 alt_gyph->GetDescriptor().GetSpecializationConstants());
2186 auto use_a8 = GetContext()->GetCapabilities()->GetDefaultGlyphAtlasFormat() ==
2189 std::vector<Scalar> expected_constants = {
static_cast<Scalar>(use_a8)};
2190 EXPECT_EQ(default_gyph->GetDescriptor().GetSpecializationConstants(),
2191 expected_constants);
2195 auto content_context = GetContentContext();
2196 auto default_color_burn = content_context->GetMorphologyFilterPipeline({
2200 auto decal_supported =
static_cast<Scalar>(
2201 GetContext()->GetCapabilities()->SupportsDecalSamplerAddressMode());
2202 std::vector<Scalar> expected_constants = {decal_supported};
2203 ASSERT_EQ(default_color_burn->GetDescriptor().GetSpecializationConstants(),
2204 expected_constants);
2212 auto hash_a = opts.
ToKey();
2215 auto hash_b = opts.
ToKey();
2218 auto hash_c = opts.
ToKey();
2221 auto hash_d = opts.
ToKey();
2223 EXPECT_NE(hash_a, hash_b);
2224 EXPECT_NE(hash_b, hash_c);
2225 EXPECT_NE(hash_c, hash_d);
2242 bool expected_layout =
false;
2244 FragmentShader::kDescriptorSetLayouts) {
2245 if (layout.binding == 64 &&
2247 expected_layout =
true;
2250 EXPECT_TRUE(expected_layout);
2256 testing::MockRenderPass mock_pass(GetContext(), target);
2261 return geometry->GetPositionBuffer(*GetContentContext(), {}, mock_pass);
2267 get_result(flutter::DlPath::MakeRect(
Rect::MakeLTRB(0, 0, 100, 100)));
2287 testing::MockRenderPass mock_pass(GetContext(), target);
2294 for (
auto sweep = 0; sweep < 360; sweep += 12) {
2299 geometry->GetPositionBuffer(*GetContentContext(), {}, mock_pass);
2302 <<
"start: " <<
start <<
" sweep: " << sweep;
2311 for (
auto sweep = 0; sweep < 360; sweep += 12) {
2316 geometry->GetPositionBuffer(*GetContentContext(), {}, mock_pass);
2318 if (sweep < 348.6) {
2320 <<
"start: " <<
start <<
" sweep: " << sweep;
2323 <<
"start: " <<
start <<
" sweep: " << sweep;
2333 for (
auto sweep = 0; sweep < 360; sweep += 12) {
2338 geometry->GetPositionBuffer(*GetContentContext(), {}, mock_pass);
2340 if (sweep < 300.0) {
2342 <<
"start: " <<
start <<
" sweep: " << sweep;
2345 <<
"start: " <<
start <<
" sweep: " << sweep;
2355 for (
auto sweep = 0; sweep < 360; sweep += 12) {
2360 geometry->GetPositionBuffer(*GetContentContext(), {}, mock_pass);
2362 if (sweep < 347.4) {
2364 <<
"start: " <<
start <<
" sweep: " << sweep;
2367 <<
"start: " <<
start <<
" sweep: " << sweep;
2377 for (
auto sweep = 0; sweep < 360; sweep += 12) {
2382 geometry->GetPositionBuffer(*GetContentContext(), {}, mock_pass);
2384 if (sweep < 270.1) {
2386 <<
"start: " <<
start <<
" sweep: " << sweep;
2389 <<
"start: " <<
start <<
" sweep: " << sweep;
2398 GTEST_SKIP() <<
"Validation is only fatal on Vulkan backend.";
2403 GetContentContext()->GetBlendColorBurnPipeline({
2405 .has_depth_stencil_attachments =
false,
2413 EXPECT_TRUE(path.GetBounds().IsEmpty());
2419 GetContentContext()->GetRenderTargetCache()->CreateOffscreen(
2420 *GetContext(), {1, 1}, 1u);
2421 testing::MockRenderPass render_pass(GetContext(), target);
2422 auto position_result =
2423 geom->GetPositionBuffer(*GetContentContext(), entity, render_pass);
2425 EXPECT_EQ(position_result.vertex_buffer.vertex_count, 0u);
2433 EXPECT_TRUE(path.GetBounds().IsEmpty());
2436 auto contents = std::make_shared<SolidColorContents>(geom.get());
2443 ASSERT_TRUE(OpenPlaygroundHere(std::move(entity)));
2449 static float alpha = 10;
2450 static float beta = 10;
2451 static float radius = 40;
2452 static int degree = 4;
2455 ImGui::Begin(
"Controls",
nullptr, ImGuiWindowFlags_AlwaysAutoResize);
2456 ImGui::SliderFloat(
"Alpha", &alpha, 0, 100);
2457 ImGui::SliderFloat(
"Beta", &beta, 0, 100);
2458 ImGui::SliderInt(
"Degreee", °ree, 1, 20);
2459 ImGui::SliderFloat(
"Radius", &radius, 0, 400);
2460 ImGui::ColorEdit4(
"Color",
reinterpret_cast<float*
>(&color));
2463 std::unique_ptr<SuperellipseGeometry> geom =
2464 std::make_unique<SuperellipseGeometry>(
Point{400, 400}, radius, degree,
2466 auto contents = std::make_shared<SolidColorContents>(geom.get());
2467 contents->SetColor(color);
2472 return entity.
Render(context, pass);
2475 ASSERT_TRUE(OpenPlaygroundHere(callback));
2481 static int style_index = 0;
2482 static float center[2] = {830, 830};
2483 static float size[2] = {600, 600};
2484 static bool horizontal_symmetry =
true;
2485 static bool vertical_symmetry =
true;
2486 static bool corner_symmetry =
true;
2488 const char* style_options[] = {
"Fill",
"Stroke"};
2492 static std::array<float, 2> radius_tl = {200};
2493 static std::array<float, 2> radius_tr;
2494 static std::array<float, 2> radius_bl;
2495 static std::array<float, 2> radius_br;
2497 auto AddRadiusControl = [](std::array<float, 2>& radii,
const char* tb_name,
2498 const char* lr_name) {
2499 std::string name =
"Radius";
2500 if (!horizontal_symmetry || !vertical_symmetry) {
2503 if (!vertical_symmetry) {
2504 name = name +
" " + tb_name;
2506 if (!horizontal_symmetry) {
2507 name = name +
" " + lr_name;
2509 if (corner_symmetry) {
2510 ImGui::SliderFloat(name.c_str(), radii.data(), 0, 1000);
2512 ImGui::SliderFloat2(name.c_str(), radii.data(), 0, 1000);
2516 if (corner_symmetry) {
2517 radius_tl[1] = radius_tl[0];
2518 radius_tr[1] = radius_tr[0];
2519 radius_bl[1] = radius_bl[0];
2520 radius_br[1] = radius_br[0];
2523 ImGui::Begin(
"Controls",
nullptr, ImGuiWindowFlags_AlwaysAutoResize);
2525 ImGui::Combo(
"Style", &style_index, style_options,
2526 sizeof(style_options) /
sizeof(
char*));
2527 ImGui::SliderFloat2(
"Center", center, 0, 1000);
2528 ImGui::SliderFloat2(
"Size", size, 0, 1000);
2529 ImGui::Checkbox(
"Symmetry: Horizontal", &horizontal_symmetry);
2530 ImGui::Checkbox(
"Symmetry: Vertical", &vertical_symmetry);
2531 ImGui::Checkbox(
"Symmetry: Corners", &corner_symmetry);
2532 AddRadiusControl(radius_tl,
"Top",
"Left");
2533 if (!horizontal_symmetry) {
2534 AddRadiusControl(radius_tr,
"Top",
"Right");
2536 radius_tr = radius_tl;
2538 if (!vertical_symmetry) {
2539 AddRadiusControl(radius_bl,
"Bottom",
"Left");
2541 radius_bl = radius_tl;
2543 if (!horizontal_symmetry && !vertical_symmetry) {
2544 AddRadiusControl(radius_br,
"Bottom",
"Right");
2546 if (horizontal_symmetry) {
2547 radius_br = radius_bl;
2549 radius_br = radius_tr;
2557 .
top_left = {radius_tl[0], radius_tl[1]},
2558 .top_right = {radius_tr[0], radius_tr[1]},
2559 .bottom_left = {radius_bl[0], radius_bl[1]},
2560 .bottom_right = {radius_br[0], radius_br[1]},
2567 std::unique_ptr<Geometry> geom;
2568 if (style_index == 0) {
2569 geom = std::make_unique<RoundSuperellipseGeometry>(
2573 path = flutter::DlPath::MakeRoundSuperellipse(rse);
2577 auto contents = std::make_shared<SolidColorContents>(geom.get());
2583 return entity.
Render(context, pass);
2586 ASSERT_TRUE(OpenPlaygroundHere(callback));
2594 constexpr
float corner_radius = 100.0;
2597 static float logarithm_of_ratio = 1.5;
2599 float ratio = std::exp(logarithm_of_ratio);
2601 float rect_size = corner_radius * ratio;
2603 constexpr
float screen_canvas_padding = 200.0f;
2604 constexpr
float screen_canvas_size = 1000.0f;
2607 float scale = screen_canvas_size / 2 / corner_radius;
2609 ImGui::Begin(
"Controls",
nullptr, ImGuiWindowFlags_AlwaysAutoResize);
2611 ImGui::SliderFloat(
"log(Ratio)", &logarithm_of_ratio, 1.0, 8.0);
2612 ImGui::LabelText(
"Ratio",
"%.2g",
static_cast<double>(ratio));
2613 ImGui::Text(
" where Ratio = RectSize / CornerRadius");
2617 auto top_right =
Vector2(screen_canvas_size * 1.3f, screen_canvas_padding);
2621 bool success =
true;
2624 std::make_unique<RoundSuperellipseGeometry>(rect, corner_radius);
2627 auto contents = std::make_shared<SolidColorContents>(fill_geom.get());
2634 success = success && entity.
Render(context, pass);
2638 auto path = flutter::DlPath::MakeRoundSuperellipse(
2642 auto contents = std::make_shared<SolidColorContents>(stroke_geom.get());
2649 success = success && entity.
Render(context, pass);
2653 auto screen_top_right =
2656 for (
int i = -1; i < 100; i++) {
2657 float screen_offset_y =
static_cast<float>(i) * 20.0f;
2660 label =
"Ruler: (in portion of rect size)";
2661 }
else if (i == 0) {
2664 float portion_of_rect =
2665 screen_offset_y * GetContentScale().y / scale / rect_size;
2666 label = std::format(
"- {:.2g}", portion_of_rect);
2668 ImGui::GetBackgroundDrawList()->AddText(
2675 {screen_top_right.x - 500,
2676 screen_top_right.y + screen_offset_y -
font_size / 2},
2677 IM_COL32_WHITE, label.c_str());
2682 ASSERT_TRUE(OpenPlaygroundHere(callback));
2696 auto cmd_buffer = content_context.
GetContext()->CreateCommandBuffer();
2699 content_context.
GetContext()->GetResourceAllocator());
2702 *content_context.
GetContext(), {500, 500}, 1);
2703 auto pass = cmd_buffer->CreateRenderPass(render_target);
2706 geom->GetPositionBuffer(content_context, entity, *pass);
2709 Point* written_data =
reinterpret_cast<Point*
>(
2713 std::vector<Point> expected = {
Point(300.0, 200.0),
Point(300.0, 300.0),
2716 for (
size_t i = 0; i < expected.size(); i++) {
2717 const Point& point = written_data[i];
2718 EXPECT_NEAR(point.
x, expected[i].x, 0.1);
2719 EXPECT_NEAR(point.
y, expected[i].y, 0.1);
2734 auto cmd_buffer = content_context.
GetContext()->CreateCommandBuffer();
2737 content_context.
GetContext()->GetResourceAllocator());
2740 *content_context.
GetContext(), {500, 500}, 1);
2741 auto pass = cmd_buffer->CreateRenderPass(render_target);
2744 geom->GetPositionBuffer(content_context, entity, *pass);
2747 Point* written_data =
reinterpret_cast<Point*
>(
2751 std::vector<Point> expected_head = {
Point(250.0, 200.0),
Point(299.9, 200.0),
2754 for (
size_t i = 0; i < expected_head.size(); i++) {
2755 const Point& point = written_data[i];
2756 EXPECT_NEAR(point.
x, expected_head[i].x, 0.1);
2757 EXPECT_NEAR(point.
y, expected_head[i].y, 0.1);
2765 auto result = contents.ApplyColorFilter([](
const Color& color) {
2768 ASSERT_TRUE(result);
2770 Color(0.424452, 0.828743, 0.79105, 0.9375));
2773 #define APPLY_COLOR_FILTER_GRADIENT_TEST(name) \
2774 TEST_P(EntityTest, name##GradientApplyColorFilter) { \
2775 auto geom = Geometry::MakeCover(); \
2776 auto contents = name##GradientContents(geom.get()); \
2777 contents.SetColors({Color::CornflowerBlue().WithAlpha(0.75)}); \
2778 auto result = contents.ApplyColorFilter([](const Color& color) { \
2779 return color.Blend(Color::LimeGreen().WithAlpha(0.75), \
2780 BlendMode::kScreen); \
2782 ASSERT_TRUE(result); \
2784 std::vector<Color> expected = {Color(0.433247, 0.879523, 0.825324, 0.75)}; \
2785 ASSERT_COLORS_NEAR(contents.GetColors(), expected); \
2794 flutter::DlPathBuilder builder;
2795 for (
int i = 0; i < 10000; i++) {
2796 builder.LineTo(
Point(i, i));
2804 auto cmd_buffer = content_context.GetContext()->CreateCommandBuffer();
2807 content_context.GetContext()->GetResourceAllocator());
2810 *content_context.GetContext(), {10, 10}, 1);
2811 auto pass = cmd_buffer->CreateRenderPass(render_target);
2814 geom->GetPositionBuffer(content_context, entity, *pass);
2820 Point* written_data =
reinterpret_cast<Point*
>(
2824 std::vector<Point> expected = {
2825 Point(2043.46, 2050.54),
2826 Point(2050.54, 2043.46),
2827 Point(2044.46, 2051.54),
2828 Point(2051.54, 2044.46),
2829 Point(2045.46, 2052.54)
2833 EXPECT_NEAR(point.
x, expected[0].x, 0.1);
2834 EXPECT_NEAR(point.
y, expected[0].y, 0.1);
2837 EXPECT_NEAR(point.
x, expected[1].x, 0.1);
2838 EXPECT_NEAR(point.
y, expected[1].y, 0.1);
2841 EXPECT_NEAR(point.
x, expected[2].x, 0.1);
2842 EXPECT_NEAR(point.
y, expected[2].y, 0.1);
2845 EXPECT_NEAR(point.
x, expected[3].x, 0.1);
2846 EXPECT_NEAR(point.
y, expected[3].y, 0.1);
2849 EXPECT_NEAR(point.
x, expected[4].x, 0.1);
2850 EXPECT_NEAR(point.
y, expected[4].y, 0.1);
2858 bool SetLabel(std::string_view label)
override {
return true; }
2867 return const_cast<uint8_t*
>(storage_.data());
2870 void Flush(std::optional<Range> range)
const override {
2871 flush_called_ =
true;
2877 std::vector<uint8_t> storage_;
2878 mutable bool flush_called_ =
false;
2884 return ISize(1024, 1024);
2889 return std::make_shared<FlushTestDeviceBuffer>(desc);
2893 bool threadsafe)
override {
2901 const std::shared_ptr<Context>& context,
2902 const std::shared_ptr<TypographerContext>& typographer_context,
2903 const std::shared_ptr<Allocator>& allocator)
2906 allocator, context->GetIdleWaiter(),
2907 context->GetCapabilities()->GetMinimumUniformAlignment()));
2909 allocator, context->GetIdleWaiter(),
2910 context->GetCapabilities()->GetMinimumUniformAlignment()));
2916 testing::MockRenderPass mock_pass(GetContext(), target);
2918 auto content_context = std::make_shared<FlushTestContentContext>(
2919 GetContext(), GetTypographerContext(),
2920 std::make_shared<FlushTestAllocator>());
2923 auto result = geometry->GetPositionBuffer(*content_context, {}, mock_pass);
2926 result.vertex_buffer.vertex_buffer.GetBuffer());
2927 EXPECT_TRUE(device_buffer->flush_called());
An object that allocates device memory.
static std::shared_ptr< ColorFilterContents > MakeColorMatrix(FilterInput::Ref input, const ColorMatrix &color_matrix)
static std::shared_ptr< ColorFilterContents > MakeSrgbToLinearFilter(FilterInput::Ref input)
static std::shared_ptr< ColorFilterContents > MakeLinearToSrgbFilter(FilterInput::Ref input)
static std::shared_ptr< ColorFilterContents > MakeBlend(BlendMode blend_mode, FilterInput::Vector inputs, std::optional< Color > foreground_color=std::nullopt)
the [inputs] are expected to be in the order of dst, src.
void SetColors(std::vector< Color > colors)
void SetTransientsDataBuffer(std::shared_ptr< HostBuffer > host_buffer)
PipelineRef GetSolidFillPipeline(ContentContextOptions opts) const
HostBuffer & GetTransientsIndexesBuffer() const
Retrieve the current host buffer for transient storage of indexes used for indexed draws.
HostBuffer & GetTransientsDataBuffer() const
Retrieve the current host buffer for transient storage of other non-index data.
void SetTransientsIndexesBuffer(std::shared_ptr< HostBuffer > host_buffer)
std::shared_ptr< Context > GetContext() const
virtual bool IsOpaque(const Matrix &transform) const
Whether this Contents only emits opaque source colors from the fragment stage. This value does not ac...
To do anything rendering related with Impeller, you need a context.
virtual std::shared_ptr< CommandBuffer > CreateCommandBuffer() const =0
Create a new command buffer. Command buffers can be used to encode graphics, blit,...
virtual std::shared_ptr< CommandQueue > GetCommandQueue() const =0
Return the graphics queue for submitting command buffers.
virtual std::shared_ptr< Allocator > GetResourceAllocator() const =0
Returns the allocator used to create textures and buffers on the device.
static BufferView AsBufferView(std::shared_ptr< DeviceBuffer > buffer)
Create a buffer view of this entire buffer.
virtual uint8_t * OnGetContents() const =0
void SetTransform(const Matrix &transform)
Set the global transform matrix for this Entity.
std::optional< Rect > GetCoverage() const
BlendMode GetBlendMode() const
void SetContents(std::shared_ptr< Contents > contents)
void SetBlendMode(BlendMode blend_mode)
bool Render(const ContentContext &renderer, RenderPass &parent_pass) const
const Matrix & GetTransform() const
Get the global transform matrix for this Entity.
static constexpr BlendMode kLastPipelineBlendMode
static std::shared_ptr< FilterContents > MakeGaussianBlur(const FilterInput::Ref &input, Sigma sigma_x, Sigma sigma_y, Entity::TileMode tile_mode=Entity::TileMode::kDecal, std::optional< Rect > bounds=std::nullopt, BlurStyle mask_blur_style=BlurStyle::kNormal, const Geometry *mask_geometry=nullptr)
@ kNormal
Blurred inside and outside.
@ kOuter
Nothing inside, blurred outside.
@ kInner
Blurred inside, nothing outside.
@ kSolid
Solid inside, blurred outside.
static std::shared_ptr< FilterContents > MakeMorphology(FilterInput::Ref input, Radius radius_x, Radius radius_y, MorphType morph_type)
static std::shared_ptr< FilterContents > MakeBorderMaskBlur(FilterInput::Ref input, Sigma sigma_x, Sigma sigma_y, BlurStyle blur_style=BlurStyle::kNormal)
static std::shared_ptr< FilterContents > MakeYUVToRGBFilter(std::shared_ptr< Texture > y_texture, std::shared_ptr< Texture > uv_texture, YUVColorSpace yuv_color_space)
static std::unique_ptr< Geometry > MakeFillPath(const flutter::DlPath &path, std::optional< Rect > inner_rect=std::nullopt)
static std::unique_ptr< Geometry > MakeRect(const Rect &rect)
static std::unique_ptr< Geometry > MakeStrokePath(const flutter::DlPath &path, const StrokeParameters &stroke={})
static std::unique_ptr< Geometry > MakeRoundSuperellipse(const Rect &rect, Scalar corner_radius)
static std::unique_ptr< Geometry > MakeCover()
static std::unique_ptr< Geometry > MakeStrokedArc(const Rect &oval_bounds, Degrees start, Degrees sweep, const StrokeParameters &stroke)
static std::shared_ptr< HostBuffer > Create(const std::shared_ptr< Allocator > &allocator, const std::shared_ptr< const IdleWaiter > &idle_waiter, size_t minimum_uniform_alignment)
BufferView EmplaceUniform(const UniformType &uniform)
Emplace uniform data onto the host buffer. Ensure that backend specific uniform alignment requirement...
void SetTileMode(Entity::TileMode tile_mode)
void SetColors(std::vector< Color > colors)
bool IsOpaque(const Matrix &transform) const override
Whether this Contents only emits opaque source colors from the fragment stage. This value does not ac...
A geometry class specialized for Canvas::DrawPoints.
std::optional< Rect > GetCoverage(const Matrix &transform) const override
bool IsOpaque(const Matrix &transform) const override
Whether this Contents only emits opaque source colors from the fragment stage. This value does not ac...
void SetTileMode(Entity::TileMode tile_mode)
void SetColors(std::vector< Color > colors)
Render passes encode render commands directed as one specific render target into an underlying comman...
VertexShader_ VertexShader
FragmentShader_ FragmentShader
a wrapper around the impeller [Allocator] instance that can be used to provide caching of allocated r...
virtual RenderTarget CreateOffscreen(const Context &context, ISize size, int mip_count, std::string_view label="Offscreen", RenderTarget::AttachmentConfig color_attachment_config=RenderTarget::kDefaultColorAttachmentConfig, std::optional< RenderTarget::AttachmentConfig > stencil_attachment_config=RenderTarget::kDefaultStencilAttachmentConfig, const std::shared_ptr< Texture > &existing_color_texture=nullptr, const std::shared_ptr< Texture > &existing_depth_stencil_texture=nullptr, std::optional< PixelFormat > target_pixel_format=std::nullopt)
static BufferView EmplaceUniform(const uint8_t *source_data, HostBuffer &host_buffer, const RuntimeUniformDescription &uniform)
bool IsOpaque(const Matrix &transform) const override
Whether this Contents only emits opaque source colors from the fragment stage. This value does not ac...
void SetColor(Color color)
A Geometry that produces fillable vertices representing the stroked outline of a |DlPath| object usin...
void SetTileMode(Entity::TileMode tile_mode)
bool IsOpaque(const Matrix &transform) const override
Whether this Contents only emits opaque source colors from the fragment stage. This value does not ac...
void SetColors(std::vector< Color > colors)
static Rational RoundScaledFontSize(Scalar scale)
static std::shared_ptr< TextureContents > MakeRect(Rect destination)
bool IsOpaque(const Matrix &transform) const override
Whether this Contents only emits opaque source colors from the fragment stage. This value does not ac...
void SetTexture(std::shared_ptr< Texture > texture)
static std::unique_ptr< UberSDFContents > MakeRect(Color color, Scalar stroke_width, Join stroke_join, bool stroked, const FillRectGeometry *geometry)
VertexBuffer CreateVertexBuffer(HostBuffer &data_host_buffer, HostBuffer &indexes_host_buffer) const
VertexBufferBuilder & AddVertices(std::initializer_list< VertexType_ > vertices)
std::shared_ptr< Texture > OnCreateTexture(const TextureDescriptor &desc, bool threadsafe) override
std::shared_ptr< DeviceBuffer > OnCreateBuffer(const DeviceBufferDescriptor &desc) override
ISize GetMaxTextureSizeSupported() const override
FlushTestContentContext(const std::shared_ptr< Context > &context, const std::shared_ptr< TypographerContext > &typographer_context, const std::shared_ptr< Allocator > &allocator)
bool OnCopyHostBuffer(const uint8_t *source, Range source_range, size_t offset)
void Flush(std::optional< Range > range) const override
bool SetLabel(std::string_view label, Range range) override
bool SetLabel(std::string_view label) override
uint8_t * OnGetContents() const override
FlushTestDeviceBuffer(const DeviceBufferDescriptor &desc)
bool flush_called() const
Vector2 blur_radius
Blur radius in source pixels based on scaled_sigma.
Vector2 padding
The halo padding in source space.
#define ASSERT_RECT_NEAR(a, b)
#define ASSERT_COLOR_NEAR(a, b)
static std::optional< RuntimeStageBackend > GetRuntimeStageBackend(TargetPlatform target_platform)
EntityPlayground EntityTest
Rect RectMakeCenterSize(Point center, Size size)
TEST(AllocationSizeTest, CanCreateTypedAllocations)
TEST_P(AiksTest, DrawAtlasNoColor)
APPLY_COLOR_FILTER_GRADIENT_TEST(Linear)
INSTANTIATE_PLAYGROUND_SUITE(AiksTest)
static Vector3 RGBToYUV(Vector3 rgb, YUVColorSpace yuv_color_space)
static std::vector< std::shared_ptr< Texture > > CreateTestYUVTextures(Context *context, YUVColorSpace yuv_color_space)
Join
An enum that describes ways to join two segments of a path.
@ kPoint
Draws a point at each input vertex.
Point DrawPlaygroundPoint(PlaygroundPoint &point)
std::tuple< Point, Point > DrawPlaygroundLine(PlaygroundPoint &point_a, PlaygroundPoint &point_b)
constexpr float kEhCloseEnough
Cap
An enum that describes ways to decorate the end of a path contour.
LinePipeline::FragmentShader FS
LinePipeline::VertexShader VS
void MoveTo(PathBuilder *builder, Scalar x, Scalar y)
static constexpr size_t kPointArenaSize
The size of the point arena buffer stored on the tessellator.
void LineTo(PathBuilder *builder, Scalar x, Scalar y)
ContentContextOptions OptionsFromPass(const RenderPass &pass)
void Close(PathBuilder *builder)
const DeviceBuffer * GetBuffer() const
static constexpr Color LimeGreen()
static constexpr Color MintCream()
static constexpr Color DeepPink()
static constexpr Color Black()
static constexpr Color CornflowerBlue()
static constexpr Color White()
constexpr Color WithAlpha(Scalar new_alpha) const
static constexpr Color WhiteTransparent()
static constexpr Color Coral()
static constexpr Color Red()
constexpr Color Premultiply() const
Color Blend(Color source, BlendMode blend_mode) const
Blends an unpremultiplied destination color into a given unpremultiplied source color to form a new u...
static constexpr Color Blue()
static constexpr Color Green()
PrimitiveType primitive_type
bool has_depth_stencil_attachments
constexpr uint64_t ToKey() const
@ kNormal
The geometry has no overlapping triangles.
VertexBuffer vertex_buffer
A 4x4 matrix using column-major storage.
static constexpr Matrix MakeTranslation(const Vector3 &t)
constexpr bool IsIdentity() const
static Matrix MakeRotationY(Radians r)
static constexpr Matrix MakeSkew(Scalar sx, Scalar sy)
static Matrix MakeRotationZ(Radians r)
static constexpr Matrix MakeScale(const Vector3 &s)
static Matrix MakeRotationX(Radians r)
For convolution filters, the "radius" is the size of the convolution kernel to use on the local space...
static RoundSuperellipse MakeRectRadii(const Rect &rect, const RoundingRadii &radii)
static RoundSuperellipse MakeRectRadius(const Rect &rect, Scalar radius)
In filters that use Gaussian distributions, "sigma" is a size of one standard deviation in terms of t...
A structure to store all of the parameters related to stroking a path or basic geometry object.
constexpr TRect< T > Expand(T left, T top, T right, T bottom) const
Returns a rectangle with expanded edges. Negative expansion results in shrinking.
constexpr static TRect MakeXYWH(Type x, Type y, Type width, Type height)
constexpr TRect< T > Shift(T dx, T dy) const
Returns a new rectangle translated by the given offset.
constexpr static TRect MakeSize(const TSize< U > &size)
constexpr static TRect MakeLTRB(Type left, Type top, Type right, Type bottom)
A lightweight object that describes the attributes of a texture that can then used an allocator to cr...
std::vector< Point > points